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Bidding over 2N


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Did a similar thread for 2 openers. now 2N :)

What are your views on the best structure opposite a 20-22 balanced hand NT (or equivalent ranges). at the moment, have puppet stayman, and normal transfers available, but are often not bidding good slams. Someone suggested this weekend having 3 as a puppet to 3N, then showing various things from there. Any other ideas?

 

thanks

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I don't advocate using 3 as a puppet to 3NT and 3NT as artificial unless you have a good memory! These auctions come up realtively rarely and it is all too easy, especially towards the end of a session, to accidentally pass after 2NT 3NT, or to accidentally bid 3NT instead of 3.
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Did a similar thread for 2 openers. now 2N :)

What are your views on the best structure opposite a 20-22 balanced hand NT (or equivalent ranges). at the moment, have puppet stayman, and normal transfers available, but are often not bidding good slams. Someone suggested this weekend having 3 as a puppet to 3N, then showing various things from there. Any other ideas?

 

thanks

We open 2NT on 21-22 (playing precision) and have transfer systems available which allow us to show 5/5 in touching or non touching suits available (ONLY with sufficient points to play at 4NT with the hands which do NOT match--- really important :unsure: )

 

 

So over 2NT 3 and 3 are normal transfers and normal responses after acceptance of transfer (NO super accept though! as we perfer to be able to transfer with a REALLY weak major!)

 

3NT is to play :P

4NT is quantitave B)

 

ALL other bids show a desire for slam :) IF the 5/5 fit is suitable from opener's view -- or sufficient points to play 4NT

 

3 DEMANDS that opener bids 3NT

then 4 is 5/5 in the bid suit plus the one above :ph34r:

 

3NT DEMANDS 4 from opener

then 4shows 5/5 in &

4 shows 5/5 in &

 

This system has worked well for us (also useful one level lower over 1NT where the relays of 2 and 2NT show GAME going 5/5 hands)

Obviously there will be hands where this system will NOT work well but I guess ALL conventions have SOME failures -- one just has to use the ones which work MOST of the times

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