lycier Posted March 5, 2013 Report Share Posted March 5, 2013 [hv=pc=n&s=sakq9865h8d972c85&d=w&v=b&b=4&a=p1hp1sp2cp2dp3dp]133|200[/hv] 2♦是接力,不是第四花色定义,不意味着逼局,但表示逼叫一轮和拥有9P+邀请牌力。 问题来了:1-北家开叫人什么牌型?对♠有几张支持?2-此时,如果你愿意采取稳当方式,如何选择最后定约?如果激进风格,又当如何定夺? Quote Link to comment Share on other sites More sharing options...
hopeoffire Posted March 5, 2013 Report Share Posted March 5, 2013 北家5440,4S比3NT应该要好很多。 Quote Link to comment Share on other sites More sharing options...
lycier Posted March 5, 2013 Author Report Share Posted March 5, 2013 [hv= sn=ChinaClub&s=SAKQ9865H8D972C85&wn=bbr1710&w=ST42H743DQ3CJT964&nn=3ntmk&n=SHAQJ52DKT65CAK73&en=sambady&e=SJ73HKT96DAJ84CQ2&d=w&v=b&b=4&a=P1HP1SP2CP2DP3DP4SPPP&p=CJCKC2C5HAH6H8H3HQHKS5H4SAS2C3S3SKS4H2S7SQSTD5SJS9C4D6D4C8C6CACQHJH9D2H7C7D8S6C9D7D3DKDAHTS8CTH5D9DQDTDJ]499|380[/hv] 这牌即然知道是5440,但4S不意味着好打,4S能否mk还必须依赖同伴有无良好的额外牌力;4S真有点孟浪之嫌。所以3D后再叫3S算了,而3nt做最后定约的话,因为没有进手,十分危险。 Quote Link to comment Share on other sites More sharing options...
3ntmk Posted March 5, 2013 Report Share Posted March 5, 2013 4S是恰当的。3D反映并非弱牌 Quote Link to comment Share on other sites More sharing options...
lycier Posted March 6, 2013 Author Report Share Posted March 6, 2013 其实,此处心理因素对抉择起着决定作用。有的时候不能不借助一点运气,应叫人矛盾的心理在于:如果进局4♠宕一,就输-100分;可是万一能够完成定约,那就丢局了,输大了;成与宕---得与失是应叫人判读的内容。 Quote Link to comment Share on other sites More sharing options...
lipeng2076 Posted March 6, 2013 Report Share Posted March 6, 2013 我在这里的2c之后叫牌很多盲区,还需要和同伴详细讨论。比如这幅我可能会在2c之后叫3nt,描述此类牌情,让同伴做选择(哈曼法则)。还有2c之后的3s和2d中转之后的3s的牌情差异等等。希望能看到精细方案,也许有人是设计接力人工叫品来精益求精。 Quote Link to comment Share on other sites More sharing options...
lycier Posted March 6, 2013 Author Report Share Posted March 6, 2013 啊,这其实是我和3ntmk打得一副牌,2♣后,南家的我唯一可用的叫品就是用2♦托过,当同伴再叫3♦了,很显然这是5440牌型,而3nt定约是不可行的,因为我没有进手,也只能是选择♠做定约,以掩盖牌张上的缺陷。叫品的孟浪风格,我所厌也。这副牌就是一个极佳的3nt定约陷阱!想当然的思维不是好习惯。 Quote Link to comment Share on other sites More sharing options...
lipeng2076 Posted March 6, 2013 Report Share Posted March 6, 2013 我处理的2c之后的3nt是极度限制性和非逼叫的,持牌就是类似于赌博性3nt的AKQ领头7张牌,边花无牌力,开叫人听到同伴这样的诉说,定会从容选择,低限有(无)小黑桃pass(4s),高限能看到满贯就继续推进,而不会掉入陷阱! Quote Link to comment Share on other sites More sharing options...
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