More details of our Voice testing: - has anyone else seen this? and if so perhaps we are doing something wrong? Our test ran across a number of different devices and operating systems: • Devices: Windows PC, Apple Air 2 iPad, Apple iPad mini, Apple iPad 4, iPhone 7, Galaxy Android Tablet and Apple Mac; and • Operating Systems: BBO iOS App, Apple Safari web browser (iPhone and iPad), Apple Mac iOS, Microsoft Edge. Did not use Chrome or Firefox. Issues uncovered during testing were: • Logging into BBO via Safari on Apple products and enabling Voice crashed the session out of BBO and despite logging back in again kept on crashing. Enabling Voice via Safari does not work. We did not attempt to play and assume that this capability still works with Safari. • Logging into BBO via the BBO App on an Apple device and enabling Voice did not crash the App. However, enabling Voice took you to the next screen to select start speaking. This resulted in a wait for a connection to be made which did not happen and also received the message that there was no connection to the Voice server. In addition, the system advised “that speakers had not been enabled at the table”. • If both opponents were not logged in then Voice could not be enabled – makes sense as you should not talk to your partner if the opponents are not also listening when playing a game. This morning we did not test if Voice worked where the two hands had finished – something to test another time – but Steve was able to talk to his partner after the hands were played on Thursday and to one pair of his opponents. • Could not log in on a PC using Internet Explorer for Windows 10. From a device perspective, the results were: • Galaxy Android tablet was OK • Apple Mac was OK • Windows PC running Edge as a browser was OK • Apple iPad mini. iPhone and iPad using Safari did not work • Apple iPad 4, iPhone and iPad using the BBO App did not work We suspect that a majority of our members will be connecting using an Apple product. Voice is a key functionality that AGBC requires going forward as it is the nearest we can get to mimicking F2F play (video is another subject given bandwidth issues and is not a priority at this time). We have tested Real Bridge that has Audio and Video capability and it worked well and is being used by our Members who play with other local clubs and have asked why we are not using it. However, we are not keen at this time to move our members to another platform and for them to relearn and get accustomed to a new system.