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One to Defend


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[hv=d=e&v=n&w=s9742hq3d642ckq84&s=sakq63hk9742d5c103]266|200|Scoring: IMP[/hv]

 

The auction:

 

1D-1S-P-P

X-2H-2N-P

3N-P-4C-P

4D-P-5D-P

P-P

 

After this somewhat confusing auction, you lead the Ace of spades. Partner contributes the J. You continue with the K and partner plays the 10. Where do you go from here?

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I put declares shape at either 2=3=5=3 or 2=4=5=2

 

So far 20 HCP have been accounted for and pard had 1. Does declarer really have 20? I wouldn't count on pard for the heart ace.

 

 

If we lead the Club 10, we spare pards J. Even if declarer gets a 4th round discard on the clubs, he will still have a heart loser.

 

The one led not to make is a heart. Then declarer can ruff the third heart and make.

 

Pard may also have 4 dimes and a slow diamond winner. I wont help declarer finesse it, even though he can.

 

Lead the Club 10. I dont think a heart discard will help declarer.

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Declarer's hand was:

 

xx, AJ10, AKJ1098, Ax.

 

Two plays work and two don't. Another high spade, although setting up dummy's 9 for a pitch, won't help declarer as he has to take the diamond finesse and doesn't have the entries to finesse and pitch. Likewise, a club switch will do the same.

 

What doesn't work is a diamond switch or the seemingly "normal" and safe play of a further low spade.

 

A low spade allows either dummy to win cheaply and give a pitch or forces partner to ruff from the Qxx, obviating the diamond guess and allowing declarer to draw trumps and execute a simple heart/spade squeeze against LHO by running all the diamonds followed by the three top clubs. If RHO fail to ruff, this somewhat marks him with the Qxx and allows a first round finesse as declarer is in dummy with the spade.

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Hmmm, history of the hand came too soon... :(

 

I'd play high , since I guess it won't help declarer. We have to go passive on this one. I don't want partner to ruff a low , I don't want to give declarer a free finesse, so it's either a or a high . After some thinking, I guess both are equally good, since can hardly give away a trick, and so can't a high .

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