whereagles Posted March 17, 2006 Report Share Posted March 17, 2006 Matchpoints, expert declarer, adv pard, adv field. Opps play plain sayc (no walsh). [hv=d=w&v=n&e=sk8xxhkjxdat986c8&s=sqxxht8xdj7cqj7xx]266|200|Scoring: MPWest East1♣ .... 1♦1NT .. 3NT Pard leads ♠J.[/hv] Play:Trick 1. Declarer wins the ♠J in hand with the ace.Trick 2. Next he plays ♦Q to the king, ace and your 7.Trick 3. Declarer clears the diamonds.Trick 4. You decide to try the ♣Q, under which declarer drops the 6, pard playing the 2 (discouraging). What now? Quote Link to comment Share on other sites More sharing options...
Finch Posted March 17, 2006 Report Share Posted March 17, 2006 It looks as if partner has Ax or Kx in clubs to explain declarer's duck.That gives declarer the ace of spades, queen of diamonds, a top club and hence one of the AQ of hearts. If he has the HA he has 3 hearts (and he can't go wrong in the suit), 4 diamonds and two spades; so partner needs the HA and hence declarer has AxQxxxQxxAxxx and we need partner to have the S9. We switch back to the SQ.If declarer has an 11-count (with K10xx in clubs) the SQ will also do and it doesn't matter who has the 9. (I've just noticed this is matchpoints. that's an imp analysis. Oh well, I don't think everyone will be in game so may as well try and beat it) Quote Link to comment Share on other sites More sharing options...
whereagles Posted March 19, 2006 Author Report Share Posted March 19, 2006 Cardplay not very popular, eh? :) Anyway, declarer had: ♠ Ax♥ xxx♦ Qxx♣ AKT96 If you fall for declarer's duck and continue clubs, he'll finesse and play a heart up for 10 tricks and a top :ph34r: Quote Link to comment Share on other sites More sharing options...
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