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Minorwood


awm

  

61 members have voted

  1. 1. Do you like to play minorwood?

    • Yes
      27
    • No
      23
    • Rarely; only when it's a jump
      2
    • Rarely; some other rule
      9


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I feel that Minorwood and Kickback, often create confusion and clog the memory for even above average players so a good idea is to focus on the main that has a high frequency. It is often just a good idea in auctions like 1 - 2/3 - 4, 4D/H/S are Cue Bids and 4NT initiates a keycard sequence.
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Having a lot of experience with both methods I can strongly recommend Kickback rather than Minorwood.

 

Both methods require some discussion and agreements and can lead to misunderstanding when you've just incorporated them. However the upside of kickback (being able to bid 4m as a natural slam try NOT a keycard ask) is a lot bigger than the upside of minorwood.

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Having a lot of experience with both methods I can strongly recommend Kickback rather than Minorwood.

 

Both methods require some discussion and agreements and can lead to misunderstanding when you've just incorporated them. However the upside of kickback (being able to bid 4m as a natural slam try NOT a keycard ask) is a lot bigger than the upside of minorwood.

Of course all agreements are created equal, except for upsides. Minorwood and Kickback are equally complex and have the same scope for misunderstanding and are equally error prone.

Nothing could be further of the truth and a statistical analysis of recorded top level bidding - not to speak of lower levels - would show.

There must be a reason that the expert on key card ask, Kantar, who has written books on the sole subject of key card asks, never touched Kickback.

 

Rainer Herrmann

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Prefer minorwood to kickback as long as we both know when MW is on an when it is off. We use Kickback for the minors (Redwood) only in specific power auctions where there is no room to show fit before level (e.g. after the 3 transfer to 3N and responder bids 4m as a minor suit slam try. 4m+1 is RKB).
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