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xyz and reverse flannery


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6+4 with appropriate strength is what smart people have told me.

what have stupid people told you?

i will be spokesman for stupid people. We don't play xyz, and choose to just read the other comments, and learn why it is so great. but I don't think I will ever learn why flannery, or the reverse is so great. Will just remain stupid about that.

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6+4 with appropriate strength is what smart people have told me.

what have stupid people told you?

i will be spokesman for stupid people. We don't play xyz, and choose to just read the other comments, and learn why it is so great. but I don't think I will ever learn why flannery, or the reverse is so great. Will just remain stupid about that.

many posts over the years on the forum regarding "reverse flannery" feel free to read and discuss.

 

1minor=2h=less than invite....4h and 5s and less than invite but not super weak.

-------------

 

 

many posts over the years on the forum on various versions of xyz, feel free to discuss.

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An interesting question.

 

I play reverse Flannery responses with one partner. As a consequence, I can play a really simple checkback structure. After 1m-1; 1NT, we play 2 as a simple checkback, only focussing on spades and the range. (This is similar to 1m-1; 1NT, where opener should not have spades and we can focus on the hearts.) If we have a GF hand with 5(+) and 4(+), we can just bid 1m-1; 1NT-2.

 

With another partner, I play xy NT (or xyz as you call it), but no reverse Flannery responses.

 

While I like both conventions a lot, I don't really see the need to play both conventions simultaneously. But if I would, I would play:

 

1m-1; 1NT-2 as natural and game forcing

1m-1; 1NT-2; 2-2 as the equivalent of 1m-1; 1NT-2; 2-2, but with spades instead of hearts.

 

What meaning do you have for 1m-1; 1NT-2; 2-2?

 

Rik

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Assume for this thread that in xyz.....2c forces 2d, any bid after that is natural and good invite.

 

 

so:

 

1minor=1s

1nt=2c!

2d!=2s=invite with 6s.

 

I doubt that:

1minor=1h

1nt=2c!

2d!=2s has ever come up. Opener raises often but not 100% on 3 card support and almost never would bypass 4s here to rebid 1nt though in theory I suppose you could invent one.

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