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intentionel disconnects(i.D)


spwdo

does bbo try hard enough to stop this?  

21 members have voted

  1. 1. does bbo try hard enough to stop this?

    • yes, bbo does enough to trie and stop this
      6
    • yes, but i want to see longer bann after several offences from same players
      1
    • i woud like to see"3 strikes out" to offenders
      3
    • there shoud be an instant ban for short time when someone does i.d
      5
    • i admire the work bbo does but its not sufficient
      0
    • no, bbo shoud be more actif in this field
      0
    • tds shoud be more actif in reporting these players
      5
    • bbo is too easy on this and gives impressiong that its ok for players to leave after a bad baord
      1


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claus,

1.i DONT STARTED THIS TO BLAIM, if i was like that u woud never know,this was a poll, in poll we can vote, just a gut feelling people can show without having to explain yourself, so it shows how people really think(some are afriad to write here they say because misinterpration of others) well i dont care, take me with my typinghorrors or leave me be

2.u just mentioned a few exceptions wher its not the case that its i.d

3.very contractdictory welcoming connections beeing checked by software beacuse all the exceptions u refererd too will be seen as closing bbo on purposse, it beats my smal brain that i`ve been attactk her with my statments and that now u asking to let software do it, well doh, all i report is give names and they probaly checked with the same or lesser standards then software will do

4.i dont talk about things i do not have seen a zillion times

5.i dont take humans as puppets, my numbers agreed with me on that, my friends list too

6. i try not to become personal in a overall conclusion, can be that im now

7.clocked/unisize, unclocked is tailormade, feel free to host with me a unclocked 200 pairs event and if there is still time we do the same clocked, private club is apples, open tourney are oranges, i do host also in tourney whith cheers mentalty, "where everybody knows your name"and its a whole other ballgame

8. and please i reask this "do not judge me"because u do know zip from me , aND DONT TAKE OUT OF CONTEXT WHEN SOMEONE HASNT GOT YOUR LANGUAGES CAPIBILTY BEACUSE U yourself claus DONT LIKE IT WHEN THEY DO THIS TO YOU

9.i agree with above on rest of points

10. i ask feedback on all my tourneys from players, other tds, yellows to try and make something the majority sees is a good tourney is really all i care,

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My experience with the Alphabet Point tournaments (Web Page Link) on this issue might be of interest to this thread:

 

--I began with a clocked movement and saw several instances of players in bad contracts playing very slowly according to the opps, but I was never called early enough to have a chance to confirm that foul play was taking place

 

--after the end of the first game, I discovered that the highest finishers had actually completed all of the 15 boards, so perhaps there is no real advantage in a longer tournament to waiting it out for an AVG-

 

--nevertheless, I switched to unclocked at that point, and instituted a system where players had two hours (8 mins per board) to reach the final board or I would penalize them 1 IMP or 1 MP per extra minute used

 

--of course, BBO scores cannot be changed, but my setup of awarding Alphbet Points allows me to adjust the results before I calculate them and print the leaders on the web page

 

--I tell players that I will add extra minutes to people who are delayed waiting for subs, and I remind them of the time and where they should be during the tournament. At the end I take a screen shot of the tables in the last round and record the finishing times of late tables. I remind people constantly that it is their obligation to try to catch up even if they were not responsible for the original delay

 

The result?

 

1) A few calls per tournament that players are playing deliberately slowly. I remind the caller that this is unclocked and there are no penalties for slow play on a single board as long as you get caught up, and usually this is fine. Once or twice a game I have to warn a player that their pace is too slow, and occasionally, if repeated complaints about a player occur, I will replace them.

 

2) NO PENALTIES FOR SLOW PLAY HAVE YET BEEN NEEDED. After four tries of the new format, nobody has gone overtime. Most players are done 10 minutes or more before the end, and usually there is a 4-5 table group that gets the last board about 3-7 minutes before the end. Almost always the tournament finishes about 2:05 after it starts. My experience with other long unclocked tournaments is that some seem to go forever before a result is declared.

