straube Posted April 12, 2010 Report Share Posted April 12, 2010 Any rules of thumb out there for deciding when to explore for slam and when not?We're using QPs. Obviously it depends on distribution. How many for each situaton, for instance... 2 balanced hands-8 cd fit2 balanced hands-9 cd fit1 balanced hand opposite a 5431 or 4441 hand?-8 cd fit1 balanced hand opposite a 5431 or 4441 hand?-9 cd fit1 balanced hand opposite a 5-5-2-1 hand-8 cd fit1 balanced hand opposite a 5-5-2-1 hand-9 cd fit Anyone care to take a stab? The question is how many before we start to explore for slam (risking the 5-level). thanks Quote Link to comment Share on other sites More sharing options...
hrothgar Posted April 12, 2010 Report Share Posted April 12, 2010 My MOSCITO notes make some suggestions Quote Link to comment Share on other sites More sharing options...
straube Posted April 12, 2010 Author Report Share Posted April 12, 2010 My MOSCITO notes make some suggestions What do they suggest? Quote Link to comment Share on other sites More sharing options...
hrothgar Posted April 12, 2010 Report Share Posted April 12, 2010 You can find an OLD OLD OLD incomplete version of the notes as http://www.bridgeguys.com/pdf/MoscitoNotesRichardWilley.pdf I think the section on slam bidding starts around page 80 or so Quote Link to comment Share on other sites More sharing options...
straube Posted April 12, 2010 Author Report Share Posted April 12, 2010 Thanks. I'd be interested in specific recommendations. For example, if I have 4-4-3-2 opposite 4-1-4-4 I need AKQ x AKQ AK or 17if suits behave. Except that that would require 2 ruffs (unless we have the diamond jack) so maybe we need 18 as a minimum. If the balanced hand is captain, it has an easier time diagnosing the mesh. If the 144 hand is captain, maybe it needs 19 or so in combination just to ask. Any thoughts? Quote Link to comment Share on other sites More sharing options...
rbforster Posted April 12, 2010 Report Share Posted April 12, 2010 18 requires good shape and no wastage19 requires a little luck (off AK or KKQ) but is worth exploring20+ bid the slam or at least relay out everything If you don't have a suit fit or a potential source of tricks, you might be a little more conservative. Quote Link to comment Share on other sites More sharing options...
awm Posted April 12, 2010 Report Share Posted April 12, 2010 I'll just mention that I've played a QP-based relay system for quite a while now and I really don't think of things in this way. My tendency is just to visualize possible hands for partner once the QP total is known and try to figure out what we can make opposite various holdings. It really depends a lot on the shapes and how the hands fit. Quote Link to comment Share on other sites More sharing options...
hrothgar Posted April 12, 2010 Report Share Posted April 12, 2010 I'll just mention that I've played a QP-based relay system for quite a while now and I really don't think of things in this way. My tendency is just to visualize possible hands for partner once the QP total is known and try to figure out what we can make opposite various holdings. It really depends a lot on the shapes and how the hands fit. This is really good advice The single best thing that you can do is to get a hand generator, deal out a lot of borderline slam hands, relay them out, and then see whats what.... Quote Link to comment Share on other sites More sharing options...
straube Posted April 12, 2010 Author Report Share Posted April 12, 2010 It's easier to do this when I'm balanced and relaying out an unbalanced hand. A lot harder the other way. If I'm unbalanced, I can picture the cards that partner needs for slam to make, but didn't Hamman say "I don't have the cards you're looking for"? So say partner has shown 8 QPs and 3-4-4-2 and I have AQxxx x KQx AQJx. That's 19 if I did the math right. Do I ask? Still looking for rules of thumb here. Quote Link to comment Share on other sites More sharing options...
rbforster Posted April 12, 2010 Report Share Posted April 12, 2010 So say partner has shown 8 QPs and 3-4-4-2 and I have AQxxx x KQx AQJx. That's 19 if I did the math right. Do I ask? Still looking for rules of thumb here.For that hand, key card in spades follorwed by a club asking bid seems best. Quote Link to comment Share on other sites More sharing options...
akhare Posted April 12, 2010 Report Share Posted April 12, 2010 So say partner has shown 8 QPs and 3-4-4-2 and I have AQxxx x KQx AQJx. That's 19 if I did the math right. Do I ask? Still looking for rules of thumb here.For that hand, key card in spades follorwed by a club asking bid seems best. Also, with only 11 QPs this hand should have reverse relayed and let the balanced hand do the asking. Assuming that the reverse relays are limited to 12 QPs, a balanced hand with sub-par QPs can can quickly terminate the auction after discovering the basic shape... Quote Link to comment Share on other sites More sharing options...
