xxhong
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Everything posted by xxhong
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第四副牌还真开错了。5H是错误的,5H通常应该是7张以上,QJT(9)打头的套,边花没有输张。 KJT9xxxx在同伴拿了HAx 或者Axx的时候就丢7H了。 这种例子早年间论坛里就讨论过了。
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It is possible that partner holds short D, here 5C is in jeopardy and 3S x is easy money. However, sometimes, partner can hold a weaker hand: Qx xxx Jx AKQxxx, you may only take 1C, 2D, 1H and opps can happily make 3Sx (or they misguess H, only down 1). Here, you may wonder why you didn't want to show your club support and land at an easy 5C. With at least 9 card fit in our side, after opps bid 3S by their own when red, I think partner is more likely to hold this hand than the short D hand.
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Matchpoint decision after negative double
xxhong replied to bluecalm's topic in Interesting Bridge Hands
I bid 3D only when this bid shows extra. -
IMO, 3S just shows doubts in 3NT. The shape can be 3-5-4-1 (for example: xxx AKTxx AQxx x), 2-5-4-2 (For example: Qx AKxxx AJxx xx). I think with 1-5-4-3, I would almost always raise C, which is the purpose of 3C. If you can't raise 3C to 4C, why would partner bid 3C? Of course, there are other types of hands that you may have doubts in 3NT. Sometimes, your hand is too strong to bid 3NT. For example: Ax AKxxx AQxx Jx. Here, it feels good to bid 3S and pull partner's possible 3NT to 4C to show the slam interest. This also helps partner to evaluable his SKxx because if you bid 4C directly, partner may think his SK is wasted.
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1C p 1D 1S 2C p 2S(gf, may have C gf hand or D gf hand) p 3H 3S 4C(it is a C gf, no S wastage and some slam interest) p 4D(RKC)...
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This hand appears to be too strong for 2NT. With strong D suit, good controls, stiff A and 4 losers, I'd either open 1D and hope it won't get passed out, or just open 2C and rebid 2H with reg partner or 2NT with pickup partners or gib.
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I think it is a good 13 plus a singleton with 6 losers. If you don't shown any signs of life here, partner may have a difficult time to decide whether to push more with marginal hands that makes a slam. The line I draw here is 15 points (high card points and distribution) to show the serious or non-serious hands (Or 6 losers). Perhaps it is lighter than many others, but not lighter too much.
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Vanilla 2/1: 1H 2C 2D 2H 3C 3D 3N(nonserious 3NT) 4H 1H 2C 2D 2H 3C 3D 4D(serious cue) 4N(RKC) ... My 2/1: 1H 2C 2D(weakness) 2H(natural, may belong to 3NT, so let's see) 3C(D) 4H(stop) 1H 2C 2H(extra, D suit) 2S(2-3 H) 2N(2+C) 3H(3 H) 3S(cue) 4C(cue, even number of KC) 4D(cue) 5C(cue, extra,denies HQ, denies S control) 5D(cue) 6C(cue) 6H pass.
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I think there are some misunderstandings. First, I am not unsatisfied at all about gib's progresses in recent years. I have been pointing out some of the problems that may be solved in the future. If any programmers feel insulted because of my comments, I regret. I believe my comments have never been pointed to any particular programmers in your company involved in this project. If you are unhappy about my comments on gib, I won't offer any in the future, because it takes a lot of my time.
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Well, your experience probably just reflects your bidding accuracy in slam bidding area. There is a very important principle in grandslam bidding, bid the grandslam only when you can count 13 tricks (of course, doesn't have to be a sure way, but at least should offer a reasonable play for 13 tricks). I think many good players follow this principle. If gib always pushes to grandslam based on a simulation result that AJx and KTx gives 3 tricks, I call it a huge intrinsic design mistake. Now gib's bidding is so rough. The other day, I saw gib bid 4S with AKJxxx xxxxx xx - after p(gib) p 1D p 1S 2C(opp) 3S p and we missed a cold 7S (details could be slightly off, but the hand is real). Does the simulation help you? Also, it is a long know bug that gib doesn't really know how to proceed after a partner's splinter bid and often overbid or underbid. All these problems point to bad simulations are really the keys to prevent gib from sound bidding. Actually simulation is very powerful if you can supply good and intelligent constraints set up; large sample size; and careful analysis to avoid double dummy over optimistic evaluations. For now, I still see none of them have been done. Now, gib's evaluation tool is very limited. It doesn't have a sound loser count scheme to decide how high to bid with distributions. It doesn't have a sound trick counting scheme. All these stuffs should be carefully implemented to improve the performance, because human experts apply all these kind of evaluation techniques in almost every hand. Also, human experts do construct hands and simulate in difficult problems. After years, I still see none of them have been carefully implemented in GIB's code. Also, many bids are badly defined (or not defined) after 3 rounds of biddings. At least, such kind of improvement should be encouraged, not prohibited if BBO is serious about improving gib's bidding performance. It couldn't even make a penalty double against slam contracts with sure defensive tricks in many situations or fails to cash them after making a penalty double. The roots of all these problems are badly designed simulations and naive hand evaluation tools.
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No Strong jumpshifts. Quite standard system with ERKC: 1C 1H 2C 2S(responder's reverse, gameforcing) 2N(natural) 3H(long H, denies C support) 3N(natural, H shortness) 5C(ERKC) blabla. Quite standard system without ERKC, with 4NT as RKC.: 1C 1h 2C 2S 2N 3H 3N 4C(cuebid, 3H denies C support, so must be C shortness) 4D(cue) 4S(cue SK) 5D(cue cue DAK) 6C(cue C void or stiff A) 7H My improved structure after 1C 1H 2C: 1C 1H 2C 3H(set up H, gf, I go through 2D with sign off hands in H or invitational hands) 3S(cue) 5C(ERKC) ...
