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Structure of major suit raises by opener after a 1D-1M auction


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So after the auction 1D-1M, playing transfers, you have a LOT of ways for opener to raise partner, but I'm not entirely sure what they should all be used for. The partnership opens almost all 11 counts (QJx Axxx KJxxx x is a dead minimum). Any thoughts? Obviously there are lots of ways to allocate these bids, but I was thinking below to start the discussion:

 

Transferring to clubs then bidding hearts - 1=3=5=4 strong hand with extras

Transferring to diamonds then bidding hearts at a low level - 6 diamonds 3 hearts, good (something less than what 2NT is) (hand type lost in 1D-1S)

2D: Bad heart raise. (may be 3/4 card support instead, partner is thinking about what he'd prefer to know given my opening tendencies).

2H: Good heart raise. (see above)

2NT: 4 card heart raise, very (17+) strong, or 6 diamonds with 3 card support, jump rebid strong (16-17+). 3C asks which. - This just mirrors our 1C structure, not because I think it is good or anything.

3H: 15-17 heart raise

3S: Splinter?

3NT: Void Splinter? (does this have a better use?)

4C: Splinter

4D: Splinter

4H: 6/5 diamonds and hearts? No earthly idea.

 

Some of this is predicated on the fact that if weak partner is much more likely to pass 1D than he is 1C because of the expected length difference, particularly vul. In the other thread Balonga suggests using 3C and 3D as immediate 3 card support, and transferring then bidding as not three card support (implying 5/5 or 5431 with a stiff in P's major). I think this is better because you get to show the difference between 5/5 minors and 5/4 minors, and you can also get off the train one level lower after this: 1D-1H-1NT-2C-2H-?? than this: 1D-1H-3C-?? but you have of course kept things where they can interfere. If partner wants to absolutely force to game opposite a flat 6-7 count he can of course bid 1D-1H-1NT-2C-3H-??

 

For reference, other bids

 

1D-1H

 

1S: 4+

1NT: 4+ Clubs

2C: 6+ Diamonds

2S: Very strong reverse thing

3C: 5/5 minors (transfer to clubs then bid again to show 5/4 strong)

3D: Intermediate (15-17) single suited in diamonds (with a very strong diamonds hand without 3 card support for P's major), bid 1D-1M-2C-2D-3D)

 

1D-1S is basically the same, except 2C is 4+ hearts, and 2D rebid is natural. We lose the minimumish 6 diamonds 3 spades hands now, and cannot differentiate between an intermediate 15-17 strong rebid and a rock crusher, but that is life.

 

 

 

Reference thread from Mgoetze's system index here: http://www.bridgebase.com/forums/topic/38916-use-of-1nt-rebid-to-unbalanced-1d/

Edited by Cthulhu D
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I Think you have good bids but would swop 2D and 2H spitting it in 12-14 and 15-17. 2NT, 18+ is fine. Higher bids I would use for various 6-4 and limit 2NT to5431, 5422 and 4441. The two last a Little stronger.(20 hcp?)

 

Why not use 3H for the 15-17 (NB: we generally don't 'upgrade' our hand evaluation for opener's stiff here, partner already knows opener has got it so helping him understand raw power is often more important, as he can basically guess this is 5 diamonds, 4 hearts and 31 in the other two suits some huge percentage of the time, so this has to be a really chunky raise). If not using it for that purpose, what are you using it for?

 

With the 2D/2H raises, I think you are thinking we are sounder citizens than we actually are. I'll edit this into the OP, but I like having more differentiation in the (10)11-14 hands as we open all 11 counts and some 10 counts (because we are lunatics), so it's really helpful for partner if he knows whether it's an 11 count special or a real full strength opener in judging whether 4H might make, if he has something ~11 HCP with some fitting values.

 

Edit: re: likely hand shapes on the auction 1D-1H-some 4 card heart raise where partner has an unbalanced hand, assuming that hands freakier than 6-4 or 5-4-4-0 can be safely ignored, you've got a 55% chance of a 5-4-3-1 hand, 20% chance of being 6-4-2-1 and a 13% chance of it being 4-4-4-1

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Do you intend to play 1D-1H; 2D as non-forcing? If it is, then this may be better?

