Jump to content

borag

Members
  • Posts

    49
  • Joined

  • Last visited

Everything posted by borag

  1. How bad is below scheme ? 1♣ = art, 16+ hp 1♦ = art, 10-15 hp 4M-5m, 4441 1♥ = nat, 10-15 hp 5+h 1♠ = nat, 10-15 hp 5+s 1n = 12-15 bal or 5m4m(31) 2♣ = 10-15 hp 6+c(4M possible if bad suit) 2♦ = 10-15 hp 6+d(4M possible if bad suit) 2M = 6-9 hp 5+M 2n = 10-15 hp 5m-5m
  2. That's because it's hard to show a 15-17 bal hand after overcalls and support. This is what I played in the past 1♣ = 10-21 unb 4+c or 15-17 bal but created problems After switching to Nightmare 1♣ = 15-17 bal, 15-21 unb 4+c or 22+ any You are not well positioned with 4414, 4405, (43)15 What we tried was 1♣ = 15-17 bal, 15-21 unb 4+c or 22+ any 1♦ = might have 10-14 unb (41)35 2♣ = 10-14 unb 6+c 2♦ = 10-14 unb 4414, 4405, (43)15 But too many variants :(
  3. I'm tired of the overcalls over 1N and also tried a few systems with weak or strong notrump. My favorite is Nigthmare (modified). But what about this one, too crazy ? :) Simply 2N = 15-17 bal no 5M ? 1♣ = 10-21 unbal 5+c, 4414, strong (41)44 1♦ = 10-21 unbal 5+d, 4441, weak (41)44 1♥ = 10-21 unbal 5+h, 15-19 if balanced 1♠ = 10-21 unbal 5+s, 15-19 if balanced 1N = 11-14 bal 5M ok 2♣ = 20+ bal or 22+ any 2♦ = 0-6 unbal 5+M, 18-19 bal no 5M 2♥ = 7-10 unbal 5+h (good suit) 2♠ = 7-10 unbal 5+s (good suit) 2N = 15-17 bal no 5M
  4. What about moving 12+ balanced hands into 1s and freeing 2h/nt for 5-5 two suited hands ?
  5. hi wclass, yes sure u always have the chance to open 1N with spades. and i will think about using 2M in a different way maybe 9-14 6+M from 1th/2nd seat to optimize rest. thanks & regards
  6. Ok just sharing ideas for brainstorming 1♣=9-14 unbal 4+♥ or 15+ bal/unbal 5+♥ 1♦=9-14 unbal 4♠ or 15+ bal/unbal 5+♠ 1♥=15+ bal no 5cM or 15+ unbal 4441, 5m-4x, 6+m, 5m-5m 1♠=9-14 bal/unbal 5+♠ 1N= 11-14 bal 5♥ possible no 5♠, 5m4m(31) possible 2♣=9-14 unbal 5+♣-4♦ or 6+♣ 2♦=9-14 unbal 5+♦-4+♣ or 6+♦ 2M=5-8 unbal 5+M 2N=20-21 bal 5M possible what do u think
  7. thanks :) my second option was similar 2c = 10-14 unbal 4+M-4+M
  8. hi TylerE, what I had in mind was to play nightmare at the beginning but now just wondering if a better scheme exist if I move 2c (std forcing) hands into 1c (cause I have a few solutions for the followups) for example the first idea was to play 1c = 11-13 bal 2+c, 10-21 unbal 5+c/4414, 22+ any 1d = 10-21 unbal 5+d/4441/(41)44, 17-19 bal 2+d 1h = 10-21 unbal 5+h, 11-13/17-19 bal 5h 1s = 10-21 unbal 5+s, 11-13/17-19 bal 5s 1n = 14-16 bal 5M ok 2x = 7-10 unbal 5+card 2n = 20-21 bal 5M ok and the one I posted just moves 17-19 into 2c and thanks alot gnasher for sharing experience I will double check the 1n/2c/2d openings and by the way what was your 2c opening ?