Free Posted April 13, 2010 Report Share Posted April 13, 2010 I remember in general to need 21 QP's (missing an A / K+Q / 3 Q's). However, if partner has a singleton opposite a suit where I don't have any values, we obviously need only 18 QP's (partner can have max 3 QP's in his singleton, so there are at least 3 QP's that opps hold which are irrelevant for us). This is just a general idea, visualizing makes things more easy for sure. Quote Link to comment Share on other sites More sharing options...
shevek Posted April 13, 2010 Report Share Posted April 13, 2010 It's easier to do this when I'm balanced and relaying out an unbalanced hand. A lot harder the other way. If I'm unbalanced, I can picture the cards that partner needs for slam to make, but didn't Hamman say "I don't have the cards you're looking for"? So say partner has shown 8 QPs and 3-4-4-2 and I have AQxxx x KQx AQJx. That's 19 if I did the math right. Do I ask? Still looking for rules of thumb here.David (DinDip) could set you right here.Basically, if partner has a balanced hand and you have a shortage. you should be describing. You can't easily evaluate your shortage but partner can. We have methods like this 1♣ 2♣ = 8+ HCP bal with a major 2♦ = relay2M = usually unbalanced, planning to show shape, strain in doubt3x = shortage Anyway, say you realy to find 3-4-4-2 & 8 SPs. Probably the bid to show that is about 4♦.Kxx Axxx Axxx xxis enough and not unlikely.With the same and ♥KQxx slam is reasonable.Note that Axxx is twice as common as KQxx. You need to know a bit of simple combination to assess chances.There are less common layouts where slam is poor. You need DCB or equivalent to sort them out. Hands without ♠K are bad, even though partner will have ♠J half the time. I would press the DCB button and stop opposite ♥AK or no spade king.3♥ 4♦ 8 SPs4♥ 4♠ 0 ♥s or 2 including A (AK or AQ) 4♥ 5♣ H - y, D - y, S - no5♠ Yes 5♠ may fail. Too bad.Otherwise have a go.In the early days, guidelines are helpful. like 20 SPs, or 25 total of SPs & 3-2-1 shortage points. Quote Link to comment Share on other sites More sharing options...
dake50 Posted April 13, 2010 Report Share Posted April 13, 2010 Anyone have copy of hammick's site? He had a paper on slam types: bal-power, 2-suits, ruffs, X-ruffs with postulated frequency. That at least addresses the spectrum of cases. I lost my copy in a system crash. Quote Link to comment Share on other sites More sharing options...
straube Posted April 26, 2010 Author Report Share Posted April 26, 2010 How about this for a rule of thumb? I know those who are more experienced with relays don't need a rule of thumb, but I'd like one for myself. Add total QPs and total trump and decide whether to DCB 26 Don't investigate27 Investigate but probably no slam28 Investigate and probably bid slam29 Almost certainly bid slam Quote Link to comment Share on other sites More sharing options...
Free Posted April 27, 2010 Report Share Posted April 27, 2010 How about this for a rule of thumb? I know those who are more experienced with relays don't need a rule of thumb, but I'd like one for myself. Add total QPs and total trump and decide whether to DCB 26 Don't investigate27 Investigate but probably no slam28 Investigate and probably bid slam29 Almost certainly bid slam That's a very poor rule imo. With a 5332 opposite 5332 distribution you have 10 trumps, so with your rule 19 QP will be enough, you need more like 21. Make it 5143 vs 5413 and you still need 19 QP. However, here you can have enough with 15... If you want to make a rule that depends on distribution, I'd advise you to take short suits into account, not long suits. Quote Link to comment Share on other sites More sharing options...
straube Posted April 27, 2010 Author Report Share Posted April 27, 2010 Fair enough. Shortness is like the engine and trump like gasoline and my rule only takes into account the latter. If you look at my original post, I asked for recommendations for QPs for various patterns including shortages but no one took a stab at that. I know this seems silly to others, but having a guideline for when to start dcb and when not is going to save my partner and I some imps and we're preparing for a tournament. Obviously no rule is going to work for every situation but for example I tried out my rule in our bidding practice last night and even that poor one seemed like it would be helpful. Maybe the rule should add points for shortness? Can you come up with a better rule, Free? It's not meant to supplant judgment. Just assist. Maybe something along the lines of QPs + trump + shortness = a number and if that number is high enough, then DCB? Quote Link to comment Share on other sites More sharing options...
