gwnn Posted June 2, 2011 Report Share Posted June 2, 2011 Nice to see I agree with Cascade and even nicer to see I agree with Vampyr - what does it mean that opener redoubles for doubt, does it just mean if he's minimal? If so, I have doubts about it ;) Also Wayne tut tut this sounds like a psychic control :) Quote Link to comment Share on other sites More sharing options...
kgr Posted June 2, 2011 Report Share Posted June 2, 2011 I play when 1NT is DBLed for penalty:XX: xfer ♣; or majors with longer ♥; or ♦-♥2♣: xfer ♦; or majors with longer ♠2♦/2♥: xferPass: forces RDBL, but opener can pass with 4333 (DONT type after RDBL) Quote Link to comment Share on other sites More sharing options...
campboy Posted June 2, 2011 Report Share Posted June 2, 2011 If you are going to use pass forcing XX, then IMO the best way is: - Immediate suit bid is to play - XX is spades and another- Pass then pull the XX with non-spade two suiter This handles every two suiter except you cannot differentiate between ♣/♦ and ♣/♥, but I don't think there is space to show all one and two suiters. It gives opponents minimal extra turns and allows you to get to 2♠ quickly when you have a 4-4 fit there which can make life hard for opponents.Agree, I've played this exact structure in the past for the same reason. Quote Link to comment Share on other sites More sharing options...
benlessard Posted June 2, 2011 Report Share Posted June 2, 2011 I've had bad experiences with weak 4333's after partner opens a weak NT, but it wasn't like we could do much better using another method Try passing you will see. I know from your previous posts you have experience in weak Nt and understand what is really happening, so im rather convinced that if you think about it a little more you will see that passing with a broke 4333 is clearly superior to XX. The frequency isnt that great so i agree its not a priority but if you play 12-14 at all vulnerability and you have experience in weak nt defense and continuations I think my post is worth a quick look. First of all how many pts your pass show 5+ ? 6+ ? both have drawbacks if your passing with 5+ it mean that partner cannot business XX with a maximum and cannot X a 2M runout = almost pointless to play that pass guarantee pts unless its for scaring noob that will run with 5 pts.If your passing with 6+ it mean that you forced yourself to scramble with some hands that 1Ntx has a shot or will be -1 or that west is going to pull. Not perfect. Assuming your pass show 6+ (because 5+ is pointless) I dont have experience with passing show pts so maybe im missing something big, if so please tell me. Does 1Nt-(X)-p-(P)xx -(P)-P-(p) happen ? My guess is not even once a year. What about 1Nt-(X)-p-(P)xx -(run)-P-(or run)and you X them for -2 Its possible. does1Nt-(X)-P-(run)Xand (wiggle or not) go -2 ? Very rarely is my guess. (remember if south has pts and X them it doesnt count since ill be able to get them too at my table, only its when south pass showing pts permit north to X that its really a gain for your side) So its pretty clear that the advantage of pass always showing pts is very minimal. Now for the upside of passing with a broke 4333.As West I would pass all 5 count, pass most 4 count and also pass and pray with a 4333 3hcp (do you ?) I escape without a scratch when the opps pts are 20-319-319-4 /sometimes so lets divided by 218-4/divided by 2 so these hands you are almost in the -500/-300 territory while im going to be defending a partscore that can possibly still go down. Also all the hands where I save 200 pts. (4333) vs (4333) chance of reaching a 4-4 fit are 25% and even if you get the fit its possible 1Ntx score the same than 2Y doubled (the best is if they simply dont X you) but when your playing a 43 fit with no ruffing power it doesnt yield half a trick better than 1Nt. So more than 1/2 you blow a trick by being 2y instead of 1Ntx 4432 vs 4333 less than 50% your going to have a 4/4 fit and more often than not your not going to find it. You will always play in the bad 43 fit (no ruff with short trumps side) so some small loss here too. (4333) vs 5332 you should always be able to play undoubled or 5-3 fit but at a cost of missing 8 card fit in other situation. My guess is that you XX a 2C doubled to show the 3 OS so it mean you cannot used 2H/2D to show 5/4 A bit complex but here are the sequences5242 vs 3433 1Nt (X)-XX-(P)-2C-(X)- you have to bid 2D here without showing wich suit is longer since you have to keep the xx for a (4333) i would play in S4252 vs 3433 1Nt (X)-XX-(P)-2C-(X)-2D here you cannot show wich suit is longer since you have to keep the xx for a (4333) i would play in D Its a bit more complex than this since is you have a 3=3=3=4 the chance of reaching a 44 clubs fit is clerly better that if you 4=3=3=3 As for 54 you should XX if your broke the best fit can save a neat 200, if your in the making zone they wont probably X 2C helping you find the best fit but if they do the difference between 53 and 43 fit is huge. Pressure is important but not as important as reaching the best contract in close making/going down situation. Again this is very obvious for me. Quote Link to comment Share on other sites More sharing options...
