Cthulhu D Posted November 17, 2014 Report Share Posted November 17, 2014 (edited) So after the auction 1D-1M, playing transfers, you have a LOT of ways for opener to raise partner, but I'm not entirely sure what they should all be used for. The partnership opens almost all 11 counts (QJx Axxx KJxxx x is a dead minimum). Any thoughts? Obviously there are lots of ways to allocate these bids, but I was thinking below to start the discussion: Transferring to clubs then bidding hearts - 1=3=5=4 strong hand with extrasTransferring to diamonds then bidding hearts at a low level - 6 diamonds 3 hearts, good (something less than what 2NT is) (hand type lost in 1D-1S)2D: Bad heart raise. (may be 3/4 card support instead, partner is thinking about what he'd prefer to know given my opening tendencies). 2H: Good heart raise. (see above)2NT: 4 card heart raise, very (17+) strong, or 6 diamonds with 3 card support, jump rebid strong (16-17+). 3C asks which. - This just mirrors our 1C structure, not because I think it is good or anything. 3H: 15-17 heart raise3S: Splinter? 3NT: Void Splinter? (does this have a better use?)4C: Splinter4D: Splinter4H: 6/5 diamonds and hearts? No earthly idea. Some of this is predicated on the fact that if weak partner is much more likely to pass 1D than he is 1C because of the expected length difference, particularly vul. In the other thread Balonga suggests using 3C and 3D as immediate 3 card support, and transferring then bidding as not three card support (implying 5/5 or 5431 with a stiff in P's major). I think this is better because you get to show the difference between 5/5 minors and 5/4 minors, and you can also get off the train one level lower after this: 1D-1H-1NT-2C-2H-?? than this: 1D-1H-3C-?? but you have of course kept things where they can interfere. If partner wants to absolutely force to game opposite a flat 6-7 count he can of course bid 1D-1H-1NT-2C-3H-?? For reference, other bids 1D-1H 1S: 4+ 1NT: 4+ Clubs2C: 6+ Diamonds2S: Very strong reverse thing3C: 5/5 minors (transfer to clubs then bid again to show 5/4 strong)3D: Intermediate (15-17) single suited in diamonds (with a very strong diamonds hand without 3 card support for P's major), bid 1D-1M-2C-2D-3D) 1D-1S is basically the same, except 2C is 4+ hearts, and 2D rebid is natural. We lose the minimumish 6 diamonds 3 spades hands now, and cannot differentiate between an intermediate 15-17 strong rebid and a rock crusher, but that is life. Reference thread from Mgoetze's system index here: http://www.bridgebase.com/forums/topic/38916-use-of-1nt-rebid-to-unbalanced-1d/ Edited November 17, 2014 by Cthulhu D Quote Link to comment Share on other sites More sharing options...
snillrik13 Posted November 17, 2014 Report Share Posted November 17, 2014 I Think you have good bids but would swop 2D and 2H spitting it in 12-14 and 15-17. 2NT, 18+ is fine. Higher bids I would use for various 6-4 and limit 2NT to5431, 5422 and 4441. The two last a Little stronger.(20 hcp?) Quote Link to comment Share on other sites More sharing options...
Cthulhu D Posted November 17, 2014 Author Report Share Posted November 17, 2014 I Think you have good bids but would swop 2D and 2H spitting it in 12-14 and 15-17. 2NT, 18+ is fine. Higher bids I would use for various 6-4 and limit 2NT to5431, 5422 and 4441. The two last a Little stronger.(20 hcp?) Why not use 3H for the 15-17 (NB: we generally don't 'upgrade' our hand evaluation for opener's stiff here, partner already knows opener has got it so helping him understand raw power is often more important, as he can basically guess this is 5 diamonds, 4 hearts and 31 in the other two suits some huge percentage of the time, so this has to be a really chunky raise). If not using it for that purpose, what are you using it for? With the 2D/2H raises, I think you are thinking we are sounder citizens than we actually are. I'll edit this into the OP, but I like having more differentiation in the (10)11-14 hands as we open all 11 counts and some 10 counts (because we are lunatics), so it's really helpful for partner if he knows whether it's an 11 count special or a real full strength opener in judging whether 4H might make, if he has something ~11 HCP with some fitting values. Edit: re: likely hand shapes on the auction 1D-1H-some 4 card heart raise where partner has an unbalanced hand, assuming that hands freakier than 6-4 or 5-4-4-0 can be safely ignored, you've got a 55% chance of a 5-4-3-1 hand, 20% chance of being 6-4-2-1 and a 13% chance of it being 4-4-4-1 Quote Link to comment Share on other sites More sharing options...
