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Game try?


Hilver

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Teams

All white

 

In first seat You hold:

S A J 8 6

H 9 6

D A Q 6

C Q 8 5 3

 

You play a Big Club.

The bidding, uncontested bidding:

You partner

1D* - 1H

1S - 2H**

?

 

1D = 2+ card diamonds, 10-15 HCP, no 5-card M or 6-card clubs

2H = 6+-card hearts, 10-11 HCP

 

What will be Your next bid, and most of all why?

1. Pass

2. 3C = help suit trial, game try

3. 3H = game invite

4. 4H

 

Thx

Jan

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This hand is about as borderline a game try as they come. Since you are not vul, I would say it is 50-50 between passing and inviting game.

 

I like your aces in the pointed suits, but your small doubleton trump support and weak clubs are negatives.

 

If I am going to invite, I would bid 3 as a help-suit game try.

 

P.S. I take you at your word as to the meaning of 2, but what would you do with 6-9 HCP and 6 or more hearts as responder?

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I think it is clear that the weak hand with long hearts is bid with a jump on the first round, either a direct 2 or some gadget. In any case, this 10-11 range seems to me to be chosen specifically that it is going to be passed opposite 11-13 balanced with a doubleton heart. If the hand is worth game opposite this kind of hand then I am confident the system would have a better bid for it. On top of that we are not vulnerable. I think the odds that making a try lead to a negative are way above the possibility of game. OK, significantly less so on a forum hand (else why post it?) but in the real world.
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I think it is clear that the weak hand with long hearts is bid with a jump on the first round, either a direct 2 or some gadget. In any case, this 10-11 range seems to me to be chosen specifically that it is going to be passed opposite 11-13 balanced with a doubleton heart. If the hand is worth game opposite this kind of hand then I am confident the system would have a better bid for it. On top of that we are not vulnerable. I think the odds that making a try lead to a negative are way above the possibility of game. OK, significantly less so on a forum hand (else why post it?) but in the real world.

OP stated that the opening bid was 10-15 HCP, not 11-15. So 13 HCP is significantly above a minimum opening. To extrapolate from Z's argument, perhaps the 10-11 range was chosen specifically so that opener could pass with 10-12 HCP and a doubleton heart. Clearly, opener would accept with 14-15 HCP and a doubleton heart. A 13 HCP opening bid seems to get caught betwixt and between, even more so with this particular 13 HCP opening which has useful aspects and not-so-useful aspects.

 

Wouldn't a direct WJS of 2H be less than 6 hcp ?

1D - 2H

We will have to wait for the OP to clarify how hands with 6-9 HCP and hands with less than 6 HCP are handled in this system.

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I think it might be useful to add 2 art - asking for shortage, now none/low/middle/high, or 2sp art and now 2nt looking for something in spades, 3cl/3di the same.

 

Otherwise as I dont play 2he as inv 10-11, I would bid game opposite 3he inv 10-12 so the same principle apply here at least for me :P

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Wouldn't a direct WJS of 2H be less than 6 hcp ?

1D - 2H

 

Not if they have agreed it to be 6-9. There's no rule saying how you must play 1D- 2H.

(We play it as about 4-8)

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P.S. I take you at your word as to the meaning of 2, but what would you do with 6-9 HCP and 6 or more hearts as responder?

 

With 6-card and 4-9 HCP responder jumps to 2.

 

Jan

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OP stated that the opening bid was 10-15 HCP, not 11-15. So 13 HCP is significantly above a minimum opening. To extrapolate from Z's argument, perhaps the 10-11 range was chosen specifically so that opener could pass with 10-12 HCP and a doubleton heart. Clearly, opener would accept with 14-15 HCP and a doubleton heart. A 13 HCP opening bid seems to get caught betwixt and between, even more so with this particular 13 HCP opening which has useful aspects and not-so-useful aspects.

 

 

 

That's exactly the reason why in the auction 1-1;1X-2 = 10-11 HCP and 6+-card .

 

Jan

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