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Provoked simulation breakdown?


nullve

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[hv=https://www.bridgebase.com/tools/handviewer.html?sn=nullve&s=SHAKQJTDA432CA432&wn=Robot&w=SAT87H976DT987C98&nn=nullve&n=S5432H432DKQJCKQJ&en=Robot&e=SKQJ96H85D65CT765&d=s&v=b&b=7&a=1NP3NPPP&p=H6H2H8HKD3D7DJD5S3SJHAS8S9HQS7S2S6HJSTS4H9&c=10]400|300[/hv]

The NS cards are predealt with the sole idea of causing the robots to misdefend because they can no longer (after South discards a heart on the 3) generate a single deal consistent with the bidding and play so far.

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Well did they get it wrong? After the first trick, no matter what the rest of the hand is, the bots should "know" the spade position and cash five tricks. But did GIB = Ginsberg's Idiotic Bridgeplayer actually get this wrong? The only way humans could go wrong after a spade lead is if they are so unskilled they block the spade suit. Maybe bots are better than humans...at screwing up.
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