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Another team game hand


awm

Your plan?  

25 members have voted

  1. 1. Your plan?

    • Pass 2H
      0
    • Bid 2NT (OGUST)
      0
    • Start with 3D, pass if partner rebids 3H
      0
    • Start with 3D, plan to bid 3S over 3H
      19
    • Start with 2S, will correct 3C to 3H
      0
    • Start with 2S, will bid 3D over 3C
      5
    • Start with 2S, will bid 3NT over 3C
      1
    • Other
      0


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[hv=d=s&v=b&s=sakq64h4dakjt86ct]133|100|Scoring: IMP[/hv]

 

Partner opens a weak two in hearts, moderately sound at these colors (partner is not a junior). What's your plan? If you start with 3, partner will rebid 3; if you start with 2, partner will rebid 3 (natural, but could be just values in club).

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Guest Jlall
3D to be followed with 3S and then 4S so that partner knows that I'm 5-6 and can decide which suit to play in. I may miss a slam opposite the heart ace but without a good fit there's a lot of work to do.
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As stated in the poll, 2NT is ogust. This is asking about opener's hand; opener rebids:

 

3 to show minimum values and a poor suit relative to vulnerability

3 to show minimum values and a good suit (headed by AK, AQJ, or KQJ at red)

3 to show maximum values and a poor suit relative to vulnerability

3 to show maximum values and a good suit

3NT to show a suit headed by the AKQ (and therefore very little outside)

 

After opener's rebids, particularly those showing a good suit, it's normally assumed that hearts are agreed; in other words 2-2NT-3-3 would be a cuebid for hearts.

 

Also, new suit responses to a weak two are forcing in this partnership (I know some people play 2-3 NF but that's not standard in most places and not the case in this partnership).

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3D to be followed with 3S and then 4S so that partner knows that I'm 5-6 and can decide which suit to play in. I may miss a slam opposite the heart ace but without a good fit there's a lot of work to do.

What Justin said.

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Here's the actual hand:

 

[hv=d=s&v=b&n=sakq64h4dakjt86ct&s=s7hkq8765d92cq764]133|200|Scoring: IMP[/hv]

 

No game makes. 5 is the best-scoring game contract, failing by one trick only; that's where Justin's auction should end. 3NT probably has the best chance to make, but is also likely to fail by multiple tricks when it doesn't make (and it will go down a bunch on the actual hands).

 

Both tables in the team game reached 4, failing by two tricks at one table and three at the other.

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