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Possible Defense To Weak NT


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Looking at defenses to 1NT, the responses seem to fall into 3 categories:

1) Penalty double

2) 6 card suits (or a great 5)

3) hands with two 4 card suits

 

Against a weak NT, it seems to me that something is missing - decent, but not great, 5 card majors. Game is not out of the question vs a weak NT, but it is almost certainly in a major, if it exists.

 

Posters in other threads have made the point that the weak NT is rarely doubled successfully for penalties. So use double to show 6 card suits, as in DONT. Then:

2C shows clubs and another

2D shows hearts and spades

2H/2S shows a decent 5 card suit or better, and better values than normal in NT interference (perhaps 14+ hcp).

 

I doubt that this particular scheme will work, but how do people think about a more constructive approach to overcalling a weak NT?

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I played this against weak NT for some time:

 

Dbl: Balanced 13+ or one suited with 16+

2c: Transfer to d's 12-15 or Hearts and another suit 12-15 or d+other 16+

2d: Transfer to h's 12-15 or two suited with h 16+

2h: Transfer to s's 12-15 or two suited with s 16+

2s: Spades and another suit 12-15

2n: Freakish distributional hand

3x: Preempts

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There are a number of schemes over a NT. One fairly unknown one, (in US), is SOAP - system over artificial pre emption

2C = H, resp bids 2D with no fit and 4S

2D = S resp bids 2H with no fit and 4+H

2H/S = 4 cards in that suit and a longer m

2NT = 5/5 ms

x = pens

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Ron -

 

"There are a number of schemes over a NT. One fairly unknown one, (in US), is SOAP - system over artificial pre emption

2C = H, resp bids 2D with no fit and 4S

2D = S resp bids 2H with no fit and 4S

2H/S = 4 cards in that suit and a longer m

2NT = 5/5 ms

x = pens"

 

What suit length does 2C/2D promise? What is the minimum normal hcp for these bids?

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Depends on the vulnerability, Peter. In general 2C/D show the same M suit length/strength as a normal 2H/S overcall. eg over a weak Nt nv I'd bid 2C on

and that would be my bare minimum

xx

KQTxxx

AJx

xx

 

Other quite nice defences are:

 

Asptro

2C = H + ?

2D = S + ?

2H/S = s/suiters

With both Majors, you anchor into the weaker M

 

Lionel

Hrothgar has posted a description of this somewhere.

 

I've played all of these against weak and strong NTs. Which one you prefer is largely a matter of personal preference.

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Hi Peter,

 

We just play a very BASIC ACOL and only ever bid a 1NT opener as a WEAK 12-14 Balanced.

 

It has been suggested that when defending against such a 1NT Opener we could use the 'Hamilton Convention" of

 

10 -14 2 C = single suit 6+

2 D = both Majors 5 +

2 H = 5H and a minor

2 S = 5S and a minor

2NT = both minors

 

15 (pref) 16 + Double = Penalties

 

It would be interesting to hear what others think of this method.

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Hamilton has on MAJOR flaw.

Over (1NT) 2C if third hand bids, your fit may be lost forever. eg if you have a H suit and opener's pd bids 2S, you could be missing a really nice H partial simply because pd of the 2C bidder does not know what suit overcaller has.

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Hi Ron,

 

Hamilton/Capeletti/Crowhurst has some flaws, but not the one you mentioned.

If the bidding started with 1 NT (2 CLub) 2 any, but can double for take out, knowing, that you have a long major.

 

The defects are:

If you bid 2 Diamond with unequal length, pd with equal length has a problem.

You can solve this, if you revers the meaning of 2 Club and 2 Diamond. Then pd can bid 2 Diamonds to let you decide.

 

With M/m two suiters you have to play at the 3. level in about 50% of the time, which may be just one level too high.

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If the bidding started with 1 NT (2 CLub) 2 any, but can double for take out, knowing, that you have a long major

 

Huh?