helene_t Posted June 2, 2011 Report Share Posted June 2, 2011 Well, my philosophy is the following: when we hold a 4333 with 0-4HCP, partner opens a weak 1NT and opps Dbl for penalties, then we are in serious trouble whatever we do. Well, sometimes you escape. Even if you run to a 3-3 or 4-2 fit opps may not always be able to penalize you. Quote Link to comment Share on other sites More sharing options...
ARTjoMS Posted June 3, 2011 Report Share Posted June 3, 2011 1N X -1 is very unlikely to be a good score especially vulnerable, you are likely able to make more tricks in suit contract and it is more difficult for opponents to double. It is plainly stupid to play 1N doubled if you think you have no chance of making, but if you think you have chance to make you want to go for +560 or +760 instead of +180. It is like bidding game, just with way better percentages. Opponents will be under way more pressure after 1N-[X]-P-[P]-XX-P-P-? comparing to 1N-X-Pass(to play). Quote Link to comment Share on other sites More sharing options...
helene_t Posted June 3, 2011 Report Share Posted June 3, 2011 1N X -1 is very unlikely to be a good score especially vulnerable, you are likely able to make more tricks in suit contract and it is more difficult for opponents to double. It is plainly stupid to play 1N doubled if you think you have no chance of making, but if you think you have chance to make you want to go for +560 or +760 instead of +180. It is like bidding game, just with way better percentages. Opponents will be under way more pressure after 1N-[X]-P-[P]-XX-P-P-? comparing to 1N-X-Pass(to play). Not really. If pass forces to redouble then opps can agree that a direct bid from advancer is 1-suited while a delayed bid is 2-suited. Or some such. If pass is not forcing then advancer gets only one bite of the cake. Quote Link to comment Share on other sites More sharing options...
Free Posted June 3, 2011 Report Share Posted June 3, 2011 1N X -1 is very unlikely to be a good score especially vulnerable, you are likely able to make more tricks in suit contract and it is more difficult for opponents to double. It is plainly stupid to play 1N doubled if you think you have no chance of making, but if you think you have chance to make you want to go for +560 or +760 instead of +180. It is like bidding game, just with way better percentages. Opponents will be under way more pressure after 1N-[X]-P-[P]-XX-P-P-? comparing to 1N-X-Pass(to play).Please take off your eye covers and also look at the NV situation. 1NTx-1 for -100 is usually a decent/good score, because many times opps can make 2M or 3m (or even 2NT with poor defense). With borderline hands you have to decide what to do: either play 1NTxx or run away (risking to play in a 4-3 fit - in which case you won't make that many more tricks as you claim). Me on the other hand can just pass comfortably and play 1NTx. If we make, we outscore most other pairs, if we go down we still have a decent score. You risk a complete bottom (1NTxx-1) to gain just a few extra MP for an absolute top (defeating most pairs + those 'idiots' playing 1NTx). It's plainly stupid to risk at least 50% for a gain of maybe 5% at best. That's what percentages is all about: gains vs losses. Your choice is a bad investment. I used to play pass as forcing the RDbl, but in my experience, opps never let me play 1NTxx unless we were down. Since I changed to pass suggesting to play, I've had many very good scores after 1NT-(Dbl)-pass, we even make overtricks from time to time because 4th seat didn't pull with trash. 1NTx= has been very frequent, and sometimes opps run away when they shouldn't. Opps are under no pressure at all after 1NT-(Dbl)-p-(p*)-RDbl-(p*)-p-...*, they have 3 times (see the stars) as much opportunities to pull (1NT-(Dbl)-p-...* is only 1 opportunity). It's naive to think opps will let you play 1NTxx when it makes. 2 Quote Link to comment Share on other sites More sharing options...
