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how to bid in your system


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i had a thought while looking over ben's hand of the week thread... why not post hands from there and see how they'd be bid in your favorite system with your favorite partner? the hard part is being objective (honest?), since the result is known... i'll start this off by posting the first 2 hands of the 1st week and showing how it should be bid by us

 

[hv=d=s&v=a&n=sa54hkq942d2ct942&w=sq9ht63dt653ckqj8&e=st73hj8dkqj984ca3&s=skj862ha75da7c765]399|300|Scoring: IMP[/hv]

east dealt and passed, so

 

E-------S------W-------N

P-------1NT----P-------2C*

P--------2S-----P-------3S

P---------P------P

 

1NT=12-15

2C=invitational puppet

2S=5 spades

3S=your move pard

P=minimum hand, might be wrong but here it is

 

hand 2:

 

[hv=d=s&v=a&n=sa54hkq942d2ct942&w=sq9ht63dt653ckqj8&e=st73hj8dkqj984ca3&s=skj862ha75da7c765]399|300|Scoring: IMP[/hv]

west dealt and passed, so:

 

W ----- N ----- E ----- S

P ------2H ----- P ---- 2NT

P ----- 3D ----- P ----- 3H

P ----- P ------ P

 

this is a tough hand, and kudos for passing 2NT ben... 2H shows 6 cards, 11-15 hcp... 2NT is ogust, but is not a game force... 3D shows bad hand (minimum), good suit (2 of top 3).. since opener shows 6 with A, Q, responder bids 3H... opener passes, rightly or wrongly... this is very hard, responder can hardly pass the 2H opening and can't bid spades (need 5 to bid a forcing new suit), tho 3D is possible

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Hand one, is very quick and "easy" for me...

 

1S 2H

2S 4D

4S Pass

 

1) 2over1 due to 27 ZAR support points... 13 distribution, 9 hcp, 3 control, 1 for Spade ACE.

2) 4D after game force, for me shows splinter, and no first or second round contol of clubs.

3) 4S with at least two club losers, what else?

 

I will be down one...

 

 

Hand two,

 

Well, it was my auction. A quick note.. thanks for saying my pass of 2NT deserved kudos, but I didn't pass 2NT, my partner did. And I don't think passing 2NT is anythign great. In fact, 3 over 2NT might be the suggested action. I BID THE invitational 2NT.. that, I think, is the hard bid on the auction.

 

Ben

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[hv=d=s&v=a&n=sa54hkq942d2ct942&w=sq9ht63dt653ckqj8&e=st73hj8dkqj984ca3&s=skj862ha75da7c765]399|300|Scoring: IMP[/hv]

 

1S 1NT (1NT=unlimited forcing)

2C 2S (2C=5 card suit and 11-poor 12 hcp).

 

[hv=d=s&v=a&n=sa54hkq942d2ct942&w=sq9ht63dt653ckqj8&e=st73hj8dkqj984ca3&s=skj862ha75da7c765]399|300|Scoring: IMP[/hv]

 

1H 1NT (1NT=unlimited forcing)

2H P (2H=6 card suit and 11-poor 12 hcp).

 

Unlimited forcing NT responses to 1M rock. :)

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nice... it'd be hard to pass 2h tho, with a 14 count and prime heart honor... hope i could do it :D

Where you gonna play it? After your partner tells you about his hand, the odds that you have even one club stop is pretty slim. If you do, it's likely also partner's only entry. Even if you were going to invite, what would you invite in? That's an awfully crappy diamond suit to be looking for a 25-26 hcp 5 contract.

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Both hands should probebly land in game. In hand 2 after north open i will alwas be in game.

On hand one i have a way in my system to show 6-9 and singlon with 2nt then partner can ask for the sgl and when he hear i got a diamond sgl stay off game, but i think this north is a bit too good for 6-9 sgl (although this is exactly what he got).

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First hand east has a weak 2 in diamonds, but assuming he passes this is not a weak 1NT opening bid with 5. Unlike after hearts, you don't have a rebid problem with spades. North makes a minisplinter and south bids game.

 

This hand is why I play transfer minisplinters. 3 shows a minisplinter in so they can't double and possibly find a save. My auction:

 

1 - 3 (mini in ) - 4

 

The game has a 39% chance to make on a lead and more on a different lead, good enough vuln. at IMPs.

 

Second hand:

 

1 - 2 (2/1 GF)

2 minimum - 2

3 ...