Kungsgeten Posted November 17, 2014 Report Share Posted November 17, 2014 Do you intend to play 1D-1H; 2D as non-forcing? If it is, then this may be better? 1D-1H;2D = Minimum heart raise (perhaps 10-12) or GF raise with 3 hearts.2H = Medium heart raise, like 12--142NT = GF heart raise (extras with 3 hearts, but non GF, and 6 diamonds go via the diamond transfer)3H = Max non-GF heart raise, 15--17 I'm thinking that medium hands should be able to show their support at the 2-level, and that max (non-GF) hands could show it at the 3-level (with an option for diamonds) if there's not enough space at the 2-level. Something like: Transfer to clubs, then 2 hearts: Medium 3-card heart raise, pattern outTransfer to clubs, then 3 diamonds: Maximum 3-card heart raise, pattern out You'll have to create your own logic, but I think that being able to show four intervals would work: - Minimum (if 3+ support, support directly via transfer to the major)- Medium (direct support with 4, delayed support with 3)- Max non GF (direct support with 4, delayed support with 3)- GF (two bids depending on 3 or 4-card support Quote Link to comment Share on other sites More sharing options...
Cthulhu D Posted November 17, 2014 Author Report Share Posted November 17, 2014 I really like the comments, you've got some really great ideas and you sparked a number of good thoughts. I am anticipating transfer acceptance is NF in my thoughts below, so after 1D-1M-1NT responder will give diamonds preference normally. Do you intend to play 1D-1H; 2D as non-forcing? If it is, then this may be better? 1D-1H;2D = Minimum heart raise (perhaps 10-12) or GF raise with 3 hearts.2H = Medium heart raise, like 12--142NT = GF heart raise (extras with 3 hearts, but non GF, and 6 diamonds go via the diamond transfer)3H = Max non-GF heart raise, 15--17 Yeah, 2D as NF is the intention - the theory being responder is well positioned to select the contract particularly if it's 3 card vs 4 card raise (any hand with a 3 card raise has to have 5 diamonds, so he can safely play in an 8 card minor fit rather than a 7 card major fit if he so judges). I'm a bit stuck on resolving this, for partner getting to have two ways to raise was the primary value add of the methods and as a result he's going to get to make the final decision on what two ways to raise he would like to have. I anticipate that he will want to bid a bunch of hands with both and see what he thinks before we land in a final spot, but indicatively we've got good-bad. This is a shame as the GF raise with 3 hearts in 2D is clever. I will float this with partner as you can easily pattern out. It also solves (many) of the problems in the table (see table at the bottom). I think if we commit to raising on 4, this is an easy addition. Good suggestion with the GF heart raise in 2NT there - do you take the singleton self splinters out and put them in this? Then you could make the splinters void splinters, and use 3C as an ask for the singleton shortness after 1D-1M-2NT. I'm thinking that medium hands should be able to show their support at the 2-level, and that max (non-GF) hands could show it at the 3-level (with an option for diamonds) if there's not enough space at the 2-level. Something like: Transfer to clubs, then 2 hearts: Medium 3-card heart raise, pattern outTransfer to clubs, then 3 diamonds: Maximum 3-card heart raise, pattern out This is very clever - I was initially afraid of losing strong 6-4 minor hands, but I really like this. Incidentally, when you say pattern out.. what for? After the sequence 1D-1H-1NT-2C-2H responder can surely place the final contract with his next bid (maybe you need 3H as a re-invite to bid the slim games). There is a 91% probability that partner is exactly 5 diamonds, 4 clubs and 3 card support with a stiff in oM. Surely now anything else is a slam try. edit: Derp, what do we do with a stiff club and 4 spades. You'll have to create your own logic, but I think that being able to show four intervals would work: - Minimum (if 3+ support, support directly via transfer to the major)- Medium (direct support with 4, delayed support with 3)- Max non GF (direct support with 4, delayed