thepossum Posted November 4, 2021 Report Share Posted November 4, 2021 1NT-2C-2D-3NT etcAnyone else out there enjoys the added variety of trump contracts and part scores, and defendingI nearly forgot - problem with Bot Bridge, losing the pleasure of relaxing as Dummy and letting someone else do something :) Quote Link to comment Share on other sites More sharing options...
Douglas43 Posted November 5, 2021 Report Share Posted November 5, 2021 1NT-2C-2D-3NT etcAnyone else out there enjoys the added variety of trump contracts and part scores, and defendingI nearly forgot - problem with Bot Bridge, losing the pleasure of relaxing as Dummy and letting someone else do something :) It's the tryanny of the extra few points at MP scoring. It would help if the minor scored 30 for the first trick and twenty for subsequent. Then 5♣ outscores 3NT and 5♣ + 1 ties with 3NT+1. Lower down, 2C= beats 1NT=. Mind you, I play Acol and have a vested interest (twirls imaginary moustache and cackles)... 1 Quote Link to comment Share on other sites More sharing options...
Gilithin Posted November 6, 2021 Report Share Posted November 6, 2021 The easiest way of achieving the design goals is: Option 1: Minors 35 per trickMajors 40 per trickNT 50 per trickGame is 150 under the line. Now 5m, 4M and 3NT are still game.But: 2m > 1NT, 3m > 2NT > 2M, 4m > 3M, 5m > 4M > 3NT, 5m+1 > 3NT+1 An alternative is Option 2:Minors 65 per trickMajors 80 per trickNT 100 per trickGame is 300 under the line. 5m, 4M and 3NT are still game.2m > 1NT, 4m > 3M, 5m > 4M > 3NT, BUT: 2NT > 3m > 2M, 3NT+1 > 5m+1 I am sure many other such scoring mechanisms could be produced. Trouble is, the game has already been popularised under the 20 / 30 / (40)30 scoring table. It probably has to die out before the next variation has a chance of springing up and taking over. 1 Quote Link to comment Share on other sites More sharing options...
Douglas43 Posted November 11, 2021 Report Share Posted November 11, 2021 The easiest way of achieving the design goals is: Option 1: Minors 35 per trickMajors 40 per trickNT 50 per trickGame is 150 under the line. Now 5m, 4M and 3NT are still game.But: 2m > 1NT, 3m > 2NT > 2M, 4m > 3M, 5m > 4M > 3NT, 5m+1 > 3NT+1 An alternative is Option 2:Minors 65 per trickMajors 80 per trickNT 100 per trickGame is 300 under the line. 5m, 4M and 3NT are still game.2m > 1NT, 4m > 3M, 5m > 4M > 3NT, BUT: 2NT > 3m > 2M, 3NT+1 > 5m+1 I am sure many other such scoring mechanisms could be produced. Trouble is, the game has already been popularised under the 20 / 30 / (40)30 scoring table. It probably has to die out before the next variation has a chance of springing up and taking over. Well as I say I do have a vested interest because Acol/4cM is better suited to finding minor suit fits, while 5cM is designed to fit the scoring system (imo). Quote Link to comment Share on other sites More sharing options...
Gilithin Posted November 11, 2021 Report Share Posted November 11, 2021 Well as I say I do have a vested interest because Acol/4cM is better suited to finding minor suit fits, while 5cM is designed to fit the scoring system (imo).That rather depends on your version of Acol. In the (arguably) most popular version 4M4m(32) hands tend to be opened with the major, while the same hand outside of NT range would be opened with the minor in a 5 card major system. So it is not absolutely automatic that an Acol pair will find any minor suit fit that a 2/1 pair will reach. Quote Link to comment Share on other sites More sharing options...
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