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wank

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Everything posted by wank

  1. i'd rather bid at imps than MPs. we might make game, opps are less likely to double and -200 is only a minorly poor score.
  2. why would anyone want to play a part score after opening 2c (ok, 2c-2d-2nt or kokish equivalent)? if you play 3s as nf, i presume you never get dealt game forcing single suiters.
  3. jump to slam in spades and partner can raise to 7. you know partner's got the ace of diamonds. no need to ask for it.
  4. that's one of the meaningless stock forum phrases. if the opps bid 5 something partner can easily have a tricky problem which you've made more difficult by underbidding and not showing your shape.
  5. you should specify your system as you evidently play non-standard methods (obviously this hand would be opened a 15-17 1NT if available). everyone will assume you play a 15-17 NT, 5 card majors, and 2 over 1 game force if you don't say anything.
  6. clear spade. nothing else has any appeal at all.
  7. sadly the actual bidding is novice class. a method where a 2C opener needs to jump to show a good suit is bankrupt. south assuredly doesn't have a good suit. north didn't seem to notice he had a 9 count opposite a 2C opener. he should be almost driving slam. oh and ace showing responses to 2C are woefully bad. 2c-2d-2s-3c-3nt-5s-6s would be a simple natural auction
  8. yes 4s would make it harder for the opps if they have the hands to act, but by failing to describe your hand you also make it more difficult to judge whether to bid on if they do act. for example, if it goes 5c pass pass to us, we're bound to double to show it's our hand, despite our shape unsuitability. but i think the chances of their acting are being overplayed. the opps can easily have a good save, but both be unable to act (lho too little strength to bid, rho too little to act again).
  9. seems like an obvious 4♣ bid. 2 aces ffs.
  10. this is tricky 1) i'm scared about missing game in hearts. x qxxxx qjxx axx for example is a very boring hand where 4h is good. if partner only has 4, i think it'll normally be too much work to do. 2) i don't want to defend their 9 card fit at the 2 level though i expect it to go off. if we bid lho will sometimes bid 3s and now we can extract a penalty. maybe there's no way to sensibly get to 4h on the right hands and i should just scramble to a minor and hope they return to the fray. on the other hand, scrambling might get us to a 7 card minor fit instead of an 8 card heart fit. given there's nothing ideal, i'd go for the money shot and bid 3s. that way partner can bid 4h with 5. we end up a level higher when he doesn't, but there's a good chance we can make that anyway. i won't be raising 4m to 5.
  11. fluffy after 2nt-3M-3nt i play 4M as forcing with the major and suit below and 4M-1 as a retransfer. that makes opener play it when you're long and weak and keeps the bidding open when you're strong. i play 2 under slam tries rather than texas though.
  12. did you know the norwegian word for gullible has been taken out of the dictionary?
  13. superaccepts are counter productive. just play completion as fit showing. then next step = balanced slam try and anything else = shortage slam try. responder's shape is much more important than whatever opener could hope to convey. 2nt-3d-3s = 5s+1-2h. perhaps you don't need this, depending which version of 5 card stayman you play, but i would never play any version of 5 card stayman over 2n, so i do need it.
  14. 4s. i would check my partner's pulse if he passed here. partner can't rescue us all the time, especially because he'll often have a doubleton heart.
  15. opener is far too good for a game try. i'd accept as responder, but i don't feel too strongly about it.
  16. is it closer to being tricky or interesting?
  17. if it's a double of notrumps and it's penalties, don't alert. if it's a double of no-trumps and take-out do alert. if it's a double of a natural suit bid and it's penalties, do not alert. if it's a double of a natural suit bid and it's penalties, do alert. if it's a double of a non-natural suit bid and it shows the suit (de facto penalties), do not alert. if it's a double of a non-natural suit and it doesn't show the suit, alert. do not alert anything above 3nt. if you don't know, safer to alert anyway. what the double means isn't about assuming anything. it's a matter of agreement with your partner. you can play meanings that are alertable or not. if you wanted you could play penalty doubles of opening bids (and alert them). if you decide to pass a take-out double because you have a lot of their suit, don't alert the pass, just follow the rules above for the double.
  18. no it looks nothing remotely like a double.
  19. obviously north's pass of the double is woeful.
  20. i'm trying to find a minor opening structure (2/1 base) that my partner won't refuse to play, but which is an improvement over standard. personally, i like t-walsh with transfer completion showing the weak NT and rebidding 1NT showing 18-19 or similar, but my partner won't play xfer responses. i know forrester-gold play 1c as all balanced hands outside NT range, any 4441 shape with 16+, or clubs unbalanced, with 1M responses showing 5, 2H weak flannery and 1d being some kind of relay. does anyone know the follow-ups and have views on the merits? this would get past my partner because his favourite bridge treatment is 1m-(1h)-1s to show 5. alternatively, does anyone have another suggestion (still 2/1 base), subject to a lack of transfers? moderate complexity is possible from partner's viewpoint, but full relay isn't. neither of is by inclination an aggressive opening bidder, so you could have a weak-intermediate pass for some hands if that helped. no system regulation issues.
  21. try this book - there's sure to be something more to your liking: http://www.amazon.co.uk/100-Card-Games-All-Family/dp/1780193033/ref=sr_1_5?ie=UTF8&qid=1432195911&sr=8-5&keywords=100+card+games
  22. it doesn't matter what system you're playing. bad players playing 2/1 jump rebid 3h on axxxxx. good players playing acol (with a client presumably) rebid 2m on hands with extra strength and a heart suit too bad for 3h.
  23. i think you should try 3h as a fnj. you can easily have 5d on here. oppsosite a singleton spade and moderate club length your hand can be 4 tricks and your diamond length could well be enough to make partner's suit run. if you're going down in 4d there's a good chance opps were making something.
  24. please can we stop with these silly posts about how opps have promised 47 points so partner's range is -10 to -7, especially when you don't bother to read the bidding meanings. but yeah 3s
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