support with 3)- GF (two bids depending on 3 or 4-card support I think this makes a lot of sense, and I really like it, but I am stuck on where do we put the GF 3 card raise in the structure if I want to keep 1D-1M-2D as NF? I guess I'm happy to bury some of them. Often I think 3NT is going to be the play to play rather than 4-3 fit, and if opener has just finished describing his hand exactly we want it on the table in 3NT, but any auction that starts with a club transfer is going to have the closed hand relaying to the open hand if 3NT is the final spot. I actually have this concern generally with auctions that go 1D-1M-1NT-2C-3 card raise bid, because we've wrong sided NT. Not sure. There are really 4 shape buckets as I see it: All hands with 4 card support - partner is very strong on the view that these must raise directly, so I must allocate them all to direct raise, which is fine. (there are four sub types here, which is 6 diamonds, 4 clubs, 4 oM and 4441 hands, which I shall pretend do not exist). 6 diamonds 3 card support hands5 diamonds, 3 card support, 4 oM5 diamonds, 3 card support, 4 clubs And 4 strengths of raise as you outline: trash, real opener, max, gameforce. So 16 hand types (well, ideally 28 but not sure I can squeeze everything in). I'm just trying to jam everything in as we speak! 4 6 w/3 5 with 4oM 5 with 4 clubs Trash 2D xD-P 1S Xfer clubs, pass Opener 2M xD-H 1S Xfer clubs, bid 2H Max 3M ??? 1S Xfer clubs, bid 3D? GF 2NT 2NT Bid 2S Xfer clubs 3H? As you can see from the table, not sure what to do with a big 15-17 hand with 3 card support and 6 diamonds. I think I just jettison the ability to show that with precision, and split it into cruder ranges, real opener, and near game force. Partner can always disambiguate over 1D-1M-2NT though it may leak some information if 3C is an ask with a better than minimum, whereas 3D is p/c and 3H is weak to play (responder can just raise to four with a GF). I hate the strong 5 diamonds, 4 clubs, 3 hearts hands though because I feel like we are going to be wrong sided 3NT a lot. I think the value of your proposed 3 card game force raise going through 2D is apparent here, because the following is possible: 4 6 w/3 5 with 4oM 5 with 4 clubs Trash 2D xD-P 1S xC-Pass Opener 2M xD-H 1S xC-2M Max 3M 2NT 1S xC-3D GF 2NT 2D-3D 2D-2oM 2D-3C (look ma, we haven't wrongsided 3NT!) Still wrong sided 3NT a lot though, but much nicer. And we've still got the splinters to use for.. something. God knows what. I think you've sold me on the 1D-1M-2D GF w/3 concept. 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Kungsgeten Posted November 17, 2014 Report Share Posted November 17, 2014 If playing 1D-1M; 2NT as 4+ support and GF, I would probably use some kind of Stenberg/Jacoby-like rebids. Since I'm mostly familiar with the Swedish Skrot-version: 1D-1M; 2NT---3C = Minimum (perhaps 9 or less?)...3D = Ask shortness, same responses as below but four-level denies shortage and is cue instead...3H = Shows own club shortage...3S = Shows 6421 and a stiff honour...3N = Shows own shortage in other major3D = Extras, no singleton3H = Short clubs, extras3S = Short diamonds, extras3N = Short other major, extras4m = Void (but perhaps 4D should indicate double fit instead)4H = Void other major What to do with 4 spades and stiff club? Well, I'd suggest playing 1D-1H; 1S as almost forcing. So just bid 1S :) Now responder requires four card support to raise spades, otherwise he must bid 1NT (non-forcing), 2C (game forcing?), 2D (preference), 2H (I guess invitational since you have a weak jump shift available over 1D) or 2NT/3D (invitational). So: 1D--1H; 1S--1N/2D; 2H = 4-3-5-1, "normal opener"1D--1H; 1S--1N/2D; 3D = 4-3-5-1, "extras non-GF" Now 1D--1H; 2S would be natural GF without 3-card support (I guess) Another alternative, if you want 1D--1H; 2D as non-forcing: 1D--1H; 2S = Artificial, GF with 3 hearts. Now 1D--1H; 1S is forcing, since it may contain very strong hands (responder may pass if he responded on air, ofcourse). After this 2S rebid you could use 2NT to ask opener to pattern out, or use other gadgets. Quote Link to comment Share on other sites More sharing options...
