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Auction Termination Hand 7


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Relay Responder

A93

J

AK754

T853

 

Relay Asker

KQ2

AQT94

82

AKJ

 

3 - 4

4N

 

I think that RR needs to see 9 slam points to try for game in NT with this misfit

Best to stop low

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This appears to be a different hand 7 than the other thread. Might want to change the title.

 

Relay Responder

A93

J

AK754

T853

 

Relay Asker

KQ2

AQT94

82

AKJ

3-4 QP, 8

4-4 1-2 diamonds, no club (can't stop in 4N, might as well ask)

4N-5 exactly 1 spade, 2 diamonds (so given hand, or K and A/KQ)

5N -P

 

A lot better with the K or J than without.

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... 3 (shape)

3 - 4 (8 QP)

 

Jxx K AKxxx Qxxx is pretty cold, so it's worth at least asking.

 

4 - 4 (must be two top diamonds)

 

We need club queen here to have much play (there is a sure side loser and we need clubs as a trick source). If we relay with 4, partner will bid past 4NT only with club queen. That would be a hand like the above, or Axx x AQxxx Qxxx (which actually offers decent play for 6 on a dummy reversal). Probably worth a shot:

 

4 - 4NT (no top club)

 

This must be Axx x AKxxx xxxx (the actual hand) which is a poor slam, so we pass and play 4NT.

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Relay Responder

A93

J

AK754

T853

 

Relay Asker

KQ2

AQT94

82

AKJ

 

3 - 4

4N

 

I think that RR needs to see 9 slam points to try for game in NT with this misfit

Best to stop low

 

Straube

 

3-3N end signal, 6-8

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3 - 4 (QP? - 8QP)

 

There seems to be very few hands where slam is good (I think Adam's construction is missing DJ - Jxx K AKxxx Qxxx is only 11 tricks unless HJ falls, which is 36% of the time, with DJ it becomes 68%), or Axx K KQJTx xxxx (pretty much cold as long as D comes in), or Axx J AKJxx xxxx (D finesse or CQ doubleton) - I won't find the latter since I could not differentiate between this and Axx K Axxxx xxxx. Makes me wonder whether I should have used a different method.

 

On the actual hand:

 

4 - 4NT (control parity - odd, odd KQJ in , even in )

Pass

 

I will be worse placed than regular PCB if responder has Axx K Axxxx xxxx, since I will have to play 5NT.

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3 - 4

4N

 

I think that RR needs to see 9 slam points to try for game in NT with this misfit

Best to stop low

Imo Relay Asker should bid 3NT instead of asking for QP's because you need RR to zoom for slam. This gives you 2 advantages:

- when RR has 8 QP's you can play a safer 3NT instead of 4NT (no difference for 6 or 7 QP's)

- when RR has 9 QP's or more, you're 1 step lower for your scan

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