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Game tries with SAYC


  

16 members have voted

  1. 1. Your call

    • Pass
      6
    • 2NT - game try
      2
    • 3 Clubs - game force
      0
    • 3 Diamonds - long suit game try
      1
    • 3 Spades - bar bid
      0
    • 4 Spades
      4
    • Other
      3


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:P Playing BBO SAYC plus support doubles. IMP pairs. White vs red. Partner deals and opens 1 . RHO passes and you hold:

 

KQJ8

10

J1098

K974

 

You bid 1. LHO overcalls 2. Partner raises to 2 (showing 4). RHO passes. Your bid.

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Is 3 really a bar bid in "BBO SAYC"?

:P Actually no, but the BBO software kept typing that in for me when I was setting the question up, so I just gave in to it. It would be a good use for the bid, however.

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Any particular reason why 3C is listed in the poll as GF rather than a game try just like 3D would be? (Playing garden variety standard I would have thought 3C was the obvious invitation to use, if you decide the hand is worth an invite at all - I voted pass in the poll.)
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Any particular reason why 3C is listed in the poll as GF rather than a game try just like 3D would be? (Playing garden variety standard I would have thought 3C was the obvious invitation to use, if you decide the hand is worth an invite at all - I voted pass in the poll.)

:P Well, 3 is a cue bid of the opponents' suit. One does need a general purpose game force since my hand is unlimited.

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:P Well, 3 is a cue bid of the opponents' suit. One does need a general purpose game force since my hand is unlimited.

The yellow card booklet defines the cue bid of RHO's suit as a "general purpose game force", this cue bid is

not so defined. I think I would need the game try more often than the game force. (For the example hand I

also prefer a pass.)

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:P Thanks to all for your votes and comments. At the table in a Speedball game I made a game try which was accepted putting me in a terrible contract. Later, as I thought about it, I realized these types of hands usually play wretchedly. One hand is 4-5 opposite a four card fit, and the 5 bagger doesn't run. Plus, my king is probably not much good on offense.

 

So, I tried two types of analysis. LOTT tells a strong story. Most likely both sides have one eight card fit - 16 trumps. Evidently, no voids or very long side suits. My K973 is a negative adjustment. Looks suspiciously like a 15 trick hand. If we make 4 (unlikely), then their limit in clubs is five tricks. Hard to buy that. Going plus at 2 also looks pretty good.

 

I Fought the Law tells a similar story. Assuming pard has a stiff , then our total of 'working points' is likely 10 in and 4 or 5 in (or maybe the ace) for a total of, say, 14.5. According to IFL tables (pg.149), we have nine tricks.

 

Turns out partner had:

 

A1094

AK982

Q4

108

 

This is a good hand for the earlier bidding so they accepted my stupid game try.

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For the record, Jim; which stupid game try did you make?

:P 3. Not a bar bid. I thought it was the weakest of the game tries. Fortunately, I was the declarer, so we ended up making five.

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