pclayton Posted September 17, 2004 Report Share Posted September 17, 2004 I'm playing around with adding Cole (1♦ - 1 major - 2♣) to my weak NT partnership. I can't find any respources for it, however. Anyone out there play it?; What's your opinion and what is your rebid structure? Thanks in advance. Quote Link to comment Share on other sites More sharing options...
pbleighton Posted September 17, 2004 Report Share Posted September 17, 2004 I found this googling rec.games.bridge. There were 560 responses for "Cole". Try google.com, then groups, then rec, then games, then bridge for more. I've never played it, and after looking at it, I don't think I'd want to :) abbreviations used: m = minor om = other minor M = major OM = other major relay = one bid higher (including NT) GF = game force + = that bid OR HIGHER [] = typists comments The convention treats openers 2C rebid after 1m - 1M as an artificial force. Responder relays with 2D unless a descriptive bid can be made. RELAYING with 2D says NOTHING about responder's strength! COLE is off after any non-pass by opponents. COLE is on regardless of which seat opener is in. OPENER'S POSSIBLE HANDS: Minimum raise of Major - 3 card support rebid 2M over 2D 2NT is now a puppet to 3C P/3D SIGNOFF 3m natural FORCE (invite would not relay) Long Clubs must be prepared to play at 3-level to complete description if opening 1D -- 5-5 in minors if opening 1C -- 7 clubs or very strong 6 clubs rebid 3C over 2D 3M = FORCE (invite would not relay) Strong NT count unsuitable for NT opening (often because of singleton in responder's Major) rebid 2NT over 2D 3m SIGNOFF 3M FORCING 3om relay 3D 4D + 6C 3H maximum heart holding (2 if 1M=Hearts, 4 if 1M=Spades) 3S 6 card minor (ie 6331) 3NT 5431 or 5422 All other rebids after 2D relay describe difficult to bid hands 3D game forcing / long broken minor / 0-2 in M 3H relay 3S highest singleton 3NT middle singleton 4C lowest singleton 3S asks 3NT unless middle singleton 3NT asks PASS unless highest singleton else bid 4C 3H game force / solid minor / lower singleton does not deny 3 card support! 3S asks for 3 card support 3S game force / solid minor / higher singleton does not deny 3 card support! 4C asks for 3 card support 3NT solid minor / singleton in M / ~10 tricks (too strong for immediate 3NT rebid) 4m Singleton showing SPLINTER raise 4C = om 4D = OM 2OM any hand not previously described 2S to play opposite 3 card invite 2NT relay 3C a) if 1C -- min 64 (4H if 1S, 4D if 1H) :lol: if 1D -- GF -- 6D+4C or 5D+4C+3M OR if 1S maybe 6D+4H min!! responder assumes the weak hand. opener continues with the strong variety 1D 1H 2C 2D 2S 2N 3C GF! 3D asks 3H = 1354 3S = 2164 3N = 1264 1D 1S 2C 2D 2H 2N 3C GF or weak 64 3D to play!! P = QED 3H = 3154 GF 3S = 2164 GF 3N = 1264 GF 3H/3S to play!! opener pass or bid using similar code 3D Invite + 3 card support 6331 or if 1D may be (31)54 3H asks 3S = stiff om 3N = stiff OM 3S if 1S then = signoff 3NT signoff 3H GF + 3 card support 6331 [? or if 1D may be (31)54 - ah] 3S asks 3N = stiff om 4C = stiff OM 3S GF a) if 1C -- 5D + 6C B) if 1D -- 5+D + 5C (corollary: 1C then 2D & 3D = INV) 3N 6322 with 3 card support INVITATIONAL or better [? ah] 4m VOID showing SPLINTER raise 4C = om 4D = OM 3m to play opposite 6331 invite OPENER'S AUCTIONS THAT DO NOT USE COLE 1m - 1M - 2M guarantees 4 card support next step artificial relay (2S/2H or 2NT/2S) STEP 1 some 4432 with 2=om relay asks 3H = lower 4 card suit + min 3S = higher 4 card suit + min 3NT= lower 4 card suit + max 4C = higher 4 card suit + max STEP 2 4432 with 2=OM (complete shape now known) relay asks 3S = min 3N = max STEP 3 5422 min STEP 4 4333 min STEP 5 4333 max STEP 6 singleton somewhere relay asks 4H = lower singleton 4S = higher singleton 4D 5422 max 4H = lower void 4S = higher void 1m - 1H - 2H - 2NT game try with spade length Reverses/Jump Shifts are always REAL suits (4+ suit) otherwise use COLE intended as forcing but sub-minimum responder may choose to pass knowing of the 4+ second suit RESPONDER'S AUCTIONS THAT DO NOT RELAY OVER 2C REBID 1m - 1S - 2C 2H natural NONFORCE (weak 55 in majors) 2S normal rebid 2NT natural invitational / denies 5 spades (else relay to hear about 3 card support) 3C natural invitations / denies 5 spades 3D[/3H] 5-5 FORCING 3S natural invitational (same as after natural rebid) DISADVANTAGES loss of natural 2C rebid forces awkward 1NT rebids after minor suit openings, particularly hands with a singleton(example hands are included) some of these problems are handled via 1m - 1M - 1NT 2C checkback 2D/2H transfer (followup structure is stated to be complex) minimum 3-suiter with spade void is another problem hand. 1C - 1S - 2D! normal reverse OR 0445 minimum 2H relay 2NT = 0445 mimimum else = real reverse Al's Comments: 1) Auctions not mentioned are unchanged from 'standard' and left to the reader to extrapolate. 2) As far as I can tell, EVERY bid when playing COLE is alertable. This includes 1m - 1M - 2M because of the AGREEMENT that it guarantees 4 card support 3) Kit does not talk about whether the partnership always raises (via COLE) with 3 card support. If you choose that treatment -- that must be part of the explanation to the alerted 1NT rebid (ie denies 3+ support) 4) Kit explains the articles are not a complete description, highlighting slam followups being tricky. Especially troublesome is defining which suit is trump for key card purposes. He leaves it to us to figure out the rest. 5) BIG CLUBBERS -- this has limited value IF ANY. Those 2C rebids after 1D - 1M rebids are carrying too much weight as it is. The rest can only apply within the context of having a limited hand. I just can't see it. [but willing to be converted] Quote Link to comment Share on other sites More sharing options...
laughter Posted September 18, 2004 Report Share Posted September 18, 2004 I have played Cole for a while in my strong NT system. The rebids are more or less the same as outlined in the above post, a bit simplified to make it playable. The advantages are mainly that partnership can easily uncover their 5-3 majors fit when one exists, and escapes into 3m when there is only 4-3 fit. I think it is quite tricky to install this toy into a weak NT base system.Playing weak NT, opener can only rebid 1NT with extras, and he can't safely use a 1NT rebid as catch-all to handle those hands that he originally plans to rebid 2C, but he can no longer do so due to the adoptation of this toy.E.g. x-KJx-KJx-Axxxxx, has you opened 1C and hear a 1S response, you can't rebid natural 2C, nor can you try rebidding 1NT (extras), and you are stuck. You either have to rebid 2C then 3C, committing to 3 levels with weak C, or try opening an ugly weak NT as first bid. I guess you may encounter a system fix more frequently than a strong notrumper. Anyway, this toy is fun, and you may get a better grasp of it by reading Kit Woolsey or Steve Robinson, both of them are the leading US players who have tried this toy. Good luck! Quote Link to comment Share on other sites More sharing options...
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