jmcw Posted March 6, 2009 Report Share Posted March 6, 2009 In 3rd seat you open 1♠, P, 2♣(Drury), 3♣ on your right. Now what?[hv=d=n&v=b&s=saxxxxhkjxdaxxcxx]133|100|Scoring: MP[/hv]. What form should my action take from here? P = Crap?, DBL = Good Hand, 3♦,♥ = a game try?,3♠ = Lets play here? etc! etc!. Would be interested to here some thoughts on this :( Quote Link to comment Share on other sites More sharing options...
TylerE Posted March 6, 2009 Report Share Posted March 6, 2009 I'd say: X = Pure PenaltyP = Full Opening, mild game interest, invites partner to X for penalty, partner is expected to take a bid3Something Else = Your normal game try3M = Subminimum hand Quote Link to comment Share on other sites More sharing options...
maggieb Posted March 6, 2009 Report Share Posted March 6, 2009 Double = penalty-orientedPass = bad hand, not forcing3M = competitive, not really a game try3♦/3♥ = game (or slam) try Quote Link to comment Share on other sites More sharing options...
P_Marlowe Posted March 6, 2009 Report Share Posted March 6, 2009 Hi, Pass - (Pass) - 1S - (Pass)2C (*) - (3C) (*) Drury, showing fit Pass - Min. X - Maximal Double, i.e. add. value, since you have 3D, 3H as game tries av., the double also suggests going for penalty, should there show a certain amount of def. in form of trump tricks 3D - Game try with values 3H - Game try with values 3M - Competitive, but no interest in game ............................................................................................. Basically this is the same structure as if the bidding would have gone 1S - (Pass) - 2S - (3C)??? Dont see a big difference, espesially if you happen to play constr. raises. With kind regardsMarlowe Quote Link to comment Share on other sites More sharing options...
hanp Posted March 6, 2009 Report Share Posted March 6, 2009 Double = penalty-orientedPass = bad hand, not forcing3M = competitive, not really a game try3♦/3♥ = game (or slam) try Ditto, and I would assume this without discussion. Quote Link to comment Share on other sites More sharing options...
Phil Posted March 6, 2009 Report Share Posted March 6, 2009 Double = penalty-orientedPass = bad hand, not forcing3M = competitive, not really a game try3♦/3♥ = game (or slam) try Ditto, and I would assume this without discussion. Re-ditto. Creating a force to the three level opposite a lot of my 3rd seat openers is unthinkable. Quote Link to comment Share on other sites More sharing options...
peachy Posted March 7, 2009 Report Share Posted March 7, 2009 I like the following, and it jives with my favorite agreements in same type of other situations: Dbl = penaltyPass = full opener but nothing to add, leave decisions to partner3S = bad hand, probable subminimum, signoff3D or 3H = good hand, nature of good hand subject to agreement [HSGT, natural, etc), gf established, slam try.4C = splinter Quote Link to comment Share on other sites More sharing options...
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