Cthulhu D Posted December 8, 2014 Author Report Share Posted December 8, 2014 OK I bailed up partner and this is go, so I think we're going with: Opener range definitions: Trash: 11-12 (I am highly ashamed of my opening)Opener: 13-14 (I have a real opening handMax: 15-17GF: 17/18+ Generally where 2N is available for that hand type (as responder when very weak can get out in 3D or 3M), 2N = good 17+, otherwise it is 18+. This has symmetry with our systems after 1C-1Red(xfer). 1D-1H: 1S: Natural, 11-17ish1N: 4+ Clubs, Forcing2C: 6+ Diamonds2D: Bad raise of hearts with 4 or GF with 32H: Good raise with 42S: Jump reverse, like 18+ or maybe mini splinter.2N: Either 17+ with 4 or 3H and 6D3C: 5/53D: 15-17 with 6D3H: 15-17 with 43S: GF Splinter4C: GF Splinter4D: ??!?! Follow on principles: 4 6 w/3 5 with 4oM 5 with 4 clubs and 3 5 with 4 clubs and 3 oM Trash 2D xD-P 1S xC-Pass xC-Pass Opener 2M xD-2H 1S xC-Pass xC-Pass Max 3M 2N 1S xC-2H xC-3C GF 2N 2D-3D 2S 2D-3C xC-2S Meta rule: After opener has patterned out his hand and range, responder is expected to place the final contract (N.B. logically new suits are a slam try or a try for 3N?). Diamond rebid ladder: 1D-1H 2C-2D-Pass 11-14 with 6 diamonds3D 15-17 w/6 without 3 card support2C-2D-3D GF w/6 diamonds without 3 card support I think we're always ahead of the room in both the level we are at, and whether we are in a GF auction. Transferring into a clubs then rebidding is 5/4Transfering into diamonds then bidding at the 3 level is 18+ GF single suiter Spades looks pretty similar with the obvious changes. 1D-1S: 1N: Clubs2C: Hearts2D: Diamonds2H: Bad raise or 3 card GF raise2S: Good raise2N: Either 17+ with 4 or 3H and 6D3C: 5/53D: 15-17 with 6D3H: 15-17 with 43S: GF Splinter4C: GF Splinter4D: ??!?! I'm not sure if I like the asymmetry in the rebids ladder caused by 1D-1H-2C-2D-2H showing a weaker hand than 1D-1H-1NT-2C-2H but I think that may just be life. Also, not sure what to do with the GF with single suited diamonds and no 4 card side suit or 3 card suit (so 1=3=6=3 or similar distribution). I kinda feel like I have to put it in 3N. Quote Link to comment Share on other sites More sharing options...
paulg Posted December 8, 2014 Report Share Posted December 8, 2014 Also, not sure what to do with the GF with single suited diamonds and no 4 card side suit or 3 card suit (so 1=3=6=3 or similar distribution). I kinda feel like I have to put it in 3N.If you turned 1♦-1M-1NT into Gazzilli, either clubs or any GF, then you can cope with even more hands including the above. It also allows you to remove some 4-card raises from the 2NT rebid based on range. Quote Link to comment Share on other sites More sharing options...