ARTjoMS Posted June 3, 2011 Report Share Posted June 3, 2011 I think it is pretty obvious that using words like ''gamde bidding'' i clearlly meant IMPs, (not sure why someone quotes me and makes arguments based on different scoring) if someone wants to build his system for MPs he can do it, i don't care, however most systems if they are not universal are built for IMPs. 1N-[x]-P-[P]-xx-[P]-P-??? you must be kidding me, +200 or -560 opponent is thinking... no pressure lol? he is far more likely to pull somewhere rather than after responders pass suggesting to play, where he is safe not to give away much, while safely keeping chance to collect a number. Also runouts after this method is far way better than after Pass=to play. To helene_t, but you do realise obvious downside that opponent will be immediately forced to decided if he wants to play XX or not,... before knowing whether opponents are really going for redouble or just running. I wouldn't make such an ageement and have never heard anyone using such. Quote Link to comment Share on other sites More sharing options...
ARTjoMS Posted June 3, 2011 Report Share Posted June 3, 2011 +100 is ridiculously good score for opponents (not to mention +300)in such an auction, they didn't need to risk playing in 2nd level to get plus and opponents might as well be making something easily in 2nd level. Quote Link to comment Share on other sites More sharing options...
Vampyr Posted June 3, 2011 Report Share Posted June 3, 2011 1N-[x]-P-[P]-xx-[P]-P-??? you must be kidding me, +200 or -560 opponent is thinking... no pressure lol? he is far more likely to pull somewhere rather than after responders pass suggesting to play, where he is safe not to give away much, while safely keeping chance to collect a number. How often, using this method, have you actually played 1NTXX (making)? 1 Quote Link to comment Share on other sites More sharing options...
benlessard Posted June 3, 2011 Report Share Posted June 3, 2011 What is naive is to think that one side is going to have a clear edge in a XX contract. With decent players all over it will always be 18-22,19-21,20-20. And within those pts range ive seen as many XX-2 than XX making. So the pressure of a of a XX is both way, if you play against noob that can be scared easily then OK i agree the difference between X or XX is there. But as west if ive decided to pass with 3/4 pts & a 4333 when they XX why would i run ? Dummy with 7 pts and a balanced can make a stand and my partner got 17 pts. Or partner could easily have a 6 card suits that we will be able to establish because hes got the lead. PS the original X will never run btw. There are much more hands where south want to play 1NTx than want to play 1NTxx and its not close at all. Quote Link to comment Share on other sites More sharing options...
mycroft Posted June 3, 2011 Report Share Posted June 3, 2011 Other benefits to playing 1NTx - 1NTx-2 is better than 3NT= at anything but unfavourable, and frequently that's what happens. 1NTx-3 is better than 3NT= at favourable. XXed, not so much. Also, who says that we can't play 1NTxx? Yeah, some of the systems presented here (and the one I play currently) don't allow it, but for those that do, what's worse - 1NT-X-p!-p; XX-p-p-? (where you've already denied, say, a two-suited runout, and partner's denied whatever it is you choose to use) or 1NT-X-XX-? Yet more: you're asking about -200 vs -560. -200 vs -280 is just as scary - especially against the other table's 110 or 120. If pass forces redouble, you have to be *confident* in your 560, which basically means you *expect* 760; if pass means you're playing 1NTx, you don't have to be - because -100 is okay, +180 is okay, and +280 if it turns out is not 760, but it's still a nice pickup. Hopefully -300 isn't going to be too bad. I don't mind holding a yarborough when partner opens 1NT; the ones I hate are the 4-6 counts, where the field *isn't* bidding game, but we still aren't making anything. Quote Link to comment Share on other sites More sharing options...
