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Best play-off format?


paulg

Which format would you use  

52 members have voted

  1. 1. Which format would you use

    • Single 128-board match
      40
    • Eight sixteen board matches, each scored by VPs
      11
    • Other
      1


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As one of the Scottish selectors I am looking at play-off formats for the European Team Championships next year. The play-off will consist of two teams playing 128 boards, the winner being selected for the championship.

 

The format of all the European Team Championships are based a round-robin of 16- or 20- board matches scored by VPs.

 

My question is whether it is better to have a single 128 board match, or to have eight 16-board matches each scored by VPs.

 

Does anyone have strong views on which method will get me the team that will perform better in the Championships?

 

Thanks,

 

Paul

You want a format that will mirror the event they are qualifying to play in.

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Making one long match minimizes the influence from round-off errors.

 

I don't see any advantage to the 8 matches. State-of-the-match considerations are not a consideration in a round robin, nor are they relevant if it is one of 8 matches against the same opp. We have been through it before (this thread)- unlike the difference between IMP strategy and Total Point strategy, which is substantial, there is barely any difference between IMP strategy and VP strategy.

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Long match wins hands down.

 

In the 1970 World Championship, North America vs. Nationalist China, the Final was played in 4 sets of 32 boards with Victory Points awarded for each set of 32 boards. This was the only time this was attempted in the World Championship final.

 

With the match 3/4 complete, NA was leading 45 - 13 in V.P. a difference of 32 V.P. and the match was over! China could not win as the biggest score they could achieve in the 4th quarter would be to win by over 100 IMPs (old scale) and the V.P. conversion would be 20 vs -5 for a difference of 25 V.P.

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With the match 3/4 complete, NA was leading 45 - 13 in V.P. a difference of 32 V.P. and the match was over! China could not win as the biggest score they could achieve in the 4th quarter would be to win by over 100 IMPs (old scale) and the V.P. conversion would be 20 vs -5 for a difference of 25 V.P.

many small VP matches - the format of choice for those who are getting blitzed and want to go home early. for everyone who's still playing for the match, there's total IMPs.

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