A couple points, and apologies if they have been addressed already. 1. Please add a link on the Home page to this topic so that more people can participate in the discussion. I'm sure you have stats on what percentage of BBOers post or follow Forum topics. The vast majority of my personal friends, and even my BBO Friends, don't know this is the place to be heard, or for that matter, that BBO Forums even exists. 2. Why was this feature added, without prior discussion among BBOers, when there are some bugs that need to be fixed, or practical features to add? For example, how many people have requested the feature of being able to find a sub for your red partner, without having to call TD, that works the same as the Windows client? My guess is often. 3. Why was this not tested as a Beta version before general rollout? There were so many bugs it's hard to believe much regression testing was done. Every problem uncovered in the first week (Sound On, 10 character names, having to type full friend name on Invite box, etc.) would have been found before it went live, and fixed, for a smoother introduction to the new features. 4. Next time, please post a list of 5 potential changes, and ask for votes. Do the survey from the Home page rather than this topic. While this may not fully dictate the future software enhancements, it should give you a better idea of what people want and need. 5. "Ignore" better describes the actual effect of putting someone on the former Enemies list. But I would prefer to see Enemy return in a more robust version. No chat, no invites, but add: never an Enemy partner in Indies, and never being asked to be a substitute partner for an Enemy. Then the worst case will be that an Enemy is an opp. 6. Please continue to think of cool things to add. It may get lost in the complaints and the bug reports, but this is a bold initiative, and one that will make BBO a better, more inviting place. Kudos. :)