 

1D-1H;

2D = Minimum heart raise (perhaps 10-12) or GF raise with 3 hearts.

2H = Medium heart raise, like 12--14

2NT = GF heart raise (extras with 3 hearts, but non GF, and 6 diamonds go via the diamond transfer)

3H = Max non-GF heart raise, 15--17

 

I'm thinking that medium hands should be able to show their support at the 2-level, and that max (non-GF) hands could show it at the 3-level (with an option for diamonds) if there's not enough space at the 2-level. Something like:

 

Transfer to clubs, then 2 hearts: Medium 3-card heart raise, pattern out

Transfer to clubs, then 3 diamonds: Maximum 3-card heart raise, pattern out

 

You'll have to create your own logic, but I think that being able to show four intervals would work:

 

- Minimum (if 3+ support, support directly via transfer to the major)

- Medium (direct support with 4, delayed support with 3)

- Max non GF (direct support with 4, delayed support with 3)

- GF (two bids depending on 3 or 4-card support

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I really like the comments, you've got some really great ideas and you sparked a number of good thoughts. I am anticipating transfer acceptance is NF in my thoughts below, so after 1D-1M-1NT responder will give diamonds preference normally.

 

Do you intend to play 1D-1H; 2D as non-forcing? If it is, then this may be better?

 

1D-1H;

2D = Minimum heart raise (perhaps 10-12) or GF raise with 3 hearts.

2H = Medium heart raise, like 12--14

2NT = GF heart raise (extras with 3 hearts, but non GF, and 6 diamonds go via the diamond transfer)

3H = Max non-GF heart raise, 15--17

 

Yeah, 2D as NF is the intention - the theory being responder is well positioned to select the contract particularly if it's 3 card vs 4 card raise (any hand with a 3 card raise has to have 5 diamonds, so he can safely play in an 8 card minor fit rather than a 7 card major fit if he so judges). I'm a bit stuck on resolving this, for partner getting to have two ways to raise was the primary value add of the methods and as a result he's going to get to make the final decision on what two ways to raise he would like to have. I anticipate that he will want to bid a bunch of hands with both and see what he thinks before we land in a final spot, but indicatively we've got good-bad.

 

This is a shame as the GF raise with 3 hearts in 2D is clever. I will float this with partner as you can easily pattern out. It also solves (many) of the problems in the table (see table at the bottom). I think if we commit to raising on 4, this is an easy addition.

 

Good suggestion with the GF heart raise in 2NT there - do you take the singleton self splinters out and put them in this? Then you could make the splinters void splinters, and use 3C as an ask for the singleton shortness after 1D-1M-2NT.

 

I'm thinking that medium hands should be able to show their support at the 2-level, and that max (non-GF) hands could show it at the 3-level (with an option for diamonds) if there's not enough space at the 2-level. Something like:

 

Transfer to clubs, then 2 hearts: Medium 3-card heart raise, pattern out

Transfer to clubs, then 3 diamonds: Maximum 3-card heart raise, pattern out

 

This is very clever - I was initially afraid of losing strong 6-4 minor hands, but I really like this. Incidentally, when you say pattern out.. what for? After the sequence 1D-1H-1NT-2C-2H responder can surely place the final contract with his next bid (maybe you need 3H as a re-invite to bid the slim games). There is a 91% probability that partner is exactly 5 diamonds, 4 clubs and 3 card support with a stiff in oM. Surely now anything else is a slam try.

 

edit: Derp, what do we do with a stiff club and 4 spades.

 

You'll have to create your own logic, but I think that being able to show four intervals would work:

 

- Minimum (if 3+ support, support directly via transfer to the major)

- Medium (direct support with 4, delayed support with 3)

- Max non GF (direct support with 4, delayed support with 3)

- GF (two bids depending on 3 or 4-card support

 

I think this makes a lot of sense, and I really like it, but I am stuck on where do we put the GF 3 card raise in the structure if I want to keep 1D-1M-2D as NF? I guess I'm happy to bury some of them. Often I think 3NT is going to be the play to play rather than 4-3 fit, and if opener has just finished describing his hand exactly we want it on the table in 3NT, but any auction that starts with a club transfer is going to have the closed hand relaying to the open hand if 3NT is the final spot. I actually have this concern generally with auctions that go

 

1D-1M-1NT-2C-3 card raise bid, because we've wrong sided NT. Not sure.

