rmunson1 Posted February 25, 2011 Report Share Posted February 25, 2011 This topic has already had some discussion, but having read that discussion, I decided to start a new topic. This discussion is more oriented towards how to deal with 'average' when boards aren't played rather than subsequent pairing (of fast and slow players). Much like the chess clock, speedball bridge needs to be all about 'seconds consumed when it is your turn to bid/play'. It would seem trivial for BBO to maintain that data somewhere, so that when a round is over and the boards are not completed, there can be a 'presumption' of why it didn't complete based on history. Or, possibly better, if you have all of the data for that round, real time, then the actual time consumed for the 3 boards in question by each pair would be data that is available. That would be a determining factor as to why the boards were not completed. Anyway - if timing data is available, is it being stored for history? If it is not available, perhaps that is a feature that could easily be added. If it can be added, perhaps that is a piece of information that could also be available/viewable by the BBO players, not just the BBO staff. Bottom line, slow play in the speedball is most annoying and it would be nice to have data to adjudicate the results equitably. Bob Munsonrmunson1 Quote Link to comment Share on other sites More sharing options...
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