Cthulhu D Posted December 8, 2014 Author Report Share Posted December 8, 2014 If you turned 1♦-1M-1NT into Gazzilli, either clubs or any GF, then you can cope with even more hands including the above. It also allows you to remove some 4-card raises from the 2NT rebid based on range. Partner likes support to be shown directly BUT removing the 4 card support hands this is a good idea. You're thinking something like: 1D-1M: 2NT: Any game force with 4 card support2M-1: Bad raise or any game force with 3 card support:1N: 4+ clubs or any game force with no support? - After which 2C is the GF Gazz bid? Edit: Argh, What do I do with the 3=1=5=4 15-17 hands? You want to start with Gaz I think, so this is tricky. Then other hands are defined thusly: 1D-1H: 1S: 12-17 NF1N: Clubs or Gazzilli2C: Diamonds2D: Bad raise or any game force with 3 card support2H: Good raise2S: Invitational or slam going splinter 2NT: GF raises with 3 of very strong 17-19 with 6/33C: 5/5 15-173D: 6D with 15-173H: 15-17 with 43S: GF splinter, no extras 3N: ??4C: Splinter4D: ?? - 6D 5M? Rebids after 1D-1H-1N - not sure these values make sense. I'm not sure where to set the dividing line between bidding 2C and doing something else. 2C: 8+ GF - not sure this is the right value. Maybe it should be a bit weaker to deny game interest opposite the 15-17 rebid? 2D: <8 HCP, 2-3D2H: <8 HCP, natural, 0-1D2S: <8 HCP, natural, 0-1D2N: ???3C: <8HCP, natural, 0-1M Openers rebids after 1D-1H-1N-2C: 2D: 11-15 min 5/42H: 1=3=5=4 with 15-172S: diamonds + spades GF2N: 5/4 minors GF - denies 3 hearts3C: 5/5 minors GF - denies 3 hearts3D: 6 diamonds GF - denies 3 hearts Edit: What do I do with the 3=1=5=4 15-17 hands? Then after: 1D-1S 1N: Clubs or GF (Gazzilli)2C: Hearts2D: Diamonds 11-14 (may have 3)2H: Bad raise or any game force with 3 card support2S: Good raise2NT: GF raises with 3 of very strong 17-19 with 6/33C: 5/5 15-173D: 6D with 15-173H: Invitational or slam going splinter3S: 15-17 with 43N: ??4C: Splinter4D: ?? - 6D 5M?4H: Min GF splinter Rebids after 1D-1S-1N - not sure these values make sense. 2C: 8+ GF2D: <8 HCP, 2-3D2H: <8 HCP, natural, 0-1D2S: <8 HCP, natural, 0-1D2N: ???3C: <8HCP, natural, 0-1M Openers rebids after 1D-1S-1N-2C: 2D: 11-15 min 5/4+ minors2H: ??? - how should this be different from starting with 2C directly? Pretty sure we should define 1 sequence for 6/5 hands in the reds, probably this one. 2S: 3=1=5=4 with 15-172N: 5/4 - denies 3 spades3C: 5/5 minors GF - denies 3 spades3D: 6 diamonds GF - denies 3 spades3H: ??3S: ?? Tip of the hat to Free for some of the material. That make sense? Any ideas for the vacant bids? (bolded with ???) You lose the ability to show a mild (11-14) 6D 4C which is unfortunate I suspect but everything else looks really nice and defined. Now I have more hands that I know what to do with in places e.g. What's the difference between: 1D-1H-1N!-2C!-3D and 1D-1H-2C!-2D-3D and 1D-1H-3D I think it makes sense to limit the other hands to a bad 17, then we can do the following Similarly what do you do with opener's reverses after auctions like 1D-1H-2C-2D: 2S: ?? Full system: O R O 1 DIAMOND Openings 1D 1D 1H 4+ Hearts TRANSFERSSSSSSSSSSSSSSSSSSSSSSSSSs 1S 4+, 12-17 points 1N 4+ Clubs OR any GF 2C 4+ points relay Probably should be off here, for the same reason as 1H-1S-1NT 2D minimum with both minors 2H 15-17 with 3 card support - 1=3=5=4 (ish) 2S spades + diamonds 18+ GF 2N 5/4 minors game force 3C 5/5 minors game force 3D 6+ diamonds GF 3H ?? 3S ?? 2D 2-3D, Sub minimum 2H Natural, 0-1 diamonds, sub minimum 2S 2-3D, Sub minimum 2N 2-3D, Sub minimum 3C 2-3D, Sub minimum 2C 6+ diamonds, less than GF 2D Transfer Acceptance Pass 11-14, may include 3 hearts 2H 6 diamonds with 3 hearts intermediate 15-17 2S ?? 3C ?? 3D ?? 2D Bad heart raise (11-12? 10-12(-)?) or GF with 3 card support Could be a 3 card raise instead 2H To play 2S 4=3=5=1 GF 2NT ?? 3C 1=3=5=4 GF 3D 6 diamonds, 3 hearts, GF 3H ?? 2H Good heart raise (13-14? with 4 card support) 2S Mini Splinter - game invitational or slam invitational 2N 4+ support, 17+ hand or 3 hearts, 6 diamonds 17-19 exactly 3C 5-5 minors 15-17 3D 6D 15-17, no 3 card heart support 3H Good Raise 15-17 HCP 3S Minimum GF splinter 3N ?? 4C Splinter 17+ HCP 4D 2-suited hand (6+D and 5+ H) 4H ??? Quote Link to comment Share on other sites More sharing options...
