chasetb Posted June 15, 2012 Report Share Posted June 15, 2012 [hv=pc=n&w=skqth2dq9762cak54&e=s98ha5dkt543c8763&d=w&v=0&b=8&a=pp4ddppp]266|200[/hv]That's not the bidding, but that is the final contract and the two hands. The play goes as follows, first card per trick in bold:A♦ - 2♦ - 6♥ - 3♦5♠ - Q♠ - A♠ - 8♠3♥ - 2♥ - 10♥ - A♥ How do you play the hand for the best chance of 10 tricks? Please state your line, and Experts, please don't answer! 1 Quote Link to comment Share on other sites More sharing options...
inquiry Posted June 15, 2012 Report Share Posted June 15, 2012 looks straight forward. I will hide my answer. If clubs are 3-2 or 2-3 it makes easily. If north has four or more clubs, it will not make. If south has four clubs not including the duce or five clubs, you are not going to make. But if south has four clubs including the two, you have him. Pull trumps, strip your hands of hearts and spades, keeping the highest diamond (the ten) in your hand for possible overtake play. Then lead a club from your hand. IF SOUTH ducks, you duck in dummy. If SOUTH plays a high club (QJT or 9) win in dummy then play a low club from dummy. IF CLUBS are 3-2 this line will work.If south has QJT2, QJ92, JT92, QT92 and plays small and you duck in dummy his partner will be endplayed into giving your a ruff-and-sluff. IF he plays a high club (to prevent his partner from being endplayed), win in dummy and then lead a low club from dummy. South wins, but can not play a club without giving you two more club tricks, and if he plays a different suit, he gives you a ruff and sluff. Quote Link to comment Share on other sites More sharing options...
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