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TylerE

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Everything posted by TylerE

  1. That hand is why I like Soloway-style strong jumps. 1♦-2♠ 2NT-3♠ The partnership is now well on the way to a sane auction. After the typical 1♠ rebid it's gonna be really hard to show the difference between this hand and AKxxxxx Ax x xxx That said, these hands are very much a perfecto with no wasted values. I wouldn't be upset with missing slam on these hands. South could easily have Xxx QJxx AQJxx QJ and now even 6 is no sure thing.
  2. You lose majorly by not being able to show the major suit directly. PUN INTENDED. There are basically 3 hand types I care about being able to show against a NT... one major/both majors/penalty double. I want to be able to show those hands directly, so partner can compete directly and confidently. Multilandy is NOT an improvement.
  3. Frankly I think that plain vanilla Landy (X = Pen, 2♣ = Majors, followed by 2♦=No Preference, 2♦+ natural) is better than 95% of what people play against NT. The big thing is using 2c for the majors...with 2d available as no preference, you can (and arguably) should do it with 5-4, or even 4-4 if you're really aggressive. Especially at matchpoints I think you lose very little by not being to show two suiters including a minor. You always end up playing those at the 3 level anyway, which is just poison.
  4. You would be very hard pressed to find one that *isn't*.
  5. It really doesn't matter what W showed - that's a matter of agreement. E's pass of 3♠ is a matter of cardiac arrest.
  6. Pass, WTP. Partner isn't doubling this on running spade tricks. I bet partner has something like KJx in !C and a few other tricks. One of the few hard and fast rules, is that when partner makes a penalty double, and you hold a void in the opponents suit, PASS.
  7. LaSota is consistenly better at expoliting GIB>
  8. There is plenty wrong with the GIB system, even it actually played what it claimed to play, which it doesn't. There are hands that, in either "variant" are 100% impossible to bid - and that's not even getting into competitive auctions.
  9. I'm confused as to what you mean. The new owners already owned Funbridge and whatever robot that uses. If anything it would save money as they are only supporting one robot, not two.
  10. What I don't understand is why, now, over a year after the buyout, GIB is still in use. The Funbridge robot is 10000000x better and actually bids pretty well. The system is even configurable, to a point.
  11. Honestly? Grow some thinker skin if this rises to gross misconduct worth complaining about. Life's too short.
  12. I don't try to memorize cards. I keep track of what's MISSING. (e.g total outstanding in a suit, and any that are higher than mine.
  13. I have literally never heard this description ever. Not sure where you dredged it up. PS: Any variant of J2NT requires an alert.
  14. ♠ For me. I'm not trying to win the hand at trick one, just not to lose it. There is no guarantee declarer can ever get to dummy to finesse whatever trump honor partner has. A club is close second. Never leading a red card.
  15. I'm strongly in the 4♠ camp. Don't walk the dog.
  16. Add another club and it's still a pass. Add two more clubs and it's STILL probably a pass. A 3♣ opening never seems to win the board.
  17. i detest a 2NT rebid with 1=2=6=4. It's a gross misdescription.
  18. Because it's online, and there is no director. I'm talking about how it does work, not how it should.
  19. The problem is not a technical one. If both players are required to agree, that means they get to see the cards. At that point if either objects there's really no way to play on. Else you'd have one defender conceding at trick 1, revealing their cards and then they get to defend double dummy.
  20. If declarer claims, both opponents must all ways agree. If a defender claims, declarer must agree. Defenders partner never even sees the claim.
  21. Anyone that would give you even a glance for doing this before the first board isn't worth playing against.
  22. That would make it far too easy to cheat, and would be a substantial development effort.
  23. This works only against horrible opponents. Otherwise, they quickly learn they can bid 2♥ on absolutely nothing and you can't punish them.
  24. Please don't reply without reading. OP is playing puppet.
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