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jikl

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Everything posted by jikl

  1. Another problem hand is something like: 9xxxxx, A, Axx, xxx You want to open but the 2 As mean that partner will not believe you have a weak 2. You open at the one level and partner bids 2♥, you bid 2♠, and you get the obvious 3NT back and you hate yourself. Sean
  2. I like hotshot's idea, but I have a feeling it would be a pain in the butt to code as it would impact on every area of BBO. :angry: Sean
  3. Another nice thing might be for a TD to set a standard ad for a Tourney... Tourney: #123 "Tourney title" starting in x minutes And for this to automatically happen at 10 minutes and 5 minutes and 1 minute. the reason I suggest this is that there is a lot of spam by some TDs about their Tourneys starting in 8 minutes, 7, 5, 3, 2, 1 which floods the lobby. Sean
  4. Isn't there another question to be asked here? What does this mean in an experienced partnership or the one in the hand discussed here? 1♥ pass pass 2♥ Seems there might be some negative inferences available. Sean
  5. I reccomend one book, the massive tome by Hallen et al. It is the movement bible. Sean
  6. The problem with this question is also related to table movements. Since we don't have real table movements as a TD to select from, it is impossible to calculate. For example, in an 8 round Indy (1 board rounds), I played with the same partner 3 times. I don't know how hard it would be to get "real" movements for TDs into BBO. I would love to run a 4 table Indy with 15 1 board rounds where everyone plays with every other person. Sean
  7. So far, I have run about 60 Tourneys. I have only been a playing TD once. (limitted to 10 tables) I always try to put non playing TD in the description because I feel it is a bit of a disservice to run a big Tourney and then play in it at the same time. Perhaps another solution from a code point of view: if tables > x then TD cannot play if tables > y then TD cannot sub unless last round Maybe this is a solution. Sean
  8. As a further one to that... as I said in previous post, might be good to have different colours for these. And, (I assume this is already in place), a channel that only yellows can see, so if they want to talk with all yellows currently on they can. Sean
  9. Very similar to an idea I posted a few weeks ago. :blink: A change in "chat" interface Sean
  10. I would love to answer but I was watching this hand on VuGraph :) Sean
  11. jikl

    Squeeze

    Doesn't BridgeMaster have a lot of squeeze hands in it? And then shows you how they worked? Also, going through the old Deals of the Week will show a lot of the positions, Fred also went to a lot of trouble in showing different plays not working. Perhaps this will be of help also. Sean
  12. I agree that Indys are far easier to run, I have those clocked at 8 minutes a board with 1 board rounds and usually 8-15 rounds. I find how I usually have to do 4-5 adjusts. However, I find this better than making it 10 minutes and people waiting. When doing Pairs, I quite often do unclocked. One important thing I have found in Pairs is do not make it Barometer, or Swiss; unless you want to do lots of subs. If people don't know exactly how bad their score is it seems you have less disappearances. Maybe I am being cynical here, but it has seemed this way when I run pairs. Before completely giving up on running pairs, perhaps try my idea Rigour6. Sean
  13. You have to bid what you would normally bid here, regardless of the UI. When you don't, you are doing a disservice to the rest of the field. You are changing their scores. The TD is there for a reason, they can make the decision. Personlly, I certainly would have bid 4♥, with or without the tank by N. Sean
  14. I agree, 5+D 4+H, however, probably not a 3451 as this might reopen with a double. Sean
  15. There is a trick I was taught many years ago... Easier with 2 people though because it can be more abstract. Deal 13 cards, you have 5 seconds to look at them, then you give them to the other person. They then ask you questions, simple ones are "How many ♥s?", "How mnay black cards?". More complex ones are "How many 3s?", "More even cards than odd cards?" etc. Put those cards to the side. Deal next 13 cards, repeat. Deal 3rd set of 13 cards, more questions. Both these times the same, 5 seconds then quiz. When you get to the 4th set of 13 cards, you don't get to look at them. You just pass them over. You have already seen the other 39 cards. Now is the real memory test. Quiz time without seeing the cards. :rolleyes: After trying this a few dozen times I found I was able to get the last 13 cards quite often. Was a useful way to picture the cards around the table when playing. Sean
  16. Both of the hands that you supplied Ben, I have no problem bidding 2♠. These are both offensive hands with Aces and therefore controls in the key suits. With the hand supplied it is more likely you are saccing over 4♥ and by passing now you don't risk partner going berserk. Sean
  17. The funniest passout i remember was passed on to me by a friend of mine. Both the opponents of my friend were playing forcing pass. Scoreup time, you have just played against 14 boards of forcing pass. You get to one board and the score is 0, ie passed out. One of the people goes "passed out? how did the bidding go?". (Makes more sense when you think about it) Sean
  18. When I was much younger we used to play something called Myxomatosis 2s. They are fairly illegal now though. This was our structure: 2♣ Strong 2+ in ♣, or weak 2 in ♦, 2 suiter in ♥ and ♠ weak or strong, 21-22 bal or 29-30 bal 2♦ Strong 2+ in ♦, or weak 2 in ♥, 2 suiter in ♠ and ♣ weak or strong, 23-24 bal or 31-32 bal 2♥ Strong 2+ in ♥, or weak 2 in ♠, 2 suiter in ♣ and ♦ weak or strong, 25-26 bal or 33-34 bal 2♠ Strong 2+ in ♠, or 3♣ preempt, 2 suiter in ♦ and ♥ weak or strong, 27-28 bal or 35-36 bal 2NT 2 suiter in ♣ and ♥ or ♦ and ♠ weak or strong 3s were transfer preempts etc Was a lot of fun to play because people were scared to bid over it and we could untangle the hands. Would be perfect for this hand :) Sean
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