straube Posted April 28, 2010 Author Report Share Posted April 28, 2010 How about this for a rule of thumb? I know those who are more experienced with relays don't need a rule of thumb, but I'd like one for myself. Add total QPs and total trump and decide whether to DCB 26 Don't investigate27 Investigate but probably no slam28 Investigate and probably bid slam29 Almost certainly bid slam That's a very poor rule imo. With a 5332 opposite 5332 distribution you have 10 trumps, so with your rule 19 QP will be enough, you need more like 21. Make it 5143 vs 5413 and you still need 19 QP. However, here you can have enough with 15... If you want to make a rule that depends on distribution, I'd advise you to take short suits into account, not long suits. Ok, I looked up what Mike Lawrence had to say in "I fought the Law". Assuming a trump fit, he looked at the partnership's two shortest suits. Let's say 5431 is opposite 4144. We have a trump fit (spades) and shortness in clubs and hearts. Our Short Suit Total is 1+1 = 2. Looking at that 5332 opposite 5332 our short suit total is 3 + 2 = 5 because you can't be looking at the same suit (clubs) twice. I gathered that the SST difference equates to roughly a trick and a trick is roughly a king or 2 QPs. So perhaps if I subtract twice the SST from the QP total I can get a number and then I can use this number as a check before deciding whether to dcb and venture into the 5-level. You were suggesting that 5332 opposite 5332 needed 21 QPs. So if we subtract 2 * 5 from 21 we'd get 11. With your 5143 opposite 5413 you suggested we might need 15. If we subtract a SST of 2*2 from 15 we get 11. Am I on the right track? Suggestions? Quote Link to comment Share on other sites More sharing options...
Free Posted April 28, 2010 Report Share Posted April 28, 2010 Fair enough. Shortness is like the engine and trump like gasoline and my rule only takes into account the latter. If you look at my original post, I asked for recommendations for QPs for various patterns including shortages but no one took a stab at that. I said the following: I remember in general to need 21 QP's (missing an A / K+Q / 3 Q's). However, if partner has a singleton opposite a suit where I don't have any values, we obviously need only 18 QP's (partner can have max 3 QP's in his singleton, so there are at least 3 QP's that opps hold which are irrelevant for us). This is just a general idea, visualizing makes things more easy for sure. This is still the best advice I can give. Setting up a rule for this is probably VERY complicated, because lost values in partner's short suit have to be accounted for, the comparisson between length of partner's short suit in your hand and the number of trumps in partner's hand may be important,... Rules are to be broken, but if you really want to create a simple rule I'll be happy to give critisism if you're going the wrong way :D Quote Link to comment Share on other sites More sharing options...
Free Posted April 28, 2010 Report Share Posted April 28, 2010 Ok, I looked up what Mike Lawrence had to say in "I fought the Law". Assuming a trump fit, he looked at the partnership's two shortest suits. Let's say 5431 is opposite 4144. We have a trump fit (spades) and shortness in clubs and hearts. Our Short Suit Total is 1+1 = 2. Looking at that 5332 opposite 5332 our short suit total is 3 + 2 = 5 because you can't be looking at the same suit (clubs) twice. I gathered that the SST difference equates to roughly a trick and a trick is roughly a king or 2 QPs. So perhaps if I subtract twice the SST from the QP total I can get a number and then I can use this number as a check before deciding whether to dcb and venture into the 5-level. You were suggesting that 5332 opposite 5332 needed 21 QPs. So if we subtract 2 * 5 from 21 we'd get 11. With your 5143 opposite 5413 you suggested we might need 15. If we subtract a SST of 2*2 from 15 we get 11. Am I on the right track? Suggestions? Problem is that you can have enough with 15 if you have the 5431s, but it's not always the case. It depends on what partner holds in our short suit, and what we hold in partner's short suit. I'm not sure where you're going, but am I correct to assume you consider 11 some kind of constant? Quote Link to comment Share on other sites More sharing options...