 

Now it's tough and will probably end in 4 in either red suit.

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Hand 1 is a good hand for my system:

1 1

2 2

2

 

1 12-15 bal, 18+ bal or 15+ with clubs

1 5+ cards, any strength

2 two-under raise shows 12-15 bal with a fit

2 retransfer (2 would be bal invitational, 2 some long-suit game try and 2N, 3 and 3 short-suit game tries)

 

 

Hand 2 isn't such a good hand for my system:

1 2

3 3

4

 

1 unbalanced, therefore a 2N rebid is artificial

3 2N would be a transfer for clubs, so 3 is available to show a one-suiter

3 naturalish, since 3 and 3 would be non-forcing

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Hand 1 is a good hand for my system:

1 1

2 2

2

 

1 12-15 bal, 18+ bal or 15+ with clubs

1 5+ cards, any strength

2 two-under raise shows 12-15 bal with a fit

2 retransfer (2 would be bal invitational, 2 some long-suit game try and 2N, 3 and 3 short-suit game tries)

 

 

Hand 2 isn't such a good hand for my system:

1 2

3 3

4

 

1 unbalanced, therefore a 2N rebid is artificial

3 2N would be a transfer for clubs, so 3 is available to show a one-suiter

3 naturalish, since 3 and 3 would be non-forcing

How do you call this system ?

Is there any copy of it on the WEB ?

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QUOTE (Antoine Fourrière @ Oct 17 2004, 02:57 PM)

Hand 1 is a good hand for my system:

1♣ 1♥

2♣ 2♦

2♥

 

1♣ 12-15 bal, 18+ bal or 15+ with clubs

1♥ 5+ cards, any strength

2♣ two-under raise shows 12-15 bal with a fit

2♦ retransfer (2♥ would be bal invitational, 2♠ some long-suit game try and 2N, 3♣ and 3♦ short-suit game tries)

 

 

Hand 2 isn't such a good hand for my system:

1♥ 2♦

3♣ 3♠

4♥

 

1♥ unbalanced, therefore a 2N rebid is artificial

3♣ 2N would be a transfer for clubs, so 3♣ is available to show a one-suiter

3♠ naturalish, since 3♦ and 3♥ would be non-forcing 

 

 

How do you call this system ?

Is there any copy of it on the WEB ?

 

Actually, it's a personal system derived from Polish Club, which I intend to call the Frencz Club. Only a brief description is available, on my profile and on this thread.

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Unlimited forcing NT responses to 1M rock.

 

No they don't! They are a necessary evil brought about by playing a 2/1 style. And I say this from a position of strength as I play that 1N ranges from 4-16. To make them work effectively you need to play all sorts of machinations such as Bart or anti Bart which adds even more to system complexity. FAR better is to play a structure such as that played by Ben.

 

Ron

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Hand 1:

 

1S (limited to 15 HCP) 1NT (forcing)

2C 3S (3 card limit raise)

pass

 

Hand 2:

 

1H 2D (GF)

2H 2S

3D 3H (this usually promises 2 card support, but stiff K is usually sufficient)

4H

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Hand 2 I would bid the same as mr1303, and be pleased to be there when dummy hits. Less pleased after the smoke clears but would do the same next time and gain in the long term.

 

Hand 1:

 

1N (12-14) ...... 2C (Hearts or bal)

2H (min, <4H) ... P

 

and if the majors had broken somewhat worse, might have made only 8 tricks for a significant gain. Certainly don't want to be in game, although it might make on a good day.

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i had a thought while looking over ben's hand of the week thread... why not post hands from there and see how they'd be bid in your favorite system with your favorite partner? the hard part is being objective (honest?), since the result is known... i'll start this off by posting the first 2 hands of the 1st week and showing how it should be bid by us

 

[hv=d=s&v=a&n=sa54hkq942d2ct942&w=sq9ht63dt653ckqj8&e=st73hj8dkqj984ca3&s=skj862ha75da7c765]399|300|Scoring: IMP[/hv]

east dealt and passed, so

 

E-------S------W-------N

P-------1NT----P-------2C*

P--------2S-----P-------3S

P---------P------P

 

1NT=12-15

2C=invitational puppet

2S=5 spades

3S=your move pard

P=minimum hand, might be wrong but here it is

 

hand 2:

 

[hv=d=s&v=a&n=sa54hkq942d2ct942&w=sq9ht63dt653ckqj8&e=st73hj8dkqj984ca3&s=skj862ha75da7c765]399|300|Scoring: IMP[/hv]

west dealt and passed, so:

