straube Posted October 13, 2013 Report Share Posted October 13, 2013 I was reading through Kerr's relay structure...and others modeled after his...and I noticed that his penultimate pattern is the least frequent pattern. So... 3D-53323H-63313S-73303N-7(32)1, 2 controls4C-7(32)1, 3 controlsetc but his "super-accept" starts at 5 controls. After 4D end signal.....4H-2-4 controls.....4S-5 controls.....etc So don't these ideas conflict? Why doesn't he end... 3D-53323H-63313S-73303N-7(32)1, 2-4 controls4C-7(32)1-5 controlsetc In fact, how does he follow up after pd has shown 7330 and captain rebids 3N? 3N-.....P-2 controls? Or 2-4 controls?.....4C-3 controls? Or 5 controls? This gets even more critical when we're dealing with QPs instead of controls. Say our QP base is 6. Do we really want to play 3S-73303N-7(32)1, 64C-7(32)1, 7etc. I would think 3N would be 6-9 or 6-8 or whatever. Quote Link to comment Share on other sites More sharing options...
rbforster Posted October 14, 2013 Report Share Posted October 14, 2013 From a probability and space conservation perspective, if you can afford to zoom into the next question, you want to flip the last two answers relative to the "natural" descending frequency as bids rise. Essentially, you are optimizing not for the resolution level of the first question (which would be strictly in probability order), but for average resolution level of the second question. For this, a little thinking will convince you that this last flip is indeed an improvement. However, when you starting running out of space below a likely game contract, practical concerns will have to take over from theory. Quote Link to comment Share on other sites More sharing options...
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