  9. Did anyone try this opening scheme ? I need some information about pros / cons ? 1♣ = 11-13 bal 2+♣ (Migth have 5♦) 10-21 unbal 5+♣, 4414 22+ any 1♦ = 10-21 unbal 5+♦, 4441, (41)44 and some 4♦-5♣ 1♥ = 11-13 / 17-19 bal 5♥ 10-21 unbal 5+♥ 1♠ = 11-13 / 17-19 bal 5♠ 10-21 unbal 5+♠ 1N = 14-16 bal 5M possible 2♣ = 17-19 bal no 5M 2x = 7-10 unbal 5+card 2N = 20-21 bal 5M possible
  10. re, with that hand you have two options 1) 1c-1d 3c = 15-17 natural 6+c 2) 15-17 but also rich in tricks (very good club suit) 1c-1d 2d = 5+c-4d or 6+c reverse you can ask all of them via borag@europe.com. (hem türkçe daha kolay olur :rolleyes:)
  11. hi övünç, nice to see more people from Turkiye is posting here. i have played nightmare for about 3 years with ahu(zobu). and will be glad to guide you about the details. 1c=15-17 bal 2+c 15+ unbal 4414, 5+c GF any (2c opening in standart) so the answer for your question is 1c
  12. Thanks awm for getting the point about what I'm trying to do and nice ideas. I dont like transfer openings most of the time because they also give an extra place for competition. And I'm just sharing my ideas not trying to reinvent wheel. [Free] I guess that is one of why we take time to read/write on forum; interaction for better :) 1d=4+s was better cause it might be canape with 3suits beneath. That was my idea And right 2h/s might be waste just replace with something weak. Anyway I still believe it is an asset to seperate 15+ unbal 5M-5x, 6M-4x, 6+M hands from strong 1c.(6+ if only 6331 nice suit or 7+) So a few more questions Version_1 ----------- 1c=15+ bal/qbal, 6m, 5m-5m some 6M331 most 6M322 1d=9-14 unbal 5+m, 4441 1h=9-14 5+h 1s=9-14 5+s 1n=11-14 bal no 5M 2c=15+ unbal 5M-5x, 6M-4x, 6+M (Maybe some other context might be added 5m-5m ?) 2x=Weak of your choice 2n=19-20 bal 5M possible What do you gain or loose with putting club hands in 1d ? Or what about Version_2 ------------ 1c=Same 1d=9-14 unbal 4+d (only if 4441, (41)44 or 4d-5+c) 1h=9-14 unbal 4+h (only if 4414 or 4h-5+c ) 1s=9-14 unbal 4+s (only if 4s-5+c) 1n=11-14 bal 5M possible, 6c331,7c222,7c321 possible 2c=15+ unbal 5M-5x, 6M-4x, 6+M 2x=Weak of your choice 2n=11-14(15) unbal 6+m very good suit (Good club or diamond hands ARD or ARV or ADV) 7c330 always Now what happens with 1)1N and 2N ? 2) rest is fine,just cant open 6c-4x and club is your best suit. Open 2N ? 3) 1d can be F1+ to put 5m-5m, 6d-4x, 6+d hands into it cause we have space. Need more comments (awm ?)
  13. Upto now I got nice comments about the system I posted earlier. It is not easy to do everything at same time as [awm] mentioned. So let me start from scratch 1) Balanced hand ladder 11-14, 15+ 2) Limited 9-14, 15+ 3) Strong 1c system Is there a way to segment 15+ hp 5-5, 6-4, 7+ (needed ? thinking about it[ASkolnick]) hands within the problem of telling 3 other suits having 9-14 hp 1♣=15+ bal, 4441, 54(22/31/40), 63(22/31), 6c-4x, 7+c 1♦=9-14 unbal 4+s or 15+ 5s-5x, 6s-4x, 7+s 1♥=9-14 unbal 4+h or 15+ 5h-5m, 6h-4x, 7+h (h=6 if s=4) 1♠=9-14 unbal 5m4m or 6+d or 15+ 5d-5c, 6d-4x, 7+d (d=6 if M=4) 1n=11-14 bal 5M ok 2♣=9-14 unbal 6+c 2♦=5-8 unbal 5+M 2♥=5-8 unbal 4+M-4+M 2♠=8-12 unbal 5+s 2n=19-20 bal 5M ok What do you think ? 1) Maybe it is not a good idea to add these hands into 1d/h/s but the ones I added are hands which wants to talk 2 times 2) I know that I lost the effective 1s opening. Maybe 2♠=9-14 6s is better 3)1N contains 5M But just trying B) Or maybe 1♣=15+ bal, 4441, 54(22/31/40), 63(22/31), 6c-4x, 6+c 1♦=9-14 unbal 4+d or 15+ unbal 5d-5c, 6d-4x, 6+d F1+ 1♥=9-14 unbal 5+h or 15+ unbal 5h-5x, 6h-4x, 6+h F1+ 1♠=9-14 unbal 5+s or 15+ unbal 5s-5x, 6s-4x, 6+s F1+ 1n=11-14 bal 5M ok 2♣=9-14 unbal 5+c 2♦=5-8 unbal 5+M 2♥=5-8 unbal 4+M-4+M 2♠=5-8 unbal 5s-4+m 2n=19-20 bal 5M ok Thinking loudly (2c is bad rest is ok with me :))
  14. Thx for your ideas awm. I thougth I explained my ideas with a few words; -Seperate strong hand sets into two. (DONE) a- Balanced / QBalanced which wants to learn more. b-Unbalanced 1/2/3 suiter(7+,55,64,544) which wants to tell more. Cause I believe option (a) takes tricks with points and might have 3 suits as trumps and option (:P takes tricks with length and completion of suits. I'm sure you can imagine hand set types. -More (mixed) weak openings (DONE) There are already lots of people who tries to play pure weak openings but not easy. So mixing them with distributional hands are ok (you can see many conv similar) -Limited openings. (DONE) This will be main area I will be happy with. I never played Polish Club but played Nightmare, Precision, Moscito. And regretted that whenever I had a distributional strong hand. But I have seen Polish club in action with these hands and it sucked. So I agree with the points you mentioned about your bidding approach. But (+) I want to gain more, find better slams with bal/qbal hands; give better decisions on distributional hands. And if you just take a look at how much you gain in modern bridge with the weak 2 bids; they have lost their power. We open them most of the time cause the same will be opened at other room :) I can give lots of examples for strong distrubtional hands which will be lost if you put them in same shoes with bal/qbal hands within 1c. But please tell me ideas how to seperate them.
