Jump to content

Strong Rebids


Recommended Posts

3 - splinter for spades

3nt - running diamonds, 8-8.5 tricks in hand

4 - splinter for spades

4 - 4 spades, 6+ good diamonds, values concentrated in the suits. After that 4 asks for the distribution with slam interest, 4 is a sign off

4 - splinter with a void?

4 - 4 spades, 18-20 points balanced or semi-balanced (no singletons/voids)

Link to comment
Share on other sites

+1 To Endymion, with just one more thing:

I am unlucky enough to play with people who think that 1 minor 1 3 shows 6+ in the minor and 5 hearts. Okay, if I will have this hand, I will like to have this tool, but...

I guess for the rest the consensus is close to 100 %.

Link to comment
Share on other sites

3 - splinter for spades

3nt - running diamonds, 8-8.5 tricks in hand

4 - splinter for spades

4 - 4 spades, 6+ good diamonds, values concentrated in the suits. After that 4 asks for the distribution with slam interest, 4 is a sign off

4 - splinter with a void?

4 - 4 spades, 18-20 points balanced or semi-balanced (no singletons/voids)

 

Happy to say I play none of these as written other than the one with the question mark, but I agree they're fairly standard. Some play 4 4252.

Link to comment
Share on other sites

+1 To Endymion, with just one more thing:

I am unlucky enough to play with people who think that 1 minor 1 3 shows 6+ in the minor and 5 hearts. Okay, if I will have this hand, I will like to have this tool, but...

I guess for the rest the consensus is close to 100 %.

Yeah I never understood that, what's wrong with 2 on such a hand? If it's "too bad to reverse", then leaping to 3 can't be right.

I mean let's say that you are 56 and minimum, what hand will partner hold where opening 1 and rebidding 2 fails you? I'm sure you can create one, but it will take some work. Whereas it's pretty easy to think of hands where "jump reversing" leaves the last making contract in the dust.

Link to comment
Share on other sites

The question was "What is standard?" I guess that the below would be standard for experienced players without deeper discussion, but not for the weaker group who, for instance, jump to 3NT with a 2NT rebid or jump shift when they could reverse.

 

3 - splinter for spades

3nt - running diamonds, 8-8.5 tricks in hand

4 - splinter for spades

4 - 4 spades, 6+ good diamonds, values concentrated in the suits. After that 4 asks for the distribution with slam interest, 4 is a sign off

4 - splinter with a void?

4 - 4 spades, 18-20 points balanced or semi-balanced (no singletons/voids)

[/quote}

 

Our 3NT is a bit more specific, guaranteeing a stiff spade and a prime stop in each rounded suit.

 

Our 4C & 4D are both the 4-6 type --4C=serious, 4D=non-serious (undisclosed short suit, but the serious variant will have controls outside)

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...