Bbradley62 Posted April 28, 2010 Report Share Posted April 28, 2010 I don't know whether this is a software question or a directors' competence question, but had to start somewhere... Playing in a 33-table individual event... one board per round... ten round untimed event, so instead of waiting around for everyone to finish each board, players are moved to the next round once they are ready... I almost always get repeat partners over the course of the event, and frequently it's even in consecutive rounds. Shouldn't the software prevent this? Or is the director making table assignments manually? Or did the director not select an "avoid repeat partner" option? Quote Link to comment Share on other sites More sharing options...
jillybean Posted April 28, 2010 Report Share Posted April 28, 2010 Table assignments are a function of the software, not the TD.Perhaps clocked indys have a fewer repeat partners but then the TD will get complaints that the game is too slow. If you would rather wait between rounds than have repeat partners, play in clocked indys. Quote Link to comment Share on other sites More sharing options...
shintaro Posted April 28, 2010 Report Share Posted April 28, 2010 ;) also the same problem playing pairs and swiss pairs unclocked you tend to play the same pair more than once Have actually played same pair 4 times. In a clocked Swiss Pairs we often get people playing same pair more than once. Just duno the answer <_< Quote Link to comment Share on other sites More sharing options...
Bbradley62 Posted April 29, 2010 Author Report Share Posted April 29, 2010 Table assignments are a function of the software, not the TD.Perhaps clocked indys have a fewer repeat partners but then the TD will get complaints that the game is too slow. If you would rather wait between rounds than have repeat partners, play in clocked indys. Why does it have to be one or the other? Wouldn't it be reasonable to suggest that the software be improved to attempt to disallow repeat partners? Quote Link to comment Share on other sites More sharing options...
onoway Posted May 19, 2010 Report Share Posted May 19, 2010 If you are a very fast player who is always done in a jiffy, slow down for a hand or two and let some of the other tables catch up. It's a bit more difficult if you are a slow player or at a table with very slow players to try to speed up bidding or play to catch up to the other tables. My understanding is that in an unclocked tourney the players move when there are other players also ready to move. If some are consistently faster (or slower) than the rest of the group, especially if the tourney is small or moderate in size, they will end up playing each other again. Not having to wait for the slow players is the appeal of unclocked tourneys for many, trying to wobble this would defeat the whole point. If you really are bothered with it then clocked tourneys are likely to be a happier match for you. Quote Link to comment Share on other sites More sharing options...
uday Posted May 19, 2010 Report Share Posted May 19, 2010 There are 2 types of indy movements Clocked: each round takes the same amt of time. No playbacks, unless forced (by, say, 3 tables, 30 boards, 1 board per round ) Unclocked: emphasis is on reducing the delay between rounds. Playbacks allowed, even welcome, if it achieves this goal. There is a balance: the more the software tries to reduce playbacks, the slower the movement rates to be. Quote Link to comment Share on other sites More sharing options...
0 carbon Posted May 21, 2010 Report Share Posted May 21, 2010 Still, all have to wait for the slowest players, now playing the other slowest players to get the results. This means the tourney finishes even later. :blink: It would be better if the software kept a running average for each pair or player and used this info to match people initially, and then to act to prevent repeat partners and opponents, consistent with a small delay if necessary. Then the whole tourney would end sooner. :D Tourneys would also be fairer - you wouldn't always get duplicate pairing. This could also be used for clocked tournaments to avoid running out the clock. For difficult hands, ie, where everyone pushes the limit, better to extend a minute or two for everyone. :) tOM Quote Link to comment Share on other sites More sharing options...
uday Posted May 22, 2010 Report Share Posted May 22, 2010 Correct. unclocked Ts tend to take a lot longer --- but not for the faster players. I don't think I'm going to mess w/this anytime soon - simpler to stick to clocked events if playbacks are an issue Quote Link to comment Share on other sites More sharing options...
Bbradley62 Posted September 10, 2010 Author Report Share Posted September 10, 2010 Wouldn't it be pretty simple to add code that says that if partners from one round are at the same table in the next round, they should be opponents instead of partners again? Quote Link to comment Share on other sites More sharing options...
Bbradley62 Posted November 10, 2010 Author Report Share Posted November 10, 2010 never mind... Quote Link to comment Share on other sites More sharing options...
0 carbon Posted November 11, 2010 Report Share Posted November 11, 2010 At the very least, players in indys should be partnered with the player that they have played with least in the tourney, and if ties, be partnered with the player they played with the longest number of rounds ago. tOM Quote Link to comment Share on other sites More sharing options...
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