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Minor Difficulty


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The first three boards of the set I watched yesterday were (or should have been) boring flat games. Then along comes this one:

 

[hv=d=w&v=e&n=skqj52h107dk52cq74&s=shaq8642dqj109876c]133|200|Scoring: IMP

P 1 3 3

3 P 5 5

P P 6 6

x P P P

[/hv]

 

(3C was a "very sound" weak jump; 3S a good raise in clubs)

 

[Edit: a club is led to RHO's 10, which you ruff - thanks Gerben!]

 

Looking at a double void, your main concern is usually to play the hand. That you have achieved, and - if the heart finesse is right - you even have a chance to make this. However, there is one minor difficulty. What is it? How do you overcome it?

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Hmm... might not have entry to take finesse if s are 3-0 (probably 3 with LHO). I need s 3-2 so only need one ruff.

 

I think I'll lead Q and if LHO follows small, overtake with K and pray it holds.

 

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