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Keene_JP

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  1. a and b are partners a loses connection and is replaced by robot for board x. Board x does not show in a's history -- but it does in b's history. note: board traveler shows robot playing with b. So --when this happened in a VACB game i directed today, player a was understandably confused. since board x counts toward a total score, i would think it should show in a's history. is this by design, or is it an error to be fixed ? -=-= John Pieper
  2. for Tourn 15854 (SE Carolina open 7 pm ET Mon 06 Sep), at roughly 10 minutes before game start, 'JABIGGS' is both entered (paired with 'jimmieann') and in the partnership desk.
  3. Thanks. +nap+ sets game as a NAP qualifier (ACBL only).
  4. Tourney 87763 was set as an 18 table Howell with 9 rounds of 2: +allavail+ +howell+ +nap+ +hm18+ We had 8 tables. I have been told that if we got to 9 tables it would automagically switch to Mitchell -- but that seems to have happened with only 8. Could someone explain how this all works ? Thanks.
  5. In our VACB game today (#35587) the name 'enichols' was in pale gray instead of normal black. This was both in the table list and in the view of table where she was playing. what does this indicate ??
  6. If i enable it for a game, can i then disable it while game is running? (and vice-versa) -=-=
  7. I think that any Director Call gets sent to one of the TDs present (no idea how selected) -- not to all. This allows the various TDs running a large game to share the workload. -=-=
  8. -=-= re your "I copy the tourney from week to week" -- have you tried the Tourn Scheduler in the bbo portal ?
  9. SO -- to summarize: For all boards in the 1st round and for boards not 1st in that round for subsequent rounds, the total playing times times shown in Table History ARE correct. For the 1st board of each round after the 1st, the times are wrong -- but only for the dealer. Could someone please reply here when this has been fixed ? Thanks. -=-=
  10. In our VACB we have 5 equal TDs Whoever is running a particular game logs in as VACBxxxxxx to run the game We can log in under our individual names earlier to modify game setup if we see need to do so. but, by using the VACB login to run the game, there is no problem. IF our games were big enough to require 2 or more TDs to run, then maybe this would be an issue. -=-=
  11. The ACBL and BBO very recently made Swiss Teams an option for VIrtual CLubs. We ran one last Sunday -- went smoothly, but round 2 started immediately after round 1 etc. Our players are used to having time to sit with teammates to compare scores between rounds. With BBO doing all the comparisons and scoring this is no longer necessary -- but it is part of the basic "culture" of playing Swiss. Is there a way to achieve this? Will these hacks work in Swiss? +break1+bduration=4+ That would force 4 minutes deadtime after round 1 during which (presumably) chatting to teammates would be possible. (Ideally, this would utilize a new choice for chat: "teammates" where what you say goes to the 3 others.) If this hack does work, could TD, during round 2, edit the game description to change the hack to +break2+bduration=4+ to similarly delay round 3? Or, would it be necessary to put all in the initial game setup: +break1+bduration=4+ +break2+bduration=4+ +break3+bduration=4+
  12. We have had various subs that -- for a variety of reasons -- we wish to never have again. Is there a way to prevent their being able to accept a future request for a sub? I know subs do not get screened for VACB eligibility, or for MP limits -- this suggests that putting them on Ignore list will not work. Comments?
  13. As a TD, i have had players ask me where the portraits were.
  14. Has BBO dropped portrait display for players ? -=-=
  15. when we run a '299 tourn, we do NOT use human subs for a sitout since they do not get screened for MP limit. (it took a while for us to realize that the subs in a '299 could be super life masters). so, what we do: 1) sub robots at beginning for the sitouts 2) each round, ask opps if they would rather play against robots or have a sitout 2a) if robot = no problem, then play on 2b) if do not want to play against robot, then do nothing. When board(s) times out, score will become A== AND, as others have noted, robots might finish 1st (2nd etc.) but are discarded from score before masterpoint awards are given.
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