Jump to content

18hcp, do you raise partner?


Recommended Posts

Yes for X and yes for carrying onto game. We only have to make 40% of them vulnerable to show a profit so I think that I can take the risk that PD has a couple of useful cards.

 

EDIT: my bad for the 40% since I thought this was IMPs, but I still raise at MP.

Link to comment
Share on other sites

[hv=pc=n&s=st86hk75dj87cq864&w=skqj9753ht643d53c&n=s4haj2daqt96cak97&e=sa2hq98dk42cjt532&d=e&v=n&b=2&a=pp3sdp4cp5cdppp]399|300[/hv]

 

-2 Oh well, I thought I had to bid it.

you just need to switch EW cards a bit for slam to be cold so no need to worry, its not like 3 opening non vul vs vul is a great indicator or bad breaks.

Link to comment
Share on other sites

So you got to game with 24 hcp and an eight card fit and the trumps broke 5=0 - bad luck.

 

I wouldn't worry too much more about this one.

 

Game seems to need little more than the trumps breaking then you can count five club tricks (with a ruff), four diamond tricks (even if the finesse loses) and two top hearts.

 

5 is a normal middle of the road bid.

Link to comment
Share on other sites

Yeh, I would bid 5C, also. But I am confused by the post where someone mentions 40% games and vulnerability at matchpoints; and the post which points out the opps can make 420 while we are going for 500.

 

 

I should have spelled it out....expect some to play in 3sx or 4sx making......minus 500 maybe avg or better. :)

Link to comment
Share on other sites

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...