 

There are really 4 shape buckets as I see it:

 

All hands with 4 card support - partner is very strong on the view that these must raise directly, so I must allocate them all to direct raise, which is fine. (there are four sub types here, which is 6 diamonds, 4 clubs, 4 oM and 4441 hands, which I shall pretend do not exist).

6 diamonds 3 card support hands

5 diamonds, 3 card support, 4 oM

5 diamonds, 3 card support, 4 clubs

 

And 4 strengths of raise as you outline: trash, real opener, max, gameforce. So 16 hand types (well, ideally 28 but not sure I can squeeze everything in).

 

I'm just trying to jam everything in as we speak!

 

4	6 w/3	5 with 4oM	        5 with 4 clubs
Trash	2D	xD-P 	1S                      Xfer clubs, pass
Opener	2M	xD-H 	1S                      Xfer clubs, bid 2H
Max	3M	???     1S                      Xfer clubs, bid 3D?
GF	2NT	2NT	Bid 2S	                Xfer clubs 3H?

 

As you can see from the table, not sure what to do with a big 15-17 hand with 3 card support and 6 diamonds. I think I just jettison the ability to show that with precision, and split it into cruder ranges, real opener, and near game force. Partner can always disambiguate over 1D-1M-2NT though it may leak some information if 3C is an ask with a better than minimum, whereas 3D is p/c and 3H is weak to play (responder can just raise to four with a GF).

 

I hate the strong 5 diamonds, 4 clubs, 3 hearts hands though because I feel like we are going to be wrong sided 3NT a lot.

 

I think the value of your proposed 3 card game force raise going through 2D is apparent here, because the following is possible:

 

4	6 w/3	5 with 4oM   5 with 4 clubs
Trash	2D	xD-P 	1S           xC-Pass
Opener	2M	xD-H 	1S           xC-2M
Max	3M	2NT     1S           xC-3D
GF	2NT	2D-3D   2D-2oM	     2D-3C (look ma, we haven't wrongsided 3NT!)

 

Still wrong sided 3NT a lot though, but much nicer. And we've still got the splinters to use for.. something. God knows what. I think you've sold me on the 1D-1M-2D GF w/3 concept.

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If playing 1D-1M; 2NT as 4+ support and GF, I would probably use some kind of Stenberg/Jacoby-like rebids. Since I'm mostly familiar with the Swedish Skrot-version:

 

1D-1M; 2NT---

3C = Minimum (perhaps 9 or less?)

...3D = Ask shortness, same responses as below but four-level denies shortage and is cue instead

...3H = Shows own club shortage

...3S = Shows 6421 and a stiff honour

...3N = Shows own shortage in other major

3D = Extras, no singleton

3H = Short clubs, extras

3S = Short diamonds, extras

3N = Short other major, extras

4m = Void (but perhaps 4D should indicate double fit instead)

4H = Void other major

 

What to do with 4 spades and stiff club? Well, I'd suggest playing 1D-1H; 1S as almost forcing. So just bid 1S :) Now responder requires four card support to raise spades, otherwise he must bid 1NT (non-forcing), 2C (game forcing?), 2D (preference), 2H (I guess invitational since you have a weak jump shift available over 1D) or 2NT/3D (invitational). So:

 

1D--1H; 1S--1N/2D; 2H = 4-3-5-1, "normal opener"

1D--1H; 1S--1N/2D; 3D = 4-3-5-1, "extras non-GF"

 

Now 1D--1H; 2S would be natural GF without 3-card support (I guess)

 

Another alternative, if you want 1D--1H; 2D as non-forcing:

 

1D--1H; 2S = Artificial, GF with 3 hearts. Now 1D--1H; 1S is forcing, since it may contain very strong hands (responder may pass if he responded on air, ofcourse). After this 2S rebid you could use 2NT to ask opener to pattern out, or use other gadgets.