paulg Posted December 8, 2014 Report Share Posted December 8, 2014 Partner likes support to be shown directly BUT removing the 4 card support hands this is a good idea. Our 2NT rebid is not game-forcing so splitting some hands out from it using Gazzilli helps. 1♦ - 1M1NT - ? 2♣ = 8+, any2♦ = sign-off2M = sign-off2♥ (after 1♠) = sign-off2♠ (after 1♥) = 4M, 4♦, 9-112NT = 4M, 4♣, 9-113♣ = 4M, 4+♣, <9 HCP3♦ = 4M, 4♦, <9 HCP Quote Link to comment Share on other sites More sharing options...
Cthulhu D Posted December 8, 2014 Author Report Share Posted December 8, 2014 Our 2NT rebid is not game-forcing so splitting some hands out from it using Gazzilli helps. 1♦ - 1M1NT - ? 2♣ = 8+, any2♦ = sign-off2M = sign-off2♥ (after 1♠) = sign-off2♠ (after 1♥) = 4M, 4♦, 9-112NT = 4M, 4♣, 9-113♣ = 4M, 4+♣, <9 HCP3♦ = 4M, 4♦, <9 HCP Yeah, I like this and will steal it. What do you do with the 3=1=5=4 (vs GF ones) hands in the 15-17 range after 1D-1H? I was looking at: 1D 1H 4+ Hearts 1S 4+, 12-17 points 2C 7+ points relay 2D minimum with both minors 2H 15-17 with 3 card support - 1=3=5=4 (ish) 2S spades + diamonds 18+ GF 2N 3=1=5=4 minors game force 3C 5/5 minors game force 3D 6+ diamonds 3H ?? 3S ?? But that doesn't leave any room for the 15-17 3=1=5=4 hand type. Cannot splinter in partner's suit either. Everything else works really nicely except that hand type. Quote Link to comment Share on other sites More sharing options...
paulg Posted December 8, 2014 Report Share Posted December 8, 2014 Yeah, I like this and will steal it. What do you do with the 3=1=5=4 (vs GF ones) hands in the 15-17 range after 1D-1H?We just make a decision whether to treat the hand as game forcing opposite a response or not, generally treating 15 counts as weak, 17 counts as strong and guessing with 16. It's not been a problem that we've felt inclined to solve, so I guess we've not found it a major issue. You can change your mind too if it goes 1♦-1M-1NT-2♦ and then we'd tend to pass unless the 17 count looked good. It can depend on what you need to respond 1M! Quote Link to comment Share on other sites More sharing options...
Cthulhu D Posted December 8, 2014 Author Report Share Posted December 8, 2014 We just make a decision whether to treat the hand as game forcing opposite a response or not, generally treating 15 counts as weak, 17 counts as strong and guessing with 16. It's not been a problem that we've felt inclined to solve, so I guess we've not found it a major issue. Yeah, I figured that was one solution. Works for me. Quote Link to comment Share on other sites More sharing options...