 

The bidding

(1NT) 2C (2S)

 

You hold

xxx

Kxxx

Jx

Axxx

 

If pd has H or C you want to raise to the 3 level; if he has D as is likely, you don't want to bid. Which has he got? The 2C bid shows ANY s/suiter.

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Hi Ron,

 

Okay I got it, sorry I am so used to play 2 Club to show one MAJOR, that I did not get your point.

And UR right, if 2 Club shows one suit, you sometimes have a problem.

 

Kind Regards

 

Roland

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I'm very keen for the guidance so far on this thread and my partner and I are considering ASTPRO.

 

One maybe silly question for the experts is there any reason not to steal transfers and use say Puppet Stayman for the defence as it should find all 5/3 or 4/4 fits in one level, ie.

 

2C asks partner for 5 Card Major and responses as for puppet... (say 11-15 range) , pass <10pts

and use DBL for 16+ Partner could then use Puppet in reponse...

Transfers for remainder with 11-15 and 5 Card major by bidder.

If opps bid trfr themselves then DBL shows bid suit and 5Cards in bid suit...

 

I'm sure I'm not the first to think of it and it must have some major flaws...

 

Steve

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I'm very keen for the guidance so far on this thread and my partner and I are considering ASTPRO.

 

One maybe silly question for the experts is there any reason not to steal transfers and use say Puppet Stayman for the defence as it should find all 5/3 or 4/4 fits in one level, ie.

 

2C asks partner for 5 Card Major and responses as for puppet... (say 11-15 range) , pass <10pts

and use DBL for 16+ Partner could then use Puppet in reponse...

Transfers for remainder with 11-15 and 5 Card major by bidder.

If opps bid trfr themselves then DBL shows bid suit and 5Cards in bid suit...

 

I'm sure I'm not the first to think of it and it must have some major flaws...

 

Steve

 

Multiple points:

 

#1 Transfers in competition don't place enough pressure on the opponents.

 

#2 Puppet Stayman can have serious repercussions with a misfit. You are going to be forced too high on many hands.

 

#3 Stayman and Puppet Stayman are designed to identify major suit fits, since this is a critical goal in constructive bidding. When competing over a NT opening, your goal is to jam the opponents auction. It doesn't matter where you declare a major or a minor, so-long as you

 

(A) Are displacing them out of NT

(B) Land in a relatively safe contract

 

I'm very partial to "extended" Lionel

 

X = Spades and another suit

2C = Clubs and Hearts

2D = Diamonds and Hearts

2H = Hearts

2S = Spades

2NT = Constructive 2 suiter (promises Clubs)

3C = Both minors, preemptive

3D = Constructive with Diamonds and a Major

3H = Constructive with both Majors

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Astro has always worked for me; Asptro is an "amusing" modification, ;D.

 

One BIG problem with respect to defences to the Weak NT is the "System On" option. How will the NT side take your interference?

 

1NT-X-p-p-XX... HELP!

1NT-X-XX-p-?... ;D, they are in trouble P!.

1NT-2C-X... Stayman.

1NT-2C-p... wait & see.

1NT-2D-?... Normally, System Off.

 

If the 2C overcall shows Hearts?

 

Another, I think natural, corollary to the Weak NT is Inverted Minors; since 1m promises length or strength... Any defences to Inverted Minors?

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I'm very partial to "extended" Lionel

 

X = Spades and another suit

2C = Clubs and Hearts

2D = Diamonds and Hearts

2H = Hearts

2S = Spades

2NT = Constructive 2 suiter (promises Clubs)

3C = Both minors, preemptive

3D = Constructive with Diamonds and a Major

3H = Constructive with both Majors

 

 

I think that this is a fine defence against a strong NT, but against a weak NT I think it is important to retain a penalty double.

 

The other difference against a weak NT is that game is still a viable option, so your defence must have more constructive follow ups than are needed against a strong NT.

 

Paul

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Paul writes:

"The other difference against a weak NT is that game is still a viable option, so your defence must have more constructive follow ups than are needed against a strong NT."