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  • 3 weeks later...

OK I bailed up partner and this is go, so I think we're going with:

 

Opener range definitions:

 

Trash: 11-12 (I am highly ashamed of my opening)

Opener: 13-14 (I have a real opening hand

Max: 15-17

GF: 17/18+

 

Generally where 2N is available for that hand type (as responder when very weak can get out in 3D or 3M), 2N = good 17+, otherwise it is 18+. This has symmetry with our systems after 1C-1Red(xfer).

 

1D-1H:

 

1S: Natural, 11-17ish

1N: 4+ Clubs, Forcing

2C: 6+ Diamonds

2D: Bad raise of hearts with 4 or GF with 3

2H: Good raise with 4

2S: Jump reverse, like 18+ or maybe mini splinter.

2N: Either 17+ with 4 or 3H and 6D

3C: 5/5

3D: 15-17 with 6D

3H: 15-17 with 4

3S: GF Splinter

4C: GF Splinter

4D: ??!?!

 

Follow on principles:

 

       4       6 w/3   5 with 4oM   5 with 4 clubs and 3 5 with 4 clubs and 3 oM
Trash   2D      xD-P    1S           xC-Pass              xC-Pass
Opener  2M      xD-2H   1S           xC-Pass              xC-Pass
Max     3M      2N      1S           xC-2H                xC-3C
GF      2N      2D-3D   2S           2D-3C                xC-2S                    

 

Meta rule: After opener has patterned out his hand and range, responder is expected to place the final contract (N.B. logically new suits are a slam try or a try for 3N?).

 

Diamond rebid ladder:

 

1D-1H

 

2C-2D-Pass 11-14 with 6 diamonds

3D 15-17 w/6 without 3 card support

2C-2D-3D GF w/6 diamonds without 3 card support

 

I think we're always ahead of the room in both the level we are at, and whether we are in a GF auction.

 

Transferring into a clubs then rebidding is 5/4

Transfering into diamonds then bidding at the 3 level is 18+ GF single suiter

 

Spades looks pretty similar with the obvious changes.

 

1D-1S:

 

1N: Clubs

2C: Hearts

2D: Diamonds

2H: Bad raise or 3 card GF raise

2S: Good raise

2N: Either 17+ with 4 or 3H and 6D

3C: 5/5

3D: 15-17 with 6D

3H: 15-17 with 4

3S: GF Splinter

4C: GF Splinter

4D: ??!?!

 

 

I'm not sure if I like the asymmetry in the rebids ladder caused by 1D-1H-2C-2D-2H showing a weaker hand than 1D-1H-1NT-2C-2H but I think that may just be life.

 

Also, not sure what to do with the GF with single suited diamonds and no 4 card side suit or 3 card suit (so 1=3=6=3 or similar distribution). I kinda feel like I have to put it in 3N.

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Also, not sure what to do with the GF with single suited diamonds and no 4 card side suit or 3 card suit (so 1=3=6=3 or similar distribution). I kinda feel like I have to put it in 3N.

If you turned 1-1M-1NT into Gazzilli, either clubs or any GF, then you can cope with even more hands including the above. It also allows you to remove some 4-card raises from the 2NT rebid based on range.

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If you turned 1-1M-1NT into Gazzilli, either clubs or any GF, then you can cope with even more hands including the above. It also allows you to remove some 4-card raises from the 2NT rebid based on range.

 

Partner likes support to be shown directly BUT removing the 4 card support hands this is a good idea. You're thinking something like:

 

1D-1M:

 

2NT: Any game force with 4 card support

2M-1: Bad raise or any game force with 3 card support:

1N: 4+ clubs or any game force with no support? - After which 2C is the GF Gazz bid?

 

 

Edit: Argh, What do I do with the 3=1=5=4 15-17 hands? You want to start with Gaz I think, so this is tricky.

 

Then other hands are defined thusly:

 

1D-1H:

 

1S: 12-17 NF

1N: Clubs or Gazzilli

2C: Diamonds

2D: Bad raise or any game force with 3 card support

2H: Good raise

2S: Invitational or slam going splinter

2NT: GF raises with 3 of very strong 17-19 with 6/3

3C: 5/5 15-17

3D: 6D with 15-17

3H: 15-17 with 4

3S: GF splinter, no extras

3N: ??

