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Your system after 1m - 1M - 2NT?


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Assuming these are natural, I'm fine with 2-way new minor forcing at the three level. When 3 forces 3 and is either a game invite in something to be revealed or a sign off in diamonds and 3 is game forcing and 3M is natural nf in the 1m - 1M - 2NT case, but likely natural and forcing in the 1-1-2nt case just by common sense (because a non-game forcing hand with a major either doesn't bid 1 or else passes 2nt).

 

There might well be something better, but as this mostly matches my 1x-1y-1nt (or 1x-1y-1z) auctions, it seems good to reuse it over 2nt.

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I don't play this as GF, though we seldom stop below game..

 

I prefer transfers - same as kgr above.

the same

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Transfers are fine, but you need to practice them. Some of the auctions have a odd feel to them.

 

I'm also OK with Wolff with or without the extensions. It really depends on what my partner likes.

 

I played Weichsel Signoffs (from a BT article a few years ago). They never came up, but some of the 1 - 1 - 2N auctions were interesting.

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We just agree that after 1m 1M 2NT we are committed to game. Our rebids are natural. Rebid of major shows 5 checking for 3, or 6 of them and too strong to sign off in four. Old fashioned, not sophisticated, not even a "system". But we like it.
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I used to play transfers. You can show every possible hand with them.

 

e.g, a weak hand that wants to play at the 3 level in their suit:

 

1C 1H

2NT 3D

3H pass

 

a hand that ONLY wants to play in a game and has 5 cards

 

1C 1H

2NT 3D

3H 3NT

 

a hand with 5 cards and wants to invite slam

 

1C 1H

2NT 3D

3H 4NT

 

a hand that wants to ONLY play in game and has 6 cards

 

1C 1H

2NT 4H

 

a hand that has 6 cards and wants to invite slam

 

1C 1H

2NT 3D

3H 4H

 

a hand with 4 cards and wants to invite slam

 

1C 1H

2NT 3S

3NT 4NT

 

a hand that wants to keycard for their suit

 

1C 1H

2NT 4NT

...

 

a hand with 2 suits

 

1C 1H

2NT 3C

3D ...

 

1C 1H

2NT 3H

3S ...

 

1C 1H

2NT 3S

3NT 4C

...

 

You can also make slam tries with splinters

 

1C 1H

2NT 4D for instance.

 

I bet none of your systems can show as many hands as this can at as low a level :-)

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