 

3) Replays are a problem. Twice each tourney, I try to ask faster players who are more than a board ahead of the pace to take an agreed-upon break before the end of the hand to allow slower players to catch up and thius increase the number of possible matchups for the next round. Few do so. Some players are worried about the lengthy delays near the end waiting for the system to move them, but usually they are well ahead of time so a quick message quells their apprehensions.

 

4) Misconduct: So far I have banned four players from the Alphabet Point series. One complained repeated about just about evenything possible, and then ditched in round one during the next tourney. Another felt that a third-seat weak two on QTxxx was a psyche that should result in the death penalty or worse, and harrassed me repeatedly after the tournament with insane ravings in capitals. Two more people received repeated complaints and a tour through their fifteen boards found that they were psyching often and doubling or redoubling virutally everything. I'm liberal on agression but this was too much even for me, so poof -- banned. Outside of these four I have a short list of people I am trying to educate, and a few encouraging messages here and there seem to be working... :rolleyes:

 

As for intentional disconnects, I haven't seen too many suspicious ones. One player disconnected after a clear misclick (1NT - 2 - 2 - Pass, with a 12 count), but most seem to realize that one mistake will not kill your chances at a good score. What I am concerned about is players making an intentional disconnect and then re-entering as a sub. I cannot keep track of all the replacements, especially now that players can choose their own. It would be nice if the software could prevent a player from signing up for the sub list if they were a player in the tournament at some point. (A player who was accidentally booted could be directly replaced by the TD if they sent a message explaining the situation, just not added to the sub list.)

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I think I can explain this observation. The majority of the very slowest players play slow due to the bad connections. The survivor movement has a very thoughtful feature you may not be aware of. The people who are cut are, say the lowest 15% (if that is what you set)...BUT... if one of a partnership is currently disconnected when the cut occurs (due to bad connection say), they will be include in the 15% REGARDLESS if they are in the lower group or not.

 

I am aware that this happens - however (and maybe it is because of the time of day that I host tourneys) the number of cut pairs who fall into this category seems to me to be very low.

 

I agree with the comments of others in this thread that slow play doesn't appear to actually improve scores. It would be interesting to see what the actual stats are on how many pairs are cut for connection versus scores. While I fully expect to see it once in a while - I've yet to be faced with a pair - or player from a pair - who came to fuss at me for disconnecting when they were doing well.

 

I'd be willing to bet that the slower players (regardless of the quality of their connection) get cut because they have lower scores.

 

Frosty/ Jan :)

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For me I think it now will be time for a conclusion.

 

Marc you started this thread blaming people with poor scores for intentionally disconnections.

 

I can't find where this thread started with the assumption that intentional disconnects are because of poor scores. Didn't this start with a poll on whether or not enough is being done to deal with intentional disconnects?

 

I can find several places where poor scores are mentioned as one of the reasons players intentionally disconnect, but there are references to players who disconnnect for other reasons as well. What did I miss?

 

Frosty/Jan

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If i may add something.

 

If my wife (when I was married) ever caught me in a bad bid she would not raise the phione to disconnect me, but would simply watch while calling me names. On the other hand if she saw me playing a good slam she would take a pair of sissors and CUT the Phone Line.

 

I know this because she once ripped the phone off the wall to hit me with it. This was the third time the police took her out of the house !

 

But back to what is more likely to occur in the adverage disconnetion. At least I hope no one has married someone like my Ex!

 

No one has commented that in the situation, when a pair formed by the Partnership Desk (where no one knows the other) makes a bad contract and then one starts calling the other names, the act of teh intentional disconnect is not relavent. The name calling should be stoped. First I would ask that person to stop, then I would sub that person out if he/she continued. Yes it would be an intentional disconnect - but my (the TD) intentions!

 

I have started to make notes on the players notepad when this happens and if a second time happens I will send ABUSE a note, mentioning that it is the second time I saw this. I would also attach a copy of teh Log showing the name calling - I always keep my log recorded.

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