4C: Splinter

4D: ?? - 6D 5M?

 

Rebids after 1D-1H-1N - not sure these values make sense.

 

I'm not sure where to set the dividing line between bidding 2C and doing something else.

 

2C: 8+ GF - not sure this is the right value. Maybe it should be a bit weaker to deny game interest opposite the 15-17 rebid?

2D: <8 HCP, 2-3D

2H: <8 HCP, natural, 0-1D

2S: <8 HCP, natural, 0-1D

2N: ???

3C: <8HCP, natural, 0-1M

 

 

Openers rebids after 1D-1H-1N-2C:

 

2D: 11-15 min 5/4

2H: 1=3=5=4 with 15-17

2S: diamonds + spades GF

2N: 5/4 minors GF - denies 3 hearts

3C: 5/5 minors GF - denies 3 hearts

3D: 6 diamonds GF - denies 3 hearts

 

Edit: What do I do with the 3=1=5=4 15-17 hands?

 

Then after: 1D-1S

 

1N: Clubs or GF (Gazzilli)

2C: Hearts

2D: Diamonds 11-14 (may have 3)

2H: Bad raise or any game force with 3 card support

2S: Good raise

2NT: GF raises with 3 of very strong 17-19 with 6/3

3C: 5/5 15-17

3D: 6D with 15-17

3H: Invitational or slam going splinter

3S: 15-17 with 4

3N: ??

4C: Splinter

4D: ?? - 6D 5M?

4H: Min GF splinter

 

 

Rebids after 1D-1S-1N - not sure these values make sense.

2C: 8+ GF

2D: <8 HCP, 2-3D

2H: <8 HCP, natural, 0-1D

2S: <8 HCP, natural, 0-1D

2N: ???

3C: <8HCP, natural, 0-1M

 

Openers rebids after 1D-1S-1N-2C:

 

2D: 11-15 min 5/4+ minors

2H: ??? - how should this be different from starting with 2C directly? Pretty sure we should define 1 sequence for 6/5 hands in the reds, probably this one.

2S: 3=1=5=4 with 15-17

2N: 5/4 - denies 3 spades

3C: 5/5 minors GF - denies 3 spades

3D: 6 diamonds GF - denies 3 spades

3H: ??

3S: ??

 

Tip of the hat to Free for some of the material. That make sense? Any ideas for the vacant bids? (bolded with ???)

 

You lose the ability to show a mild (11-14) 6D 4C which is unfortunate I suspect but everything else looks really nice and defined.

 

Now I have more hands that I know what to do with in places e.g. What's the difference between:

 

1D-1H-1N!-2C!-3D and 1D-1H-2C!-2D-3D and 1D-1H-3D

 

I think it makes sense to limit the other hands to a bad 17, then we can do the following

 

Similarly what do you do with opener's reverses after auctions like

 

1D-1H-2C-2D:

 

2S: ??

 

 

Full system:

