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1D opener...


gwnn

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I'd like to throw together two simple structure after a precisionish 1D opener.

 

1NT we like 10-12 or 14-16 in 1/2 or 3/4 seats. (16 hcp balanced hands will be opened 1C in 1/2 seats. 3/4 seats 1 promises 17)

 

so 1 is either an unbalanced hand with 4+ diamonds (or the rare (41)35 with bad clubs) OR the other balanced range (13-15/10-13).

 

1-1/1 we just play standard stuff, it's OK. 1N should deny game interest opposite the 13-15 hand.

 

1-2/2. these are the sequences we don't know what to do with. To make things simpler these two deny 4cM's. Some artificiality seems in order.

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It's not unreasonable to play basically what you play over a standard 1 opener, recalling that basically all the unbalanced hands have 4+ diamonds and the balanced ones will still have a relatively high average # (2-5, with 2 being quite rare). How about:

 

1-?

 

2 5+ clubs GF

2 4+ inverted, limit+ raise of diamonds with no 4cM (usually 5+ diamonds)

3 6+ clubs invitational

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