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Auto reject for enemies


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Because it has happened....

 

If I open a table and the table requires permission to join, could an auto-reject of an enemy be implemented? In the past, I've had enemies constantly click on the request as I reject simultaneously. I suppose I can just ignore it, but it seems easier if the software just rejected them without me having to do so.

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u can always use the always fine "reserved for X" thing.

 

That is, assuming u're not looking for just a random someone from BBO (ie ask around from friends) - I didn't see you very often playing with random someones.

 

IF you are looking for random someones, then yes, such a thingie could be very useful.

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u can always use the always fine "reserved for X" thing.

 

That is, assuming u're not looking for just a random someone from BBO (ie ask around from friends) - I didn't see you very often playing with random someones.

 

IF you are looking for random someones, then yes, such a thingie could be very useful.

Sometimes I do, especially when a lot of the regulars aren't on. But usually I'm not serving, or reserve for friends.

 

Its that occasional instance where I've had certain enemies try like heck to join.

 

I've brought it up before; in a completely utopian BBO, your enemies don't even exist.

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I've brought it up before; in a completely utopian BBO, your enemies don't even exist.

I saw that feature somewhere, I think it was on X-files: move your enemies to the trash, then expunge them. Some claim to be able to do it even in real life.

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Its that occasional instance where I've had certain enemies try like heck to join.

Do they know they are on your enemy list?

 

If yes, you can try to write them up to abuse. As they are surely harassing you.

 

If they dont know, - yes a nuisance but not abuse. One can sometime reject by mistake, thus it may be wise to try twice. But not more.

 

 

 

But how is it. Could be it they are coming on automatically by the funktion Take me to the nearest empty seat??

 

You say you play with pick-up partners only when there arent no regulars around. Ie I assume when there arent many playing. Thus, players seeking an empty seat will tend to bounce on your empty seat time and again.

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