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Slam bidding, especially grandslam bidding, is almost always a matter of trick counting. It is never a matter of the simulation results. Accurate slam bidding can often place the most honors positions and the overall shape. I don't really think simulation can do the job. Now gib sucks big time at deciding how high to bid after 5NT K asking. Also, I am not only talking about slam biddings. IMO, at least most 3 level biddings should have accurate meanings, All the bids shouldn't contradict each other. It's never a matter of simulation. There are still many bids that lack of accurate definitions. For example: If system says: 1H 1S 2D 3C 3D shows 5+ diamonds, it would be absurd to bid 3D with 4 diamonds just based on a small sample sized simulation. All the cuebids should also have accurate meanings that provides important constraints to slam decisions. Those constraints would lead to successful trick counting. Simulation is so bad in so many ways. It doesn't know bridge is a single dummy game. Therefore if you have AJx vs KTx, it thinks that you have no losers and trick counting tells you that you have 0.5 losers. Also, how seriously you take opps' bidding into account is a difficult AI problem. If you take wrong constraints from opps, you can never achieve the correct bidding or playing results. Many times, I see opps' misbid leads gib to bad finesses in 100% contracts and go down. All such things can be avoided by easy trick counting or totally ignoring opps' bidding in 100% successful situations.
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I hope this work will be extended to higher levels in the future, which is important IMO.
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1C 2H (strong jump shift) 2N 3H(set up H) 3S(cue) 5C(ERKC) ....
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Without any conventions, 5H seems good. With conventions, here I play transfers over 3NT, so it is a 4D bid to show 5H+6D. Over partner's 4H, I RKC. Over partner's 4S, I guess to bid 6D. Over partner's 5D, I guess to bid 6D. Over partner's 5C(a cuebid for D), I bid 5S to show SA and grand slam interest. Over partner's 5H, I also bid 5S to show grand slam interest.
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Shouldn't GIB see that it needs to unblock?
xxhong replied to SimonFa's topic in GIB Robot Discussion
I know the story. What I meant is that it is often very difficult to modify the code because of the early inflexible programming designs. Also, it is often like the refinement of the biddings, you can probably start from those easy and important problems, especially defensive cardings and inferences. Also, if you really work hard to allow the human player to declare, you would already get rid of half of the problems, which definitely worth the efforts I think. -
Shouldn't GIB see that it needs to unblock?
xxhong replied to SimonFa's topic in GIB Robot Discussion
I think he's just too lazy to do that work. Wbridge5 does a lot of that kind of inferences and is fast. Here comes the topic I raised several years ago, GIB isn't a very sound choice for the money bridge purpose because it is badly programmed. -
How do you find 6C ?
xxhong replied to TWO4BRIDGE's topic in General Bridge Discussion (not BBO-specific)
1N 2C(transfer to D) 2D 2S(kind of balanced) 2N(4+C) 3C(fit) 3N(stop) 4D(RKC) ...... -
You bid this hand terribly and deserved what you got IMO. Of course, the worst bid is the pass over 7S. For the 6 level cuebid convention, it is only useful if gib can make such a cuebid. If human cuebids, gib would almost always sign off.
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I bid 3H here. Against 1S, it is a difficult hand to lead because all leads may easily blow a trick, so even if I can beat it 4 tricks in double dummy, my real chance to hit a homerun to beat it 4 or 5 tricks isn't that high. 2S looks like an overbid to me. Pass can work out very well (when partner holds a balanced or semibalanced hand or without 4 or more hearts ) or very badly when he holds a strong hand with good H or C.
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Help suit slam try is a big nonsense. No any good players in this world play this convention and it is simply bad because slam is a matter of accurate science in constructive auctions.
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Robots overrate distribution for NT contracts
xxhong replied to CoreyCole's topic in GIB Robot Discussion
Well, the total HCP requirement for 6NT is wrong, which has been reported again and again. If no fit is discovered, gib should bid 6NT with 33 HCPs, not 31. Of course, strong suits can make that requirement lower, which is a hand evaluation question, but it is just a nonsense and losing bridge to push every 31 HCP misfit hand to 6NT. -
To play a quite sound style of capp at direct seat, I think 5-5 when red is almost a must (exception is very strong 5-4 two suiters and some extra values/shape), which means that you have to pass many 5-4 hands. Of course, gib's current style isn't very sound.
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I’m Convinced – It’s Time to Dump Jacoby 2NT
xxhong replied to 32519's topic in General Bridge Discussion (not BBO-specific)
After 1NT opening, I think 6H is still biddable. 1N(good 14 to 16) 2S(5+C suit with a side suit somewhere) 2N(C fit) 3D(4 H) 3H(accept H) 3S(cue) 4C(cue, serious slam interest) 4D(cue) 4S(RKC)... -
This rule for penalty double is ridiculous. Penalty double is usually a matter of level. Against 7 level contracts, trump A would be enough. Against one level contract, it's simply crazy to make a penalty double with only a biddable suit. The basic bridge logic for penalty double is that you have a reasonable chance to defeat the contract and you are unlikely to do better if you declare (Also, opps are unlikely to find a good spot at higher level). Also, the condition for 2H is simply wrong. It can't be unlimited. 2H should be a limit bid with about 11-18 HCP, with good (long) suit and (or) good shape. Also, the rule for redouble is ridiculous. The correct logic for redouble is that the chance to make the contract against a known bad distribution is reasonably good.