Cascade Posted April 28, 2010 Report Share Posted April 28, 2010 A simulation suggested you were a little too conservative. <25 25 26 27 28 29 30 >30 Sum <9 311 20 5 1 0 0 0 0 337 9 1107 153 38 3 1 0 0 0 1302 10 1814 557 245 66 15 1 0 0 2698 11 1100 964 659 279 103 25 3 1 3134 12 272 329 491 410 279 129 32 10 1952 13 22 33 79 122 104 115 64 38 577 Sum 4626 2056 1517 881 502 270 99 49 10000 6.3% 17.6% 37.6% 60.4% 76.3% 90.4% 97.0% 98.0% 25.3% I generated 10000 hands with a combined total of 24 or more hcp and a guaranteed 8 card or longer fit somewhere. I then simply found the longest fit (combined length between the two hands) and calculated the double dummy tricks. The results are tabulated against QPs + combined trumps. Quote Link to comment Share on other sites More sharing options...
Cascade Posted April 28, 2010 Report Share Posted April 28, 2010 1000 hand simulations similar to the above with additional criteria for short suits QPs + combined trump length with no shortage Low 24 25 26 27 28 29 30 High Sum Low 52 14 3 0 1 0 0 0 0 70 9 109 68 32 12 1 1 0 0 0 223 10 110 120 82 38 8 5 0 0 0 363 11 20 38 64 51 34 12 1 2 0 222 12 1 3 5 26 28 16 7 1 1 88 13 0 0 1 2 7 8 6 5 5 34 Sum 292 243 187 129 79 42 14 8 6 1000 0.3% 1.2% 3.2% 21.7% 44.3% 57.1% 92.9% 75.0% 100.0% 12.2% QPs + combined trump length with a singleton in the shorter trump hand (or either hand if equal length) Low 24 25 26 27 28 29 30 High Sum Low 18 7 0 1 0 0 0 0 0 26 9 75 25 10 3 0 0 0 0 0 113 10 105 78 56 10 10 0 0 0 0 259 11 51 91 83 55 34 7 3 0 0 324 12 12 19 51 55 48 29 13 2 1 230 13 0 0 4 10 7 12 8 5 2 48 Sum 261 220 204 134 99 48 24 7 3 1000 4.6% 8.6% 27.0% 48.5% 55.6% 85.4% 87.5% 100.0% 100.0% QPs + combined trump length with a singleton in the longer trump hand Low 24 25 26 27 28 29 30 High Sum Low 19 8 1 1 0 0 0 0 0 29 9 60 42 19 3 0 0 0 0 0 124 10 92 92 68 19 8 1 0 0 0 280 11 45 70 90 70 35 15 6 0 0 331 12 6 17 30 52 32 22 16 1 0 176 13 1 0 6 5 8 17 7 13 3 60 Sum 223 229 214 150 83 55 29 14 3 1000 3.1% 7.4% 16.8% 38.0% 48.2% 70.9% 79.3% 100.0% 100.0% QPs + combined trump length with a void in the shorter trump hand (or either hand if equal length) Low 24 25 26 27 28 29 30 High Sum Low 5 0 1 0 0 0 0 0 0 6 9 40 11 4 1 2 0 0 0 0 58 10 61 49 25 2 1 0 0 0 0 138 11 91 86 81 31 15 2 1 0 0 307 12 52 56 62 59 45 14 8 1 1 298 13 8 20 30 51 32 26 15 8 3 193 Sum 257 222 203 144 95 42 24 9 4 1000 23.3% 34.2% 45.3% 76.4% 81.1% 95.2% 95.8% 100.0% 100.0% QPs + combined trump length with a void in the longer trump hand Low 24 25 26 27 28 29 30 High Sum Low 16 3 1 1 0 0 0 0 0 21 9 66 34 14 8 2 0 0 0 0 124 10 92 104 52 29 8 1 0 0 0 286 11 37 84 88 61 30 17 5 0 0 322 12 5 16 39 42 39 23 12 2 2 180 13 0 0 2 9 17 10 15 11 3 67 Sum 216 241 196 150 96 51 32 13 5 1000 2.3% 6.6% 20.9% 34.0% 58.3% 64.7% 84.4% 100.0% 100.0% QPs + combined trump length with a singleton or void (non-matching) in both hands Low 24 25 26 27 28 29 30 High Sum Low 4 1 0 0 0 0 0 0 0 5 9 42 12 4 1 0 0 0 0 0 59 10 66 63 20 11 3 2 0 0 0 165 11 77 104 91 41 23 3 1 0 0 340 12 20 39 70 83 49 29 8 5 1 304 13 4 7 10 24 32 17 16 13 4 127 Sum 213 226 195 160 107 51 25 18 5 1000 11.3% 20.4% 41.0% 66.9% 75.7% 90.2% 96.0% 100.0% 100.0% Quote Link to comment Share on other sites More sharing options...