 

Would you give me an example of what has been in your experience a more constructive approach? Not just the bids, but the strength requirements vs a strong NT.

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Paul writes:

"The other difference against a weak NT is that game is still a viable option, so your defence must have more constructive follow ups than are needed against a strong NT."

 

Would you give me an example of what has been in your experience a more constructive approach? Not just the bids, but the strength requirements vs a strong NT.

 

 

Against a weak NT, it's worth investing the time to have some constructive sequences after a two-suited overcall. For example, after an Asptro 2C showing hearts + another, 3C is typically used as a game-try.

 

Over a weak NT, you should be slightly stronger to compete in the direct position, safe in the knowledge that partner will compete with poor hands in 4th.

 

Against a strong NT, this is sort of reversed. It is rare that you will bid game so you can compete with weaker distributional hands in both positions - partner will not go overboard given there is a 15-17 NT around.

 

Paul

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Against a strong NT, this is sort of reversed. It is rare that you will bid game so you can compete with weaker distributional hands in both positions - partner will not go overboard given there is a 15-17 NT around.

 

Fully agree and I'd like to suggest that you should keep the 2NT bid as a powerful two suiter when they open 1NT, my idea is that most chances to win a game after they open 1NT come from two-suited hands. And you don't want your pd to pass your 2x bid. Summarizing you should have at least ONE forcing bid to use if they open 1NT just in case.

 

That's why I like "TDONT" (Twisted DONT) A treatment I recommend to DONT players:

dbl: one suited hand

2c: c+other

2d: d+M

2h: h+s

2s: Some preempt at the 3 level

2n: Powerful 2 suited hand

3c: Both Minors (5-5) weakish

3d: Diammonds and a major (5-5) weakish

3h: Majors (5-5) weakish

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  • 2 weeks later...
  • 4 weeks later...

I've played Astro and Asptro and certainly prefer them to CAPP and DONT which both have flaws.

 

I've recently being experimenting with Woolsey (it might have another name) - it caters for more hand types and doesnt have some of the problems of DONT and CAPP.

 

Its basic structure is...

 

dbl = 4M/5m opening hand+ or a good diamond one suiter (Resp Pass convert to penalty, 2c asks minor; 2d asks major, 2M to play) (Can also include very strong hands in dbl in which case 2nt over any response shows this hand)

 

2c = 54 in majors (Resp 2d asks longer major)

 

2d = one suiter in major or strong major/minor hand (Resp 2s = spades; 2h = pass or correct) (If overcaller continues with 2nt shows strong hand)

 

2M = 5/5 major minor (Resp 2nt ask minor)

 

2nt = minors

 

3m = 6+ cards preempt

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against strong NT, I use DONT, but against weak NT we only use DONT when we allready passed (4th hand 1NT-opening). Normally we use multi-landy:

 

Dbl = opening value, any hand

2C = 44+ M (V -7LTC, NV -8LTC)

2D = multi: weak-2M or semi-gameforcing in any suit (V -7LTC, NV -8LTC)

2M = muiderberg (5 card M and 4+ in a minor) (V -7LTC, NV -8LTC)

2NT = 55+m

3X = pre-emptive

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I play over any opps NT bid ( opening mini/weak/strong, response 1NT, fit jump 2NT... ) same structure. If some of suits are already shown by opps, then bid in this suit show wild 2 suiter and other bids cant include it.

 

DBL: overcall in minor or both majors

2CL: DONT

2DI: DONT

2HE/SP: nat, 5+

2NT: both minors

Misho

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A different twist on the Don't/Cappaletti style is Beware

 

(against weak NT)

X = 9-14 two suiter or 18+ flat

suit = natural.

2NT = Good overcall say 13-16

3-any = weak

 

Using double to show a two suiter is more frequent than double to show a single suiter hence advancer gets to pass a lot.

 

If opponents are Vuls vs Not then we play double as straight penalty and play 2C=majors.

 

After a double the first double by either partner is takeout, others=penalty.

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