O	R	O			1 DIAMOND Openings						
1D											
								
1D											
1H				4+ Hearts						TRANSFERSSSSSSSSSSSSSSSSSSSSSSSSSs
	1S			4+,  12-17 points						
	1N			4+ Clubs OR any GF						
		2C		4+ points relay						Probably should be off here, for the same reason as 1H-1S-1NT
			2D	minimum with both minors						
			2H	15-17 with 3 card support - 1=3=5=4 (ish)						
			2S	spades + diamonds 18+ GF						
			2N	5/4 minors game force						
			3C	5/5 minors game force						
			3D	6+ diamonds GF						
			3H	??						
			3S	??						
		2D		2-3D, Sub minimum						
		2H		Natural, 0-1 diamonds, sub minimum						
		2S		2-3D, Sub minimum						
		2N		2-3D, Sub minimum						
		3C		2-3D, Sub minimum						
	2C			6+ diamonds, less than GF						
		2D		Transfer Acceptance						
			Pass	11-14, may include 3 hearts						
			2H	6 diamonds with 3 hearts intermediate 15-17						
			2S	??						
			3C	??						
			3D	??						
	2D			Bad heart raise (11-12? 10-12(-)?) or GF with 3 card support						Could be a 3 card raise instead
		2H		To play						
			2S	4=3=5=1 GF						
			2NT	??						
			3C	1=3=5=4 GF						
			3D	6 diamonds, 3 hearts, GF						
			3H	??						
	2H			Good heart raise (13-14? with 4 card support)						
	2S			Mini Splinter - game invitational or slam invitational						
	2N			4+ support, 17+ hand or 3 hearts, 6 diamonds 17-19 exactly	
	3C			5-5 minors 15-17		
	3D			6D 15-17, no 3 card heart support
	3H			Good Raise 15-17 HCP	
	3S			Minimum GF splinter
	3N			??						
	4C			Splinter 17+ HCP						
	4D			2-suited hand (6+D and 5+ H)						
	4H			???

 

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Partner likes support to be shown directly BUT removing the 4 card support hands this is a good idea.

 

Our 2NT rebid is not game-forcing so splitting some hands out from it using Gazzilli helps.

 

1 - 1M

1NT - ?

 

2 = 8+, any

2 = sign-off

2M = sign-off

2 (after 1) = sign-off

2 (after 1) = 4M, 4, 9-11

2NT = 4M, 4, 9-11

3 = 4M, 4+, <9 HCP

3 = 4M, 4, <9 HCP

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Our 2NT rebid is not game-forcing so splitting some hands out from it using Gazzilli helps.

 

1 - 1M

1NT - ?

 

2 = 8+, any

2 = sign-off

2M = sign-off

2 (after 1) = sign-off

2 (after 1) = 4M, 4, 9-11

2NT = 4M, 4, 9-11

3 = 4M, 4+, <9 HCP

3 = 4M, 4, <9 HCP

 

Yeah, I like this and will steal it. What do you do with the 3=1=5=4 (vs GF ones) hands in the 15-17 range after 1D-1H?

 

I was looking at:

 

1D					
1H				4+ Hearts
	1S			4+,  12-17 points
		2C		7+ points relay
			2D	minimum with both minors
			2H	15-17 with 3 card support - 1=3=5=4 (ish)
			2S	spades + diamonds 18+ GF
			2N	3=1=5=4 minors game force
			3C	5/5 minors game force
			3D	6+ diamonds
			3H	??
			3S	??

 

But that doesn't leave any room for the 15-17 3=1=5=4 hand type. Cannot splinter in partner's suit either.

 

Everything else works really nicely except that hand type.

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Yeah, I like this and will steal it. What do you do with the 3=1=5=4 (vs GF ones) hands in the 15-17 range after 1D-1H?

We just make a decision whether to treat the hand as game forcing opposite a response or not, generally treating 15 counts as weak, 17 counts as strong and guessing with 16. It's not been a problem that we've felt inclined to solve, so I guess we've not found it a major issue.

 

You can change your mind too if it goes 1-1M-1NT-2 and then we'd tend to pass unless the 17 count looked good. It can depend on what you need to respond 1M!

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We just make a decision whether to treat the hand as game forcing opposite a response or not, generally treating 15 counts as weak, 17 counts as strong and guessing with 16. It's not been a problem that we've felt inclined to solve, so I guess we've not found it a major issue.

 

Yeah, I figured that was one solution. Works for me.

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Draft structure, obviously some holes. Structure is basically:

 

4 card suppport after 1D-1H

 

2D: Bad hand

2H: Full opener

2S: Mini or slammy splinter

2N: 4 card game forcing or 17-19 with 3 card support

3H: 15-17 (implies club shortness, but could be a suity 2=4=2=5 thing)

3S, 4CD splinters

 

3 card support after 1D-1H

 

11-14 with 3: Forget it

Transfer then 2 level support: 15-17

Transfer then 3 level support: 17-19

Rebid 2D then bid on: 3 card GF support

 

Immediate jumps are 15-17 with shapely hands

 

Weird exception to the general hand structure is:

 

Transfer to 2D: 11-14

Direct 3D rebid: 15-16

1D-1H-Transfer to diamonds, 3D: 17-18(-)

1D-1H-Transfer to clubs, 3D: 18+

 

with 5/4 and 3 cards in oM after a 1M response to 1D, you cannot show a 15-17 hand.

