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Georooney

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  1. Thanks, that was very helpful. I especially enjoyed your step-by-step instructions.
  2. In reviewing the results of a multiplayer challenge, one wants to go to 'other tables' to compare how the hands were bid and played. However, when returning to 'my table', the list jumps to the highest numbered board. Would it be possible to have it return to the board I was viewing in my table? Or perhaps to the next incrementally numbered board? Thanks for your consideration.
  3. As an alternative, are there library sites where prebuilt dealer scripts are available for various situations?
  4. I'd like to use scripts to generate hands for practice of conventions at a teaching table. While there seems to be lots of good information here, I'm wondering if much of it is still relevant, given the dates of the messages and the recent BBO update to HTML?
  5. I want to be able to create hands with which to practice some conventions, but haven't a clue where to start. Can someone point me to instructions to: a) create the dealer program? b) import the program into the advanced seal source at the teaching table? Apologies if this question has been asked many times. (I'm sure it has.) I just can't seem to find the answer. Thanks in advance, George
  6. I seem unable to activate voice chat at a teaching table. All goes well, until I click on 'Start speaking'. At that point BBO locks up entirely, nothing on the site works. I'm forced to close the browser to escape. I have enabled use of the microphone by BBO in the browser setup. No joy. Apologies if this question has been asked before (I'm sure it has), but other than one reference similar to mine of locking up the browser I've found no answers to the problem. Hopefully, there is an answer? My Bridge partner does not type well, which makes communication at the table difficult. Thanks in advance, George
  7. I've often wondered why BBO doesn't monitor IP addresses, to prevent two people in the same location from exchanging information about their hands. Of course, this would block legitimate partners from playing (say, husband & wife partnerships). Blocking an IP address would also solve the problem of abusive users who, once they are suspended, simply create a new username and carry on with the abuse. My 2 ¢ anyway :rolleyes:
  8. I usually look at my partner's profile as soon as practical. If he/she chooses to rate their abilities, great. If not, they probably would not have added that info to their user name either.
  9. Some days you're the windshield; some days you're the bug. ;)
  10. So, it appears BBO has one foot in the boat and the other on the dock. If nothing else, remove the location of the old main and relaxed rooms in the main server. I will do my utmost to educate friends that if they continue to use a legacy client, I (and 90% of BBO players) will be unable to play with them.
  11. Why, oh why, is BBO allowing players with legacy clients to start tables? As I understand it, these tables are started on the main server because the legacy client cannot access the casual server. Does this not defeat the purpose of moving main and relaxed tables to the new casual server? It's no fun to log in to see your friends playing on the main server and because i am using the new version, I can't get to their tables. When I move to the casual server, of course they disappear altogether. I've found a work-around, in that I open a friend's profile then click on 'join'. I have no idea in advance whose table I'm going to land on, or what room it's in, or even if I will be allowed to join the table. CAn we please standardize the process, so all players in the main and relaxed rooms are in the same location? Perhaps fix the glitch that allows players with legacy clients tp click on the casual option, since that selection doesn't work; ie: they are not moved to the casual server at all, but to main and relaxed room that seem to still exist on the main server. Perhaps simply remove these rooms from the main server, as they're been replaced by rooms in the new casual server. Apologies for my verbosity; it's hard to explain this in a few words.
  12. Ah, a glimmer of light appears! Legacy clients are in fact creating creating tables (main, relaxed) on the main platform, and not the casual platform? Is this right? (In other words, they have their own private little room?) Therefore the table becomes inaccessible to all who arrive after the table is in play? That certainly explains why I can see friends playing when I first log on, but can't get to their table. But why does the programming not prevent legacy clients from creating a table on the wrong platform? For that matter, why does the program not reject legacy clients altogether, as the objective is clearly to move to the new program. Yes, it may be painful for some legacy clients. But like pulling a sliver, it's better to have a short jab of pain that a long drawn out one.
  13. Thanks; wondering why we don't seem to get a response to our questions re: the casual server?
  14. I feel the pain. When I first log in, I can see friends who are already playing in the relaxed or main room. However, when I click 'casual' to be taken to the casual server, those friends are no longer visible. Nor do they appear in a search of either room under 'friends'. I've found a way to get to their table, by clicking on 'join' in their profile. I guess my question is; since my friends are playing in the relaxed/main room, why then are they visible to me only in the main server and not the relaxed server?
  15. BTW, do mods read these post? And are they acted on, when there's a problem?
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