Cthulhu D Posted December 8, 2014 Author Report Share Posted December 8, 2014 Draft structure, obviously some holes. Structure is basically: 4 card suppport after 1D-1H 2D: Bad hand2H: Full opener 2S: Mini or slammy splinter2N: 4 card game forcing or 17-19 with 3 card support 3H: 15-17 (implies club shortness, but could be a suity 2=4=2=5 thing)3S, 4CD splinters 3 card support after 1D-1H 11-14 with 3: Forget itTransfer then 2 level support: 15-17 Transfer then 3 level support: 17-19Rebid 2D then bid on: 3 card GF support Immediate jumps are 15-17 with shapely hands Weird exception to the general hand structure is: Transfer to 2D: 11-14Direct 3D rebid: 15-161D-1H-Transfer to diamonds, 3D: 17-18(-)1D-1H-Transfer to clubs, 3D: 18+ with 5/4 and 3 cards in oM after a 1M response to 1D, you cannot show a 15-17 hand. 1D 1H 4+ Hearts 1S 4+, 12-17 points 1N 4+ Clubs OR any GF 2C 7+ points relay 2D minimum with both minors 2H 15-17 with 3 card support - 1=3=5=4 (ish) 2S spades + diamonds 18+ GF 2N 5/4 minors game force 3C 5/5 minors game force 3D 6+ diamonds 3H ?? 3S ?? 2D sign-off 2H sign-off 2S 4H 4D 9-11 2N 4H 4C 9-11 3C 4H 4+C <9 HCP 3D 4H 4D <9 HCP 2C 6+ diamonds 2D Transfer Acceptance Pass 11-14, may include 3 hearts 2H 6 diamonds with 3 hearts intermediate 15-17 2S 6D 4S 15-17 3C 6 diamonds, 4 clubs 15-17 3D 16-17 HCP, 6 diamonds 2D Bad heart raise (11-12) or GF with 3 card support 2H To play 2S 4=3=5=1 GF 2NT ?? 3C 1=3=5=4 GF 3D 6 diamonds, 3 hearts, GF 3H ?? 2H Good heart raise (13-14 with 4 card support) 2S Mini Splinter - game invitational or slam invitational 2N 4+ support, 17+ hand or 17-19 6 diamonds + 3 card support 3C GF Inquiry 3D 6 diamonds, 3 hearts 3H 5 hearts 3S stiff spade w/4 - could swap 3N Stiff club w/4 - could swap with 3S 3D Pass / Correct 3H to play 3S Cue for slam? 3C 5-5 minors 15-17 3D 6D 14-15 HCP, no 3 card heart support 3H Good Raise 15-17 HCP (N.B suggests club shortness) 3S Minimum GF splinter 3N ?? - Void Splinter? 4C Splinter 17+ HCP 4D 2-suited hand (6+D and 5+ H) - (could be stiff club and 4H is stiff spade) 4H ??? 1S 4+ 1N 4+ clubs or any GF 2C 8+ points relay 2D minimum with both minors (11-15) 2H diamonds + hearts 18+ 2S 15-17 with 3 card support - 1=3=5=4 (ish) 2N 5/4 minors 16+ (gf) 3C 5/5 minors game force 3D 6+ diamonds game force 3H ?? 3S ?? 2D sign-off 2H sign-off 2S sign off 2N 4S 4C 9-11 3C 4S 4+C <9 HCP 3D 4S 4D <9 HCP 2C 4+ Hearts 2D Preference 2H 15-17 with 4+ hearts 2H Preference 2S 15-17, shortness showing 2N Power try 3C 15-17, shortness showing 2D 6+ diamonds, 11-14 2H Bad raise of spades (11-12) or GF with 3 2S To play 2N 3=4=5=1 GF 3C 3=1=5=4 GF 3D 6 diamonds, 3 hearts, GF 3H ?? 2S 13-14 4+ 2N 4+ support, 17+ hand or 17-19 6 diamonds + 3 card support 3C GF Inquiry 3D 6 diamonds, 3 spades 3H Stiff heart 3S 5 spades 3N Stiff club - could swap 3H and 3N 3D Pass / Correct 3H to play 3S Cue for slam? 3C 5-5 minors - 15-17 3D Strong rebid 6+ with 16+ HCP 3H Splinter 17+ HCP 3S Good Raise 15-17 HCP 3N ????? 4C Splinter 17+ HCP 4D ????? 4H ????? 4S ????? Quote Link to comment Share on other sites More sharing options...
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