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Grasshopper - plan the play.


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I'd win in hand, heart to the 9, ruff a diamond high, heart to the 8, ruff a diamond, K of clubs-club ruff, K of diamonds pitching a spade. If righty wins, I'll fall back on the spade finesse, if lefty wins I'm 100% lock.

 

And this appears to be an intermediate-advanced level problem to me, Phil, though I'd expect that high advanced players wouldn't have to think too long. The elimination/endplay would come very easily to an expert.

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[hv=pc=n&s=saq5hakqjt62dcak4&n=s732h98754dk75c72&d=s&v=0&b=11&a=2c3dpp3hp4hp5hp6hppp]266|200[/hv]

 

LHO leads the 10 - plan the play.

 

Here'e what I'd do

 

Win the Ace of Clubs

Draw trump

 

Win the King of Clubs

Ruff a club to the board

 

Ruff a Diamond

trump to the board

ruff a diamond

trump to the board

 

Lead the King of Diamonds

Regardless of who wins this, throw a spade

 

If LHO has the King of Diamonds, he's endplayed

If RHO has the King of Diamonds, you're back to a Spade hook

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I think I have the best line, it's at least a pretty good one:

 

 

Win the club. Heart to the 9, ruff a diamond, Club K, ruff a club, ruff a diamond, heart to the 8 (be sure to preserve that 6) lead the K, pitching a spade. This works whenever West has the diamond A or East has the spade K.

 

 

Wow, two people posted the same line while I was typing this.

Edited by BunnyGo
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Too tough for Advanced? This is a problem my partner sent to me this morning, I don't know if I have the right answer yet.

 

You have the right answer if you did the following

 

win club, play heart ace, cash club king, ruff club

ruff diamond,

heart six to dummy

ruff a diamond...

heart 2 to dummy

diamond king, and if east plays low, pitch a spade if WEST wins diamond ace, he is endplayed.

 

IF east covers the diamond ace, ruff, and exit a small spade. If east can not overtake whatever spade west plays without using the king, he is endplayed, if east wins the spade you will get the chance for the spade finesse when he leads a spade.

 

The ruff and exit a small spade wins if west has something like SKJT tripleton or sKJ doubleton or if east is asleep and doesn't realize the need to overtake when he lacks the spade king, and of course, anytime east has the spade king.

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The ruff and exit a small spade wins if west has something like SKJT tripleton or sKJ doubleton or if east is asleep and doesn't realize the need to overtake when he lacks the spade king, and of course, anytime east has the spade king.

 

Wd Ben.

 

In addition to the reaosons you mentioned, west may as well have stiff K.

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