Mbodell Posted June 4, 2011 Report Share Posted June 4, 2011 I play both mini and weak nt and quite like the following system based on inverted psycho suction. If the 1nt bidder's partner is an uph: pass - to play (like other 1ntx-1 is often a good score, and even -3 favorable doubled can be good)XX - penalty, they've made a mistake, creates a force (lots of bad people double on flat "same hand or better" and this XX is very valuable - usually leading to defending a doubled contract at the 2 or 3 level).2X - Either 2 suited with X and X+1 or one suited with X+2, not forcing (so 2♥ is either the majors or clubs)2nt - the two non-touching If the 1nt bidder's partner is a passed hand then the XX forces 2♣ and responder will then bid the following over 2♣: pass with 1-suited clubs2♦ with 1-suited diamonds2♥ with ♥+♣2♠ with ♠+♦ and now you nearly always get out at the 2 level. If it goes 1nt-X-P-P then opener can use the same system of run outs, including the XX forcing 2♣ since the most likely hands for opener to have when he wants to run are either both minors (5422) or a long minor (6m332). When advancing the inverted psycho suction the responder with equal preference between the two suits can advance to the higher suit to allow the bidder to clarify, although especially when unvulnerable may tend to pass more if undoubled even if it may end up with a "silly" contract. Playing these run outs I've had many, many, many good boards from opponents doubling and few poor ones (although any decent system would likely have more good than bad since IME many ACBL players don't know how to play against weak nt or mini nt and double way too often). Quote Link to comment Share on other sites More sharing options...
Free Posted June 4, 2011 Report Share Posted June 4, 2011 One more argument against playing ReDoubled instead of Doubled on borderline hands: opps have the initiative because they have the lead. So on 20-20/19-21/18-22 hands, opps with a long suit will likely be able to establish their suit before you can establish your suit. Establishing a long suit on borderline hands usually means defeat in 1NT. It's clear that ARTjoMS is absolutely convinced that his/her method is superior, which takes away objectiveness. His dream of +760 still has to come true while our dreams of +180, -100, +50, +100, +200, +300 and +500 have all come true many times. 1 1 Quote Link to comment Share on other sites More sharing options...
campboy Posted June 4, 2011 Report Share Posted June 4, 2011 How often, using this method, have you actually played 1NTXX (making)?I disagree with much of ARTjoMS' post, but fwiw I've made (or watched partner make) 1NTxx following a pass-forces-redouble method on several occasions. 1NTxx+2 has happened this year in a county A team match. No doubt I get fewer opportunities than ARTjoMS does since frequently those aren't the methods I'm using. Quote Link to comment Share on other sites More sharing options...
ARTjoMS Posted June 4, 2011 Report Share Posted June 4, 2011 One more argument against playing ReDoubled instead of Doubled on borderline hands: opps have the initiative because they have the lead. Establishing a long suit on borderline hands usually means defeat in 1NT. lol, you are talking about arguments after your previouats post? Now you are giving an argument that says playing 1N doubled or redoubled is not going to get positive score and only conclusionthat comes from this is that one should look for alternatives in 2nd level. Your argument is, however at least 2-sided from which one you like to ignore: opponent is leading in the dark and in strong hand, he might as well blow up a trick. One must be careful giving such a statement, especially if you don't have a data to support them (not DD obv). It's clear that ARTjoMS is absolutely convinced that his/her method is superior, which takes away objectiveness. His dream of +760 still has to come true while our dreams of +180, -100, +50, +100, +200, +300 and +500 have all come true many times. If there is something i dream about in nights then these are woman, a dream of non vulnerable 1Nx-1 for -100 earning an IMP is yet to come. Yes, i am convinced. However i doņ't get your statement about objectiviness. Time ago when i was playing pass=''to play'' i was objective, but after testsing and improving methods, discussions and excessive numbers of analyzed/played hands i come to conclusion that some other method is clearly superior...and now i am subjective? I doubt you can say that you are being objective, and saying someone is not objective while he is not objective himself is ridiculous, just shows lack of intelligence. I find the following runout system very satisfying:Pass = suggestion to play (may be for -1, = or with overtricks) I find this very optimistic after your lead initiative argument. I wanted to say in your lead directing argument that hands i go for 1Nxx might not be same as those that you go for 1Nx (and you shouldn't assume so), but now i see they really are pretty much same. - It's useful to be able to play (or suggest) 1NTx. 4th hand might chicken out and bid something, 1NTx-1 may be the best possible result, opps may make defensive errors and let you make,... Dude, you are the one giving arguments that there must be way to go for 1Nxx. Opponents will chicken out more often, opponent errors and you say no word about possibility to go down for more than 1. - I used to play pass as forcing a RDbl, but I've never played 1NTxx. Either LHO or RHO ran away...I guess these were those ''noobs'' other poster mentioned. Quote Link to comment Share on other sites More sharing options...