  15. Thanks glen, not easy to ladder bal hands :( what about something like 1♣=10-18 unbal 5+♣, 4414 or 19+ bal,4441,54(22/31) 1♦=10-18 unbal 5+♦, 4441,(41)44 OR 15-16 2+♦ 1♥=10-18 unbal 5+♥ OR 15-18 bal 5♥ 1♠=10-18 unbal 5+♠ OR 15-18 bal 5♠ 1n =11-14 bal 5M (H always S may open 1S) 2♣=17-18 bal no 5M OR 19+ unbal 5M-5x, 6M-4x, 6+M 2♦=7-10 unbal 5M OR 19+ unbal 5440 OR 19+ unbal 6m-4x, 6+m 2♥=7-10 unbal 4+M-4+M 2♠=8-12 unbal 5+♠ 2N =8-12 unbal 5m-5m OR 19+ unbal 5m-5m Maybe strong 5m-5m can be moved to 2D then; For bal hands better laddering 1d=15-17 bal no 5M 1M=15-17 bal 5M 2c=18-19 bal 5M 2N=18-19 bal no 5M Or 1M=15-19 bal 5M 1d=15-17 no 5M 2c=18-19 no 5M 1c=20+ bal Second seemed better to me, except how bad it is to handle 15-17 in 1d ??
  16. And one alternative 2♣=17-18 bal no 5M 19+ unbal 5M-5x, 6M-4x, 6+M (Less with distr) 2♦=7-10 unbal 5+M 19+ unbal 5440 any 19+ unbal 6m-4x, 6+m So now 1♦ is always unbal with 4+♦ Just misses weak 2♦
  17. Hi, I need some advice & ideas about my new system trials :) Here is first one I tried to seperate a- hands strong with bal / quasi bal distribution (needs points) b- hands strong with playing tricks (needs distribution and less if it is wild) Pros: a- Simple I believe and mostly naturel. Transfers after 1C opening and openers 1N shows strong hands 19+. (And some other tweaks B)) b- Lots of weak openings c- Comments ? Cons: a- 11-12 balanced no 5M hands cant be opened b- Comments ? 1♣=10-18 unbal 5+♣, 4414 19+ bal 5M possible 19+ unbal 4441, 54(22/31) any 1♦=10-18 unbal 5+♦, 4441, (41)44 17-18 bal 2+♦ 1♥=10-18 unbal 5+♥ 10-13 / 17-18 bal 5♥ 1♠=10-18 unbal 5+♠ 10-13 / 17-18 bal 5♠ 1N =13-16 bal 5M possible 2♣=7-10 unbal 5+♦ 19+ unbal 5M-5x, 6M-4x, 6+M (Can be less depending on distribution) 19+ unbal 5440 any 2♦=7-10 unbal 5+M 19+ unbal 6m-4x, 6+m (Can be less depending on distribution) 2♥=7-10 unbal 4+M-4+M 2♠=8-12 unbal 5+♠(good sp pree) 2N =8-12 unbal 5m-5m 19+ unbal 5m-5m (Can be less depending on distribution)
  18. I just recognized your post related to Change of Heart, I will check that. Thanks officeglen
  19. Thanks alot awm and Free :) Free, yes u are right. What I try to accompolish is: 1)Open good and distributional hands; rich in controls, with playing tricks 1x. But 8-12 bad points(lots of jacks and quens) 2x(Partner that is where I want to play when I look at this hand). And I m trying to find best spot using zar(26-29 2x, 30+ 1x) -They can even start from a good ten points, that is what I mean with 10+, not all hands having ordinary 10 points :( awm -I believe u will not get in so much trouble with them while limiting yourself or even in competition. -Cause if u take a closer look at the offensive strength of these hands, you might be in very good playable contracts despite the honor count. (Eg. Today I had axx v10xx av10xxx - and played a slam against xx arxxx rx xxxx and made :) and they competed) -And I m sure u will join me that a hand having even 14/15 points might be weaker in offense compared to these hands -Nobody will let u to talk freely these days so deciding how offensive a hand is a very important. -And opening such good hands 2x sometimes might cause your partner to misbehave -10-13 is too wide for 2x openings and you will never know if partner has; axx - djxx axxxxx(Free your example from fantunes) dxx x rxxx rdvxx -You will be in a better position in judgement when there is competition (With the hands above) -Bridge nowadays are not only played with honors :) So if you can take some tricks then system will be ok to cope with light but good hands 2) Seperate balanced hands as soon as possible