 

W ----- N ----- E ----- S

P ------2H ----- P ---- 2NT

P ----- 3D ----- P ----- 3H

P ----- P ------ P

 

this is a tough hand, and kudos for passing 2NT ben... 2H shows 6 cards, 11-15 hcp... 2NT is ogust, but is not a game force... 3D shows bad hand (minimum), good suit (2 of top 3).. since opener shows 6 with A, Q, responder bids 3H... opener passes, rightly or wrongly... this is very hard, responder can hardly pass the 2H opening and can't bid spades (need 5 to bid a forcing new suit), tho 3D is possible

Hand 1, depends on whether you are aggressive or not,

1S 3C(invitational with 3 sp, shortness or 4 spades)

3S(let's stop) pass.

if you take an aggressive approach:

1S 2H

2S(minimum waiting or balanced 17-19) 3S(spade fit)

4H(pass or correct) 4S(ruffing value, best to play in S)

 

Hand 2:

1H 2D(GF, or stop at 4 m when both side shows minimum)

2H(minimum, waiting or balanced 17-19) 2S(waiting, minimum)

3D(diamond support) 3S(4 spades)

4D(no club stopper) pass, I may go down one, but this is the best

I can do.

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Let me have a look at how MIDMAC would deal with these hands:

 

 

Dealer: South 

Vul: All 

Scoring: IMP 

  ♠ A54 

♥ KQ942 

♦ 2 

♣ T942 

 

♠ Q9 

♥ T63 

♦ T653 

♣ KQJ8 

  ♠ T73 

♥ J8 

♦ KQJ984 

♣ A3 

 

♠ KJ862 

♥ A75 

♦ A7 

♣ 765 

 

 

 

 

In MIDMAC hand evaluation:

S has 12 points and very good controls: [4++] tricks

N has 11 points: [4] tricks

 

S N

1 2 (N goes to [5] tricks: 8 card fit and control)

3 3 (S goes to [5+] tricks: 8card fit)

4

 

8 combined controls is enough for 10 tricks.

The game is excellent when vulnerable: finesse on trump queen and extra chances on a non-club lead: much more than the 35% required for vulnerable game.

 

 

Dealer: North 

Vul: EW 

Scoring: IMP 

  ♠ K5 

♥ AQT932 

♦ Q82 

♣ J3 

 

♠ JT94 

♥ 54 

♦ 9 

♣ 987652 

  ♠ 732 

♥ J876 

♦ AJT 

♣ AKT 

 

♠ AQ86 

♥ K 

♦ K76543 

♣ Q4 

 

N has 13 points, 3 controls: [4] tricks

S has 15 points (sin K counts for 2), 4 controls: [4+] tricks

 

N S

1 2

S goes to 13 points: HK counts 3 now, but subtract 3 points for sin in pd suit)

2 2/pass

(S may pass here: the hands do not fit, only 7 controls in combined hands and we are not vul so 50% required for bidding game)

3 pass! (N denies a stopper)

 

Great hands for a great system.

For more information on MIDMAC: see www.midmac.tk

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MOSCITO:

 

First problem:

1* - 2**

 

* = 9-14, 4+

** = 6-9(10), 3 card

 

The North hand is really maximum for 2-level support, and might try with an invitational relay, but it brings a problem with it, that with the current agreements, I'm afraid we can't stop under 4. Bidding would then be:

1* - 1**

1NT(1) - 2**

2(2) - 2**

2NT(3) - 3

pass/4(4)

 

** = relay

(1) = bal / unbal with exactly 4s

(2) = balanced

(3) = 5 card

(4) = normally we are in a GF auction, so pass is probably not an option, and it makes 3 also a wrong bid

 

Second problem:

 

Here we also have several options. We can start with an invitational relay, or bid 1 natural and F1. Both bring different problems with them...

1* - 1**

2(1) - 3

pass

 

* = 9-14, 4+

** = relay, inv+

(1) = singlesuited in (6+ card), not absolutely minimum

Hard to find 3NT, 5 seems very far away, and partner has no support, so pass on 3

 

1* - 1**

2 - pass

 

** = nat, 4+, F1

Since we have an absolute misfit situation, we might consider pass over 2. Bidding 3 might be an alternative.

 

 

In both situations, we can end up in several contracts, it depends on how we start and how we continue, how we feel at the table B)

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