Zelandakh Posted June 4, 2011 Report Share Posted June 4, 2011 I used to play something not too dissimilar to the OP method a long time ago. System on over double (including crawling Stayman) with pass forcing redouble for the 4-card suits up the line approach and XX weak with a minor. It was OK but there are better options out there. My current method is modified Spelvic 1NT - (X)=========P = forces XX, then 2C = C + red suit; 2D = reds; 2H = majors with longer hearts; higher bids are strong 2-suiters (freaks)XX = forces 2C, shows a 1-suited hand; anything above 2S is strong2m = m + spades2H = majors with equal or onger spades2S = spades with a decent suit2N = minors3any = preemptive With a weak 4333 hand you mentally add an extra club. So 3=3=3=4 is XX and pass 2C, 4=3=3=3 is 2C, and 3=(4-3)=3 is Pass, followed by 2C. If the opps double 2C then XX conventionally shows the 4333 hand. Quote Link to comment Share on other sites More sharing options...
shintaro Posted June 4, 2011 Report Share Posted June 4, 2011 How often, using this method, have you actually played 1NTXX (making)? mmm I have stephanie up 2 at teams :) Quote Link to comment Share on other sites More sharing options...
Free Posted June 4, 2011 Report Share Posted June 4, 2011 ARTjoMS, apparently you play against beginners too much and you need to learn how to read. 1 Quote Link to comment Share on other sites More sharing options...
Bende Posted June 7, 2011 Report Share Posted June 7, 2011 I have heard of the following "run out" scheme, but not (for good reasons probably) seen anyone play it: pass = forces redbl, which will be to playredbl = to play If you have a weak hand you look left, look right, and then decide which opponent is most likely to run when put in the pass out seat :). Quote Link to comment Share on other sites More sharing options...
Vampyr Posted June 7, 2011 Report Share Posted June 7, 2011 I disagree with much of ARTjoMS' post, but fwiw I've made (or watched partner make) 1NTxx following a pass-forces-redouble method on several occasions. 1NTxx+2 has happened this year in a county A team match. No doubt I get fewer opportunities than ARTjoMS does since frequently those aren't the methods I'm using. I have played (well, partner has) 1NTXX+2 once, with the methods that direct XX is to play. But I or partner have played 1NTX making or down for a good score, or seen fourth hand run, resulting in a good score for us, many times. I would not like to give up the opportunity to play 1NTX, as it comes up fairly frequently and has several ways to win. Quote Link to comment Share on other sites More sharing options...
dake50 Posted June 7, 2011 Report Share Posted June 7, 2011 Escape to minors. Leave them room to lose nerve and find their M-fit. Let M-fits or hcp majority go through XX. Quote Link to comment Share on other sites More sharing options...
nige1 Posted June 7, 2011 Report Share Posted June 7, 2011 For a variety of treatments, consult David Stevenson's page of escapes from one notrump doubled FWIW, I recommend a simple symmetric system: After 1N (_X) ??XX = Any two suits.2♣/♦/♥/♠ = Natural 5+ cards.2N = Artificial, forcing: good shapely hand, usually 55 or better.1N (_X) XX (_P) ??2♣ = Normal relay2♦/♥/♠ = Natural 5+ cards. 1N (_X) XX (_P);2♣ (_X) ??_P = ♣ and another.XX = Red suits.2♦ = Pointy suits.2♥ = Majors. 1N (_X) XX (_P)2♣ (_X) _P (_P)??If opener doesn't have 3+ ♣, then, as he has already denied another 5 card suit; he must have two other four card suits So opener can use the same scheme as responder._P = 3+ ♣XX = Red suits.2♦ = Pointy suits.2♥ = Majors.1N (_X) _P (_P)??_P = NormallyXX = Any 5+ suit. Then 2♣ by responder is pass or correct. But he can pass with a good hand. There are other possible refinements with very weak hands These ploys can be used only on very weak hands because you risk playing in an opponent's' suit. And, of course, you must alert the possibility. For example Responder can bid the suit below his 5+ suit. If opponents double, he can redouble as a transfer. Some advantages of this methodYou usually arrive at the final contract fairly quickly, depriving opponents opportunities to establish their assets.With two suits you usually specify both, making it more likely that you play in a 4-4 rather than a 4-3 fit.You often find a major fit, quickly. Two of a major is harder for opponents to double. Quote Link to comment Share on other sites More sharing options...
dake50 Posted June 7, 2011 Report Share Posted June 7, 2011 Wish David Stevenson would date his compendium. I want to know what I haven't seen.His is the best place to start thinking about 1NT in competition. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.