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Lead problem


nullve

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[hv=pc=s&s=SJT3HKJTDQ9863CJ2&d=n&v=o&b=1&a=1S(10-21, 5+ S, unbalanced)P2S(constructive)DP3CPPP]133|200|

Matchpoints.[/hv]

I rank

  1. J = Pedestrian.
  2. 2 = Cut down ruffs -- assuming dummy is short of s.
  3. J = DItto.
  4. 6 = 4th highest of longest suit :)
  5. J = Likely to be dummy's 4-card suit, so might help declarer.

 

 

 

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small spade highly unlikely the spade J can ever help any but a low spade might be useful if a stiff honor appears in dummy. A spade lead probably wont hurt and it wont give anything away declarer cannot do for themselves.

hate the club lead due to frozen suit possibility

heart lead seems like we are giving up a possible tempo for little reward

dia lead seems counter productive since that is the lead most likely to cost a trick

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I'm leading a .

 

I don't like either a lead or a trump lead. A has too much danger of giving up a trick when declarer has something like Axxx opposite Qx. A trump lead may give up a tempo and especially holding an honor may enable declarer to pickup the trump suit.

 

If you decide to lead a , then maybe 9 is better than 6 to protect against dummy holding something like J107 or K107 where declarer could use the rule of 11 to realize that the play of the 7 will force partner's honor.

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