whereagles Posted April 11, 2011 Report Share Posted April 11, 2011 Hi all, Try this one from this week-end's cup final IMPs match. Expert pard and opps, of course :) [hv=pc=n&s=sqj95hada8653ca64&n=sk4hk4dkqjt42ckqt&d=w&v=0&b=8&a=2s]266|200[/hv] 2♠ = muiderberg: weak two-suiter, spades-minor 5-4 or better. As you can see, 6NT is cold. Our best effort was 2♠ 3♦ pass 3NT(all pass) I bid 3NT after like 3 minutes in the tank. Not very proud of it, but at table I couldn't figure out how to discover whether pard had the key cards, so I settled for a calm 3NT. Also, I reasoned pard, who is short in spades, might have had a considerably weaker hand for the overcall, say same hand without the club king, for instance. At the other table it went 2♠ 2NT pass 4NTpass 6NT Easy bidding :) Despite this setback, my team still won in the end. We're now cup champions, yay! Quote Link to comment Share on other sites More sharing options...
gnasher Posted April 11, 2011 Report Share Posted April 11, 2011 After a 3♦ overcall, I think you should support diamonds. Partner doesn't need all that to make 6♦ cold - x KQx KQJxxx xxx would be enough. Something like (2♠)3♦-3♠3NT-4♣4♦-4♥4NT-etc Quote Link to comment Share on other sites More sharing options...
andy_h Posted April 12, 2011 Report Share Posted April 12, 2011 Agree with gnasher. It's a very good hand in support of diamonds and I highly doubt that the 5level is in danger. Quote Link to comment Share on other sites More sharing options...
Yu18772 Posted April 12, 2011 Report Share Posted April 12, 2011 Partner also doesn't overcall on x, Kxx, KQxxx, Qxx....so what gnasher said. Quote Link to comment Share on other sites More sharing options...
whereagles Posted April 12, 2011 Author Report Share Posted April 12, 2011 Thx guys. I was indeed a bit pessimistic, but the point is that I couldn't figure out how to disentagle whether pard had extras or not (we're not playing stuff like "last train"). Still, I should bid 3♠. If pard has a spade stop the suit is under control and I can proceed with a 4♦ slam try. Quote Link to comment Share on other sites More sharing options...
hrothgar Posted April 12, 2011 Report Share Posted April 12, 2011 Is anyone tempted by a 2NT overcall rather than 3D? It describes range and protects the two Kx on the opening lead. There are a lot of reasons why I don't like 2N...Most noteable, if a NT contract goes wrong, its going to go very very wrong. Even so, I wonder if the pros outweigh the cons Quote Link to comment Share on other sites More sharing options...
pooltuna Posted April 12, 2011 Report Share Posted April 12, 2011 After a 3♦ overcall, I think you should support diamonds. Partner doesn't need all that to make 6♦ cold - x KQx KQJxxx xxx would be enough. Something like (2♠)3♦-3♠3NT-4♣4♦-4♥4NT-etc EDIT: thinking 2♠ shows a 6 card suit but probably not so 6♦ has a significantly reduced probability of going down Quote Link to comment Share on other sites More sharing options...
gnasher Posted April 12, 2011 Report Share Posted April 12, 2011 Thx guys. I was indeed a bit pessimistic, but the point is that I couldn't figure out how to disentagle whether pard had extras or not (we're not playing stuff like "last train").That's often a problem in cramped auctions like this one. The normal solution is to start describing your hand and see what happens. If you make a slam try and partner has extras, maybe he'll take control (as he would here), or maybe he'll tell you enough about his hand for you to be able to make a decision. Quote Link to comment Share on other sites More sharing options...
Fluffy Posted April 12, 2011 Report Share Posted April 12, 2011 if north takes control there is some danger on ending in the wrong slam congrats Nuno! Quote Link to comment Share on other sites More sharing options...
whereagles Posted April 12, 2011 Author Report Share Posted April 12, 2011 Is anyone tempted by a 2NT overcall rather than 3D? It describes range and protects the two Kx on the opening lead. There are a lot of reasons why I don't like 2N...Most noteable, if a NT contract goes wrong, its going to go very very wrong. Even so, I wonder if the pros outweigh the cons At the other table they did it. Check OP. @gnasher and gonzalo: thx! Quote Link to comment Share on other sites More sharing options...
cherdano Posted April 12, 2011 Report Share Posted April 12, 2011 after like 3 minutes in the tank. Maybe that was the problem. We have three aces, an unbalanced hand and 5-card support for partner's 3-level overcall. I would indeed have to think 3 minutes before anything except raising him would occur to me. Quote Link to comment Share on other sites More sharing options...
whereagles Posted April 12, 2011 Author Report Share Posted April 12, 2011 Maybe the problem is next time pard might have KxKxKQJTxxxxx and I don't really see how we're going to stop short of slam if I start making strong bids. Quote Link to comment Share on other sites More sharing options...
gnasher Posted April 13, 2011 Report Share Posted April 13, 2011 Maybe the problem is next time pard might have KxKxKQJTxxxxx and I don't really see how we're going to stop short of slam if I start making strong bids. I don't think partner should take control with an aceless minimum like that - think what he needs from you for slam. The most he might do is cue-bid spades at some point. If cue-bidding establishes that you have all the suits controlled, but one of you still signs off, the other one will know that the problem is a shortage of winners. Quote Link to comment Share on other sites More sharing options...
whereagles Posted April 13, 2011 Author Report Share Posted April 13, 2011 Perhaps that will work, perhaps not. Still, this example shows there is a need to have some sort of agreement on cue-bidding sequences. Last train is fine, but a bit messy. Perhaps something simpler like: 1st step = min hand, no slam interest2nd step = cue, good hand in context That could lead to an auction like (2♠)3♦ 3♠3NT 4♦4♠ 4NT5♦ 6♦ 3♠ = ask for stop or just a strong hand3NT = game before slam4♦ = strong hand, slam try in diamonds4♠ = good hand in context (without ♣KQ would have bid 4♥ and responder signs-off in 5♦)etc... If overcaller had bid, instead of 4♠, 4NT = good hand, RKCB. Taking charge5♣ = good hand, club cue, no spade cue5♦ = good hand, HEART cue, no spade or club cue Even easier is to raise to game to show lack of interest, but that can complicate advancer's task if he does have a monster. Anyway, food for thought. Quote Link to comment Share on other sites More sharing options...
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