rogerclee Posted October 23, 2008 Report Share Posted October 23, 2008 IMPs, All White, Third Seat ♠Q ♥Kxxx ♦x ♣KJxxxxx 1♥ - (P) - ? Quote Link to comment Share on other sites More sharing options...
helene_t Posted October 23, 2008 Report Share Posted October 23, 2008 limit raise. Quote Link to comment Share on other sites More sharing options...
han Posted October 23, 2008 Report Share Posted October 23, 2008 Are you not worried about missing game Helene? Possible system options are: 2C = GF2NT = GF raise3H = limit raise3S = any minimal splinter4D = strong diamond splinter4H = preemptive Quote Link to comment Share on other sites More sharing options...
Mosene Posted October 23, 2008 Report Share Posted October 23, 2008 I'm thinking 4 hearts. I admire 2♣'s. Quote Link to comment Share on other sites More sharing options...
matmat Posted October 23, 2008 Report Share Posted October 23, 2008 Are you not worried about missing game Helene? Possible system options are: 2C = GF2NT = GF raise3H = limit raise3S = any minimal splinter4D = strong diamond splinter4H = preemptive 2c would be especially nice if the subsequent 4h call were a picture jump. Quote Link to comment Share on other sites More sharing options...
rogerclee Posted October 23, 2008 Author Report Share Posted October 23, 2008 Are you not worried about missing game Helene? Possible system options are: 2C = GF2NT = GF raise3H = limit raise3S = any minimal splinter4D = strong diamond splinter4H = preemptive 2c would be especially nice if the subsequent 4h call were a picture jump. Why? (It would be.) Quote Link to comment Share on other sites More sharing options...
mike777 Posted October 23, 2008 Report Share Posted October 23, 2008 I can live with 3h or 3s as defined here. Quote Link to comment Share on other sites More sharing options...
han Posted October 23, 2008 Report Share Posted October 23, 2008 I'm amazed that two people so far are willing to play below game level. How can a limit raise be sensible when partner has no clue what you have? Quote Link to comment Share on other sites More sharing options...
helene_t Posted October 23, 2008 Report Share Posted October 23, 2008 I suppose you're right, Han. If we are not forcing to game we need to make sure that p makes an informed choice if he passes 3♥. OTOH if we do force to game we may come too high. And we can't splinter in diamonds and spades at the same time. Quote Link to comment Share on other sites More sharing options...
hotShot Posted October 23, 2008 Report Share Posted October 23, 2008 4♥. The chances that this can be made are good. Quote Link to comment Share on other sites More sharing options...
cherdano Posted October 23, 2008 Report Share Posted October 23, 2008 Are you not worried about missing game Helene? Possible system options are: 2C = GF2NT = GF raise3H = limit raise3S = any minimal splinter4D = strong diamond splinter4H = preemptive I would bid 4♦ when playing standard splinters and 4♥ given the options above. Quote Link to comment Share on other sites More sharing options...
han Posted October 23, 2008 Report Share Posted October 23, 2008 Never mind. Quote Link to comment Share on other sites More sharing options...
Echognome Posted October 23, 2008 Report Share Posted October 23, 2008 Playing these methods, I would bid any minimal splinter then show the cheapest one bidding wise. I don't think there is any good solution for this hand (except for a fit jump). Of course, the fit jump doesn't solve all the problems and the hand is pretty rare. Quote Link to comment Share on other sites More sharing options...
rogerclee Posted October 23, 2008 Author Report Share Posted October 23, 2008 Never mind. Quote Link to comment Share on other sites More sharing options...
TimG Posted October 23, 2008 Report Share Posted October 23, 2008 I'll try 4♥ and after 4♠-P-P to me will trot out 5♣. Quote Link to comment Share on other sites More sharing options...
Lobowolf Posted October 23, 2008 Report Share Posted October 23, 2008 And we can't splinter in diamonds and spades at the same time. That doesn't bother me too much on this hand; I'd bid 4♦ and be happy to have a splintering alternative to the stiff queen. Playing the methods outlined in Han's post, I'd bid 3♠. Quote Link to comment Share on other sites More sharing options...
dake50 Posted October 24, 2008 Report Share Posted October 24, 2008 I like 2C =GF. My hand should produce 4 tricks by ruffs or by long clubs. Partner needs to know C-fit needed for up-try. Fast arrival 4H next. Quote Link to comment Share on other sites More sharing options...
effervesce Posted October 24, 2008 Report Share Posted October 24, 2008 No fit showing jumps? :-) In the absence of FSJ, I bid 4♥. Quote Link to comment Share on other sites More sharing options...
mike777 Posted October 24, 2008 Report Share Posted October 24, 2008 Wow must be great hand lots of different responses. I thought 3h was just fine if opener does not open sound but thought 3s would be the default bid and that is ok......... All these 4h and 2c bids really surprise me. Quote Link to comment Share on other sites More sharing options...
pclayton Posted October 24, 2008 Report Share Posted October 24, 2008 2♣. I'm not picturing over 2♥ I'm splintering. Quote Link to comment Share on other sites More sharing options...
OleBerg Posted October 24, 2008 Report Share Posted October 24, 2008 Something at th 4-level. No reson to be certain this is our board. 4♣ if I play Fitbids, 4♦ if I play splinter. 3♠ sucks, allowing them an easy double. Quote Link to comment Share on other sites More sharing options...
hotShot Posted October 24, 2008 Report Share Posted October 24, 2008 It's interesting that some think 3♥ is enough, while others splinter showing mild slam interest. Quote Link to comment Share on other sites More sharing options...
benlessard Posted October 24, 2008 Report Share Posted October 24, 2008 Bidding 4H may easily miss a slam but it may bury their fit. Bidding 3H may miss a game but its very unlikely (almost impossible IMO) it goes 3H all pass. Making a 4D splinter is ok if you play very light splinters but i hate the 3S splinter since its allow a double more often than 4D. (i dont play super light splinter or FJSF, FJSF is often going to help the opps as much as my partner) Bidding 2C might work since you are probably going to bid over 4S anyway. But i dont like 2C since its allow opps to compete too easily. I think i like 4H followed by 5C, it give me the best chance to buy the contract at the cost of missing some slams. 3H is a close 2nd. Quote Link to comment Share on other sites More sharing options...
kgr Posted October 24, 2008 Report Share Posted October 24, 2008 Are you not worried about missing game Helene? Possible system options are: 2C = GF2NT = GF raise3H = limit raise3S = any minimal splinter4D = strong diamond splinter4H = preemptive 3S here.(In my system 3♣ is 7-10 HCP, 4 card raise. I would bid 3♣ with that and bid 4♥ next; except if partner asks, in that case I show my ♦ singleton and max hand). Quote Link to comment Share on other sites More sharing options...
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