 

 

 

 

1D					
1H				4+ Hearts
	1S			4+,  12-17 points
	1N			4+ Clubs OR any GF
		2C		7+ points relay
			2D	minimum with both minors
			2H	15-17 with 3 card support - 1=3=5=4 (ish)
			2S	spades + diamonds 18+ GF
			2N	5/4 minors game force
			3C	5/5 minors game force
			3D	6+ diamonds
			3H	??
			3S	??
		2D		sign-off
		2H		sign-off
		2S		4H 4D 9-11
		2N		4H 4C 9-11
		3C		4H 4+C <9 HCP
		3D		4H 4D <9 HCP
	2C			6+ diamonds
		2D		Transfer Acceptance
			Pass	11-14, may include 3 hearts
			2H	6 diamonds with 3 hearts intermediate 15-17
			2S	6D 4S 15-17
			3C	6 diamonds, 4 clubs 15-17
			3D	16-17 HCP, 6 diamonds
	2D			Bad heart raise (11-12) or GF with 3 card support
		2H		To play
			2S	4=3=5=1 GF
			2NT	??
			3C	1=3=5=4 GF
			3D	6 diamonds, 3 hearts, GF
			3H	??
	2H			Good heart raise (13-14 with 4 card support)
	2S			Mini Splinter - game invitational or slam invitational
	2N			4+ support, 17+ hand or 17-19 6 diamonds + 3 card support
		3C		GF Inquiry
			3D	6 diamonds, 3 hearts
			3H	5 hearts
			3S	stiff spade w/4 - could swap
			3N	Stiff club w/4 - could swap with 3S
		3D		Pass / Correct
		3H		to play
		3S		Cue for slam?
	3C			5-5 minors 15-17
	3D			6D 14-15 HCP, no 3 card heart support
	3H			Good Raise 15-17 HCP (N.B suggests club shortness)
	3S			Minimum GF splinter
	3N			?? - Void Splinter?
	4C			Splinter 17+ HCP
	4D			2-suited hand (6+D and 5+ H)  - (could be stiff club and 4H is stiff spade)
	4H			???
				
1S				4+
	1N			4+ clubs or any GF
		2C		8+ points relay
			2D	minimum with both minors (11-15)
			2H	diamonds + hearts 18+
			2S	15-17 with 3 card support - 1=3=5=4 (ish)
			2N	5/4 minors 16+ (gf)
			3C	5/5 minors game force
			3D	6+ diamonds game force
			3H	??
			3S	??
		2D		sign-off
		2H		sign-off
		2S		sign off
		2N		4S 4C 9-11
		3C		4S 4+C <9 HCP
		3D		4S 4D    <9 HCP
	2C			4+ Hearts
		2D		Preference
			2H	15-17 with 4+ hearts
		2H		Preference
			2S	15-17, shortness showing 
			2N	Power try
			3C	15-17, shortness showing 
	2D			6+ diamonds, 11-14
	2H			Bad raise of spades (11-12) or GF with 3
		2S		To play
			2N	3=4=5=1 GF
			3C	3=1=5=4 GF
			3D	6 diamonds, 3 hearts, GF
			3H	??
	2S			13-14 4+
	2N			4+ support, 17+ hand or 17-19 6 diamonds + 3 card support
		3C		GF Inquiry
			3D	6 diamonds, 3 spades
			3H	Stiff heart
			3S	5 spades
			3N	Stiff club - could swap 3H and 3N
		3D		Pass / Correct
		3H		to play
		3S		Cue for slam?
	3C			5-5 minors - 15-17
	3D			Strong rebid 6+ with 16+ HCP
	3H			Splinter 17+ HCP
	3S			Good Raise 15-17 HCP
	3N			?????
	4C			Splinter 17+ HCP
	4D			?????
	4H			?????
	4S			?????

 

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