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Two lead problems


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1)

 

[hv=d=e&v=n&s=sxhk98dtxxxcakjxx]133|100|Scoring: IMP

1 2 X P

2 P 3 P

3N All pass[/hv]

 

2)

 

[hv=d=e&v=n&s=sxhk98dtxxxcakjxx]133|100|Scoring: IMP

1 2 X P

2 P 3 P

3N All pass[/hv]

 

Opponents are bad flight X players if that matters to you, and they are not playing flannery.

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[hv=d=e&v=n&s=sxhk98dtxxxcakjxx]133|100|Scoring: IMP

Opponents are bad flight X players if that matters to you, and they are not playing flannery.

1 2 X P

2 P 3 P

3N All pass[/hv]

IMO K = 10, x = 7, K = 6, x = 5, 8 = 4

Perhaps declarer doesn't not have a club stop.

[hv=d=e&v=n&s=sxhk98dtxxxcakjxx]133|100|Scoring: IMP

Opponents are bad flight X players if that matters to you, and they are not playing flannery.

1 2 X P

2 P 3 P

3N All pass[/hv]

IMO x = 10, = 8

Garozzo says make attacking leads.

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  • 2 weeks later...

1. A - attitude. We might need 5 before they grab 6's, the club which some are giving them and 2 major suit cards.

 

2. 8. I'm going for style points here. Its inconceivable declarer ducks with AQ9x on the board or AQxx opp 9x in hand. Against the 1st combo, I've saved a trick. Its possible I've given myself the spade guard with this lead when pard plays the Q, but I can't resist it.

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