Jump to content

Team Match Board number


Recommended Posts

Is there a way to have, for the second 1/2 of a team match, board numbers/dealer/vulnerability continuing from first 1/2.

I've loaded boards via .lin where they show as, say, boards 9-16, and the hand editor shows as such, with the correct dealer/vul, but when I use them in a match they show as 1..8 with dealer/vul to match.

The cards are as expected.

Link to comment
Share on other sites

Is there a way to have, for the second 1/2 of a team match, board numbers/dealer/vulnerability continuing from first 1/2.

I've loaded boards via .lin where they show as, say, boards 9-16, and the hand editor shows as such, with the correct dealer/vul, but when I use them in a match they show as 1..8 with dealer/vul to match.

The cards are as expected.

Use boards numbered 1-8 with sequential vulnerability correct.

When the results are compiled using BBOtoXML and merging correctly it will renumber the second half to maintain correct vulnerablity.

Link to comment
Share on other sites

OK - thanks. That is what I suspected after various trials.

 

It would be handy improvement for a Team Match to use saved boards as numbered/specified dealer and vulnerability.

Having to generate multiple sets starting from 1 takes a lot longer than generating 1 set and splitting the file.

Referring to the boards later is a lot nicer if you can say Board 14 rather than "Board 2 in Round 3".

If merging all the results into some other system that changing the board numbers in subsequent rounds, some software fusses when the dealer and vulnerability don't match BoardNumber Standards; the alternative is to start each set as multiple of 16, leaving gaps.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...