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Robots accept impossible claims


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I like that there is a claim button when playing at the Daylong tournament.

 

However, in order to claim:

* You must be on lead (having won the last trick).

* You must be declarer (switched from dummy or not).

 

In other cases the claim button acts as concede button. This is really misleading.

 

I have sometimes tried to claim all trick, but this resulted in conceding all tricks. Both of them require two clicks, initiate request and confirm request.

What is worse, the robots accept all concedes or claims for fewer tricks, even if they are theoretically impossible (eg I have only trumps left).

 

I have two suggestions to the software:

1. Concede button should be renamed "concede" not "claim".

2. Robots should reject theoretically impossible claims or concedes.

 

Thank you!

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This is often requested and everyone agrees with you. Trouble is that (so we are informed) it is a lot less trivial to implement than it appears that it ought to be. It is a legacy of some deep code that was inherited when GIB was initially bought in. I agree that it is frustrating, and if there is a possible fix it should be prioritised.
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That a sort of "freedom" there is on BBO can be ok. But can be accepted if this one that seems a bug take a fuorviant consideration of any type ? I don't like much the "claim" as formulated because anytime if quickly cliked can have a mistake on resulting (than it is convenient to delete continuing to play till end that is the same thing but with the correct resulting).
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Seems odd as the claim button is part of the bbo software rather than gib software, as all games have claim button available

What's part of the GIB software is the part that decides whether a claim is valid.

 

The GIB claim function just checks whether the player can take the number of tricks they're claiming. It doesn't check whether they can (or even must) take more.

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What's part of the GIB software is the part that decides whether a claim is valid.

 

The GIB claim function just checks whether the player can take the number of tricks they're claiming. It doesn't check whether they can (or even must) take more.

If it made that check for both sides it would solve the problem.

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