straube Posted April 28, 2010 Author Report Share Posted April 28, 2010 Ok, I looked up what Mike Lawrence had to say in "I fought the Law". Assuming a trump fit, he looked at the partnership's two shortest suits. Let's say 5431 is opposite 4144. We have a trump fit (spades) and shortness in clubs and hearts. Our Short Suit Total is 1+1 = 2. Looking at that 5332 opposite 5332 our short suit total is 3 + 2 = 5 because you can't be looking at the same suit (clubs) twice. I gathered that the SST difference equates to roughly a trick and a trick is roughly a king or 2 QPs. So perhaps if I subtract twice the SST from the QP total I can get a number and then I can use this number as a check before deciding whether to dcb and venture into the 5-level. You were suggesting that 5332 opposite 5332 needed 21 QPs. So if we subtract 2 * 5 from 21 we'd get 11. With your 5143 opposite 5413 you suggested we might need 15. If we subtract a SST of 2*2 from 15 we get 11. Am I on the right track? Suggestions? Problem is that you can have enough with 15 if you have the 5431s, but it's not always the case. It depends on what partner holds in our short suit, and what we hold in partner's short suit. I'm not sure where you're going, but am I correct to assume you consider 11 some kind of constant? I totally get visualization. The nice thing about visualization is that you can rule out slam for certain hands. You can give partner the perfecta and if it's still not enough, you don't explore. Of course, sometimes partner can have several combinations of cards that are sufficient for slam. But the fewer QPs one's side holds, the more perfectly aligned they have to be to produce slam and then one has a probability decision...what is the likelihood that partner's QPs are useful vs what is the risk of them not being useful and getting too high trying to find out? That's what this is about for me. I don't think 11 is a constant exactly. I was trying to come up with an equation that results in a number that would signal the likelihood of a slam being present. With this particular rule, 11 seems to be the point at which slam has a likelihood. Of course, that's just looking at 2 hands. Here's 2 more from last night AKx KQ KQTxxx Axx vs Tx Axxx Axxx QJxSST=4 so 21- (2*4)=13 AQx AKQxx Qxx Qxx vs xxxxxx x AJx AxxThis hand feels funny because the shortness of one hand is opposite length of the other. anyhow...SST=4 so 18- (2*4)=10 I still think that length in trump matters. Obviously it doesn't matter if the hands are mirrored or there is no shortness, but hands with shortness and only an 8 cd fit can have handling problems that 9 cd fits don't have. Perhaps SSTs indirectly take trump length into account. Quote Link to comment Share on other sites More sharing options...
straube Posted April 28, 2010 Author Report Share Posted April 28, 2010 Cascade, thanks a lot for your work. Seems like a degree of shortness is about a trick. If you're interested in seeing how the SSTs bear on the solution, maybe you can run QPs (not QPs + trump length) for each scenario. It can confirm or disprove the SST rule. 4333 vs 3334 (specific) for 6 SSTs 5332 vs 3442 (specific) for 5 SSTs 4432 vs 2443 (specific) for 4 SSTs 5431 vs 2443 (specific) for 3 SSTs 5431 vs 1543 (specific) for 2 SSTs 5440 vs 1543 (specific) for 1 SST Quote Link to comment Share on other sites More sharing options...
straube Posted April 28, 2010 Author Report Share Posted April 28, 2010 I've looked into Lawrence's method even more. For trick estimation he says that 13-SST=tricks expected if we have 19-21 hcp. For each 3pt range (22-24, 25-27) he adds 1 trick. hcp.....tricks..QPs19-21.....7.....1222-24.....8.....1425-27.....9.....1628-30.....10...1831-33.....11...2034-36.....12...2237-39.....13...24 Is that right? I'm not sure. So converting hcps to QPs... (QP total)/2 + 7 - SST = trick expectation. let trick expectation = 12 (solving for small slam) (QP total)/2 + 7 - SST = 12 (QP total) + 14 - 2*SST=24 QP total - 2*SST = 10 So if the total is ten or higher then slam should be on. All of this assumes that the QPs are working and that may not be knowable until after dcb. So perhaps the more we rely on distribution and perfectas the more reluctant we should be to use this rule. Quote Link to comment Share on other sites More sharing options...
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