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continuations after 1c-1d-1M


ghow

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1 - 1 - 1: [Promising 4+ & 1 Round Force]

 

1 = 0-4 hcp & No Ace

1NT = 5-7 hcp & 5 or 5 [Toad Club idea] or 5

2 = 5-7 & Balanced

2 = 5-7 & 3

2 = 3-5 & 4+

2 = 3-5 Any 4441 [Toad club Idea] / Mini-Splinter

2NT = 5-7 Fit Jump: 5 & 3+(Hxx)

3 = 3-5 & Fit Jump w 5 [Axxxx / Kxxxx]

3 = 3-5 & Fit Jump w 5

3 = 6-7 & 4+ & balanced

3 = 6-7 Maxi-Splinter

3NT + = 6-7 & Fit Jumps

 

Some Strong Clubbers use 1NT = 0-7 hcp & 4+

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