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AyunuS

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  1. https://tinyurl.com/ydc67n3w Advanced robots, IMPs. Letting the bidding end here is bad enough that it shouldn't need much explanation.
  2. https://tinyurl.com/y6kq9qnn Advanced robots, IMPs. If you read the 2♠ description, it mysteriously says 3+♣. But it seems it was bid meaning spades here. I think the description could use a fix. That being said, it's possible it is normally 3+♣ and that it just happened to get a weird sim or something where it felt it was worth bidding this even with only 2♣ so this may be incorrect.
  3. These tournaments are not ones you should take too seriously. Half the hands your partner will not play at a very high skill level and you'll likely get a low score and there wasn't much you could've done about it anyway. So the few times someone stalls, it's just another score that doesn't really represent how good you are. I'd just not worry about it too much and move on. I kinda wish it had better anti-stall rules though. Like if you take over 20 seconds for more than 5 decisions in a row it should just consider you too slow and boot you or something. Usually when someone stalls they're not very subtle about it, and you'd unlikely take that long that many times in a row if you weren't trying to stall.
  4. Check the description before entering a tournament. A lot of them will say psyche is not allowed. And even if not, the TD will often say it to everyone in the tournament around when the tournament starts. In either case, it's not allowed. I'm not sure if I've seen a free goulash that had neither. As for the TDless tournies, everything is allowed since there's no one to stop you. Worse that can happen is you make a few enemies I guess, but even that is unlikely.
  5. http://tinyurl.com/y7gdlbhm Advanced robots, IMPs. My problem here is that 3NT apparently showed 4-5♠. I think its bid would be fine in the system it should be following, in that 3NT should be to play and something else should be bid with spades, but the description of 4-5♠ was so misleading that of course 4♠ seemed like the thing to bid here. I'd suggest changing the description of 3NT, not what bid it makes here. 3NT really is the best bid, not 4♠, but I didn't know what it really had.
  6. http://tinyurl.com/ya42jytz Advanced robots, IMPs. Look at trick 6. It just plays a low club and loses for some reason. I'd think it should've just run the clubs and then hoped it squeezed north into dropping the ♥ or ♦ needed to defend the 13th trick. Even if that failed, it still would've gotten 11 tricks. It only got 10. Is there any reason for what it did, or is it just a bug?
  7. Honestly I'd think you'd best just go for 6NT here. You never got a good read on partner's hand so it's best to just assume they only have about 12 HCP. That combined with your 19 is only about 31, but you have good finesse/endplay options to likely make 6NT anyways. But your partner is likely missing one or even both red kings, so grand doesn't seem likely enough to be worth bidding. However, if you made a cuebid before going to 4NT, and then partner had made a cuebid, then I'd go for grand, but the bidding didn't do anything like that.
  8. Advanced Robots, IMPs. http://tinyurl.com/ybs4r773 Interesting bid here. The 2♥ is with a weak 3-card suit, and doesn't show hearts at all in the description. And yet, west thinks it's fine to just leave it there, when I'd think it should've been an obvious correct back to 2♠. Currently at 9.3 IMPs for this, but not all tables done playing yet.
  9. 2♥ is actually not obvious to it since it plays a pretty strict 18+ points to do a reverse, and it only has 17. The problem is that if it doesn't open 1NT, almost everything either is 16 points or less, or 18 points or more, except 3♦, but that would also show 6♦, so it didn't like that either. This bid a like a hole in its system. It took it like 5 seconds to finally make this bid. If you're good at telling stuff based on time taken, it might be possible to tell when it makes this kind of 2♣ bid.
  10. http://tinyurl.com/y7l3lbj5 Advanced robots, IMPs. I'm shocked that rebidding 2♣ could be the best way to bid this hand. I'd think it would either be raised by partner with too few clubs, or seen as a psyche bid to the other team. The fix: Well, honestly, it could've just opened 1NT. And if it deemed its hand too strong for that, it could've then rebid 2NT or 2♥ after my bid, but I think 1NT opening is the best here.
  11. http://tinyurl.com/yal4afwb Advanced robots, IMPs. I just can't believe this is the best bid. But I guess by its system I need an even stronger hand to double, so it thought we'd make it. I think double shouldn't need more points than I have, as I have enough that they can't make it. And if I can let my partner ruff 2 diamond tricks, then they would've failed by a lot and they're vul so the point difference from being able to double here is quite a lot. And actually with its hand I'm fine with it pulling away from 4♥ but I still think 5♣ is the max it should bid up to. Or just change the meaning of my X so that it doesn't mean 21+ points as that seems like a bit much.
  12. Hmm, maybe I jumped to a conclusion too quickly about the ♦. I was thinking they could duck and only let me take with 1 of the K and Q, so that there'd only be 1 winner there. Maybe if with a low lead from North and then East either just playing the A or with some crazy good guess that East would have to play the A on the second diamond trick and saving the K, then 2 diamond winners were possible. And yes, I know most of my bullet points are probably more like how a human player thinks than how a robot thinks. But it could still probably simulate better in order to usually avoid leading away from a K on a 6NT.
  13. http://tinyurl.com/ybycajyh advanced robots, IMPs. I noticed the X over 2♣ says both rebiddable ♣ and takeout double. Those are like contradictory, so which does it really mean? Yeah I probably should've passed but I was too curious to try to find out what this bid meant so I thought I'd try it.
  14. http://tinyurl.com/y87juqdw with advanced robots in IMPs. I know GIB sometimes doesn't even lead AK against 6NT but this is a different problem, although I feel its leading in general against 6NT can be improved. So what's the problem with this lead? Well it's leading away from a very high probability offsides for declarer ♠K. In fact, if you count the tricks, it looks like the only way declarer can make is if west leads away from the ♠K as there are only 6 heart tricks, 1 diamond tricks, 3 club tricks, and 1 spade trick, for a total of 11 tricks, that declarer can win before having lost 2 tricks. I think maybe it thought the keycard my team was missing was ♠A. But I think it's incorrect to suspect that. If south is willing to bid 6NT over the obvious 6♥, I'd put south at having: 19-21 HCP. West has 4, east presumably has at least one keycard worth at least 3, and north has at least 12, so there's only at most 21 left south could have. 19 is the minimum worth going for 6NT with given the bidding. 3334 or 2344 distribution. With 4+♥ or any non-super balanced hand, south would've opted for 6♥. At least an A or K in each suit except hearts, knowing partner has that covered. Again, if not, south would've opted for 6♥. Likely broken sequences of honors in suits, in hopes of picking up an extra trick on the opening lead. I don't know if GIB can think this way very well or not, but good bridge players will think about who gets to lead in the bidding. South has a very good hand to get to play last with on the opening trick. Meaning a good player could probably figure out it's good not to lead away from a K with how south bid. Also I'd put east at having about 0-1 points other than the keycard that north/south don't have, meaning between bullet point 3 and this, it's virtually guaranteed that north/south have at least ♠AQ, meaning that leading away from the K is very likely to not end well. Anyway, I'd be curious to see the evidence in favor of a spade lead here. I feel like all points point against it.
  15. http://tinyurl.com/y9zwrczr Advanced robots, IMPs. So, my partner has 4+♠, no ♣A, and 31+ points? LOOOOOOOOOL
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