from the rest. Knowing that your partner have a distributional hand is very important. By the way what I say balanced is only 5x332, 4432 and 4333 -We have seen lots of conventions being played cause we open 11-14 balanced hands 1x, then when the competition is fast and u mostly asked to question to bid something at three level right ? (Even good old t/o is invented for that I guess) -So playing 11-14 1N is best most of the time (1/2 positions in 3 not, 4 ok). You are at the safe place u wanted to arrive. But then with hands having 15-17 u will have another problem(similar to 11-14 above but u will have more 3x doubled contracts :) and more space to opponents to overcall with 1m) -And that is why I believe seperating them will help but awm u are right; it is not easy. You can loose some part scores and might got too high. That is something I m trying to solve for(maybe playing 15-18=1H and 19-20=2N) 3) Bid your longest suit at the first opprtunity u have if you are unbalanced. Say your suits first, tell if you are balanced and how offensive you are :) Points will come :) So I will never will like to play one of those strong clubs that u might have to say your longest suit at a high level But maybe Nightmare (awm the one u offered reminded me that) combined with 2d/h/s 8-12 and 2N=18-19 again. Sorry good 18 ;) Thanks alot for your comments, believe me they are helping And also let me add that 1x have some relay parts to learn shape and strength. For example 1D/M-2C are game-forcing relay rest is limited etc Regards Bora
  20. Hi Gerben, Yes you are right, I guess they open them 1x if you change that QJ with K then it will be 32ZP But these kind of hands are two strong in offence, that you can simply miss a game or even slam. I believe, 8-12(26-29Z) is a better limit for 2x openings, means: partner, I want to play here :P And these kinds of hands can be opened 1x (if you can afford it) The sample u gave will be glad to play 4S/5D against a medium hand with 5+ card. But they mostly pass with that and prefer to play 2C, right ? Cause it might even be x Kxx D10xx AV10xx (I prefer this one :)) or worse Qxx x Kxxx KD10xx
  21. Ok; let me explain 1-) 1 level openings are F1+ 2-) 2D/2S are direct 8-12(1 point less then) fantunes openings 3-) 2C indirectly handles 8-12 5+H(1 point less then) fantunes opening I just miss 2C 4441 shapes goes under 1C/1D and even 1N sometimes 1C=includes 10+ 4414 with both major 1D=includes 10+ 4441 with both major 1C=includes 10-16 (41)44 with both minors 1D=includes 17+ (41)44 with both minors And 1C/1D/1S openings are 10+ because i believe(fantunes will join me:)) There are some hands which worths it (more then 29+zar point) eg; AKxxxx xx KJxx x or ADxxxx x AVxx xx
  22. What do you think about this system ? 1♣ 10+ unbal 5+♣-4x, 6+♣ 20+ balanced any 1♦ 10+ unbal 5+♦-4x, 6+♦ 1♥ 15-17(18bad) balanced any 15+ unbal 5+♥ 1♠ 10+ unbal 5+♠ 1N 11-14 bal, trash 2♣ 8-14 unbal 5+♥; no 4♠ 2♦ 8-12 unbal 5+♦ 2♥ 10-14 unbal 5+♥-4♠ 2♠ 8-12 unbal 5+♠ 2N 18(good)-20(bad) balanced any
  23. Hi, I'm also working on very similar stuff. What I dont like is to open 15-17 without 4cardM in 1C/1D. What about moving that to 1H like; 1♣ 10+ unbal 5+H-4S 13+ unbal 4H-5+m, 44(41) or 1444 13+ unbal 5+H-4+m, 6+H 15-17 bal 4/5H (4S possible if 4H) 21+ bal 4/5H (4S possible if 4H) 1♦ 10+ unbal 5+S-4+H 13+ unbal 4S-5+m, 4144 13+ unbal 5+S-4+m, 6+S 15-17 bal 4/5S 21+ bal 4/5S 1♥ 13+ unbal 5+C-4D, 6+C 15-17 bal no card 4M 1♠ 13+ unbal 5+D-4+C, 6+D 1N 11-14 balanced (5M332, 5M4m22, 54m22(31),6m322,4441 possible) 2x 8-12 unbal 5+x 2N 19-20 balanced any
×
×
  • Create New...