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Echognome

What's your call in YOUR system?  

67 members have voted

  1. 1. What's your call in YOUR system?

    • Pass
      3
    • XX
      13
    • 1D (showing hearts)
      11
    • 1H
      28
    • 2C (inverted)
      1
    • 3D (splinter)
      8
    • other (please explain)
      3


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With my regular partners we play transfers starting with redouble. All strong hands start with a pass. A follow-up of a new suit is forcing. If the bidding proceeds (as expected), 1 on my left, pass, pass, I bid a nice forcing 2, and hearts later.

 

This hand is not ideal for our system. If I get bombarded with a preemptive 3 call on my left, I will not be loving life. :blink:

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One more point: Having the strong opponent (here: the takeout-doubler) on lead is more often right-siding than wrong-siding.

Why? Yes, he knows which is his best suit, so there's less of a guess there. But on the other hand there's a good chance that he'll have to lead away from a tenace, blowing a trick there.

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With my regular partners we play transfers starting with redouble. All strong hands start with a pass. A follow-up of a new suit is forcing. If the bidding proceeds (as expected), 1 on my left, pass, pass, I bid a nice forcing 2, and hearts later.

 

This hand is not ideal for our system. If I get bombarded with a preemptive 3 call on my left, I will not be loving life. :blink:

I assume the pass is alerted? Because against it I'm switching to play all 2-level jumps by 4th seat are pre-emptive.

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With my regular partners we play transfers starting with redouble. All strong hands start with a pass. A follow-up of a new suit is forcing. If the bidding proceeds (as expected), 1 on my left, pass, pass, I bid a nice forcing 2, and hearts later.

 

This hand is not ideal for our system. If I get bombarded with a preemptive 3 call on my left, I will not be loving life.  :P

I assume the pass is alerted? Because against it I'm switching to play all 2-level jumps by 4th seat are pre-emptive.

Yes the pass is alerted as 2-way; either 0-5 or 10+. Jump all you want; there's a good chance the hand belongs to the doubler's side.

 

Or not. ;)

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With my regular partners we play transfers starting with redouble. All strong hands start with a pass. A follow-up of a new suit is forcing. If the bidding proceeds (as expected), 1 on my left, pass, pass, I bid a nice forcing 2, and hearts later.

 

This hand is not ideal for our system. If I get bombarded with a preemptive 3 call on my left, I will not be loving life.  ;)

I assume the pass is alerted? Because against it I'm switching to play all 2-level jumps by 4th seat are pre-emptive.

I believe that is illegal. Conventions designed to specifically destroy the opps conventions are illegal. Especially changing the meaning of the jump bid in the middle of the auction would qualify.

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With my regular partners we play transfers starting with redouble. All strong hands start with a pass. A follow-up of a new suit is forcing. If the bidding proceeds (as expected), 1 on my left, pass, pass, I bid a nice forcing 2, and hearts later.

 

This hand is not ideal for our system. If I get bombarded with a preemptive 3 call on my left, I will not be loving life.  :P

I assume the pass is alerted? Because against it I'm switching to play all 2-level jumps by 4th seat are pre-emptive.

I believe that is illegal. Conventions designed to specifically destroy the opps conventions are illegal. Especially changing the meaning of the jump bid in the middle of the auction would qualify.

What? ;)

 

Preemptive jump responses in response to TOx's are nothing new.

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I believe that is illegal. Conventions designed to specifically destroy the opps conventions are illegal. Especially changing the meaning of the jump bid in the middle of the auction would qualify.

The phrase "specifically destroy opponents conventions" has traditionally had a very loose interpretation. A call that preempts the opponents is perfectly fine as long as some attempt is made to reach a reasonable sacrifice.

 

In any case, I don't have to defend a strong artificial 1 the same way I defend a natural 1. Virtually everyone has at least stylistic differences here. So I don't see why I'd have to defend a pass that "shows values" in the same way as a pass that "shows weakness."

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I voted for 3 (splinter). The downside is that it may help them find the diamond fit, but if they are good, they'll do that anyway. I prefer it as it forces to game and allows partner a good evaluation of his cards: he will have an easy choice between 3NT and 5 and we might get to 6 if he has a perfecto.

 

I am certainly willing to bid a good 4 card major over a takeout double, but Kxxx doesn't qualify--we are less likely to have a 4-4 fit and more likely to get a bad split if we do have it.

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[hv=d=n&s=saxxhkxxxdxcakxxx]133|100|Scoring: IMP

1 - (Dbl) - ?[/hv]

 

What's your call?

 

Does your call change if 1 promised 4+ clubs?

Hmmmmm...

 

I just pass. I can imagine lots of hands with 9 winners and 4 losers in both NT and hearts (say, xxx Axxx Ax QJTx) if the hearts break 4-1. If the next player bids diamonds, I'll have a bid to say "I'd like to play NT, but I'm scared of diamonds".

 

The curious thing is, if I have KTxx of hearts, I bid 1. If I have K9xx of hearts, I probably bid 1. But with K8xx or less, I don't like the odds of two heart losers, when I have an alternate source of tricks in NT.

 

Anybody else feel the same way?

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With my regular partners we play transfers starting with redouble. All strong hands start with a pass. A follow-up of a new suit is forcing. If the bidding proceeds (as expected), 1 on my left, pass, pass, I bid a nice forcing 2, and hearts later.

 

This hand is not ideal for our system. If I get bombarded with a preemptive 3 call on my left, I will not be loving life.  :lol:

I assume the pass is alerted? Because against it I'm switching to play all 2-level jumps by 4th seat are pre-emptive.

I believe that is illegal. Conventions designed to specifically destroy the opps conventions are illegal. Especially changing the meaning of the jump bid in the middle of the auction would qualify.

What? :P

 

Preemptive jump responses in response to TOx's are nothing new.

Not to mention that a natural jump shift is not a convention!!!

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I make it a practice to ALWAYS redouble with 10+ hcp ...if opps continue to persist ...my p knows the minimum strength of our hands and can choose to double opps for penalty...:)
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[hv=d=n&n=saxxhkxxxdxcakxxx&s=skqxxhxdakxcqjxxx]133|200|Scoring: IMP

AFTER 1 - (Dbl) - They pass.. .so remember the double... here is our bids

 

1 - 1*

1* - 2**

3$ - 4$$

4 $$$- 4#

 

* without the double, the bid is 1, here 1 shows hearts if they doubled

** 1 - unbalanced hand, 4's

*** 2 xyz, game force, same after double or not

$ 3 shape out, shows 3 here, as with 4144 open 1D, could be 4045 too

$$ 4 still game force, sets trumps slam try

$$$ 4 - RKCB

#4 - 0-3 key cards, must be three

6 - keycard to lose. [/hv]

 

I am not saying for sure the auction would go that way, hard to be unbaised seeing all the hands. But 2 remains xyz, I would not be in a rush to bid 3NT after the double with a single heart stopper, especially after the 3 bid. Without the double, the initial response would have been 1, then auction same.

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Isn't xyz wonderful ?!? It makes bidding a hand like this easy regardless of whether the opps intervened or not. Less need to play invm with a 4 card major and less need for some 4sf bid, and no ambiguity as to GF in some sequences, and ability to pattern out at a low level, leaving room for Q's or, in this case, the very useful Kickback 4.

 

.. neilkaz ..

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Parter's hand was

 

KQxx

x

AKx

QJxxx

 

Find 6 in the uncontest and then the contested auction.

It seems the same with or without opp bidding. Again no need for xyz just go through 4sf.

 

1c=1h

1s=2d

2nt=3c

3d=3s

4d=4h

6c=p

 

2d=4sf to game

3c=slam try in clubs

3d, 3s=cue

4d=rkc

4h=0-3

 

Wow everyone really has fancy bids other than 1H on this auction. :rolleyes:

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We don't play 4sf to game, but it still seems a pretty easy slam to bid

 

1C (x) 1H

1S 2D

3D/3NT 4C

4D 4S

4NT* 6C

 

2D = fs not forcing to game

3D = extras, not certain about NT (or 3NT, extras good d stops, not sure which I would bid)

4C natural slam try, 4D/4S cue bids, 4NT discouraging, 6C OK you haven't got a heart void and we aren't making grand. (If you don't play encouraging/discouraging then you can just finish 5C - 6C)

 

The take-out double makes it easier rather than harder, because responder is